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标题: 家园2  妖都MOD0.91,5分30秒左右卡死 [打印本页]

作者: 997276443    时间: 2014-10-18 23:12
标题: 家园2  妖都MOD0.91,5分30秒左右卡死
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下
, M  z$ Q. p. f0 s配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死9 X. n; k8 f: D/ P- D' |3 p0 l+ ~
驱动:均为官网最新驱动  g: @5 y. P9 I: A( `* E2 p
死亡模式$ S8 \! |% Y8 O5 ?0 @
资源:标准
3 A0 S3 L% n) D- o1 _单位:低
( f8 ]0 a+ Z6 O7 |* O) F2个AI正常干(他俩护干 不敢我! `+ U" Z/ ]( W( F/ {
4、5或6个AI就在5分30秒左右卡死# g. g% d- q6 Q
以下为报告2 F1 s/ `( ^5 `+ }! @& u9 ^
Sat Oct 18 22:29:36 2014; `. f  W' s7 N7 u* P: r3 J) X* {7 u/ ]
Loaded Archive: 'Homeworld2.big' & }: @- r, F2 U  b4 W9 M
UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English' * a  H( P9 N2 k) x3 I
Loaded Archive: 'English.big' * X, N) f5 B5 U; S5 I# p( I1 @0 K
Loaded Archive: 'yaoduMOD.big'
+ z9 t' ]. Q/ X1 }* ^# s# S Loaded Archive: 'yaoduMODCH.big'
& x3 s2 K+ Y# k& z8 I2 ] LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs
6 d5 d( ]/ }. j7 i LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs
1 u! x. L! [: ]. |+ N% r LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs " W. ^" D9 F9 S- W% A. V
LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs + h' J: }/ u& M) s+ [
LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs
8 \/ O# s3 m  v3 D Uing ..profiles\ for profiles folder 1 r! n9 O0 b, n0 e) n
Cannot overwrite function OnStartOrLoad
1 d/ y9 I' d0 e5 I Cannot overwrite function waitForEnd 3 n4 E* E+ \6 J$ U+ ^
Cannot overwrite function OnStartOrLoad
6 J0 E0 i" K! F Cannot overwrite function waitForEnd
% |! q0 ~3 V- }' Q2 B3 s3 F Cannot overwrite function OnStartOrLoad
. K+ {) I! d2 R: V! @) F Cannot overwrite function waitForEnd
5 C/ A" I9 A- {) r- ]* D Cannot overwrite function OnStartOrLoad * O/ ^$ E1 L6 |6 V9 \1 P
Cannot overwrite function waitForEnd 1 _3 A: r+ P8 S; g$ P; v
Cannot overwrite function OnStartOrLoad
: H" k6 y' }: z; u  h7 r Cannot overwrite function waitForEnd 9 [7 Q6 l$ O7 m' J/ o
Cannot overwrite function OnStartOrLoad
0 W7 V9 F6 C4 x+ I# k9 r  x* ?5 Y Cannot overwrite function waitForEnd   [( i; j4 z6 R1 r
Cannot overwrite function OnStartOrLoad
( U  J8 V5 _3 d1 |4 ~( I( o Cannot overwrite function waitForEnd
5 w8 q) Q* c7 } Cannot overwrite function OnStartOrLoad ' z, \5 |: A, E- I& e; a
GAME -- Using player profile
2 Z5 v/ m1 _0 W7 Q7 t( p. `3 E Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3
  u, s3 B5 ]! D# F: J0 y error executing GetAssumedLatestDll() in driverConfig.lua . \  ^. S6 t! X1 _
error executing GetAssumedLatestDllVersion() in driverConfig.lua
% P* `: c6 N5 c6 r( w1 G  Q1 p  _$ ] error executing AdjustForBadDrivers() in driverConfig.lua 6 U( T! V3 _5 B6 C1 p
Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0) . e, ]( s$ s0 \' T8 F( i0 r! @
Loaded Archive: 'EnglishSpeech.big' ; @* `3 T0 u1 E5 Y$ f) I% f
Loaded Archive: 'Music.big' 7 Q2 t5 L  X6 C1 G) E
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created   a7 e$ a( C5 p! s! L8 g) D) H3 w
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
0 K$ h8 S& x* S9 }5 R Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte
2 G& S1 o- g: n! Y6 r Built by  : mrbuild
' i! G8 j+ `$ Z+ F. c( F Data path : E:\家园2\HomeWord2\data
0 l- |- V8 V# V, ~! f* W: b: y UTIL -- filepath failure, missing alias '宋体'
2 [/ ^1 x/ u- y6 v4 C: v Cannot overwrite function OnStartOrLoad 2 H, l/ P# z# ?- K( i
Cannot overwrite function waitForEnd . F; Q1 q# a, z: B" |( b* a3 [
Unabled to find data:animatics/combined512x512x30HzNS.avi ( O, A0 S. f+ Z/ T" N# h
Resetting fp control word. : o1 J+ t. {  p3 P7 @$ \  J
CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace
  b- ]; P, P6 ^0 \; \/ i4 { Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL # h9 H- s& h4 G% e
ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
. V) E3 }, f; B# J* c ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
! j' E. @1 \/ C, m/ W$ } MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points! 6 U0 w& H  `( M8 }; ]
MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points!
  ?- N/ G$ Z; E& u' B MODU_CRUISER is marked as captureable in the shiptuning but has no capture points!
: _& P! J' l8 Q5 \$ A3 l2 W8 ? MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points! $ P: f6 F5 I; p( ]
MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points!
' x6 o7 Q5 d. b7 v. X MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points!
, E3 T* o# C7 E# ]% j MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points! ! B% f0 ~6 o; o3 H' K
MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points!   v* n6 e2 ^, P0 s9 I
MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points!
0 n& [  H0 \# {- d. G" i MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points!
  K! Q$ V3 W) p! R0 m, h  l! F! h: B MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points! 9 u; p2 s3 B5 k  g. w8 O
MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points! ; l# y' y& {; `7 |' v4 l( n  k! ]2 J
MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points!
& c8 w7 }3 ]0 l" Z9 T; R5 k6 v MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points! $ e; |0 i( T# r
MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points! & o( p/ V* H0 R$ w
MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points! & `( S/ B" r+ {- o+ M& ^7 ?7 p+ v$ z
MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points! 9 C" F4 l/ {: z. P: O
MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points! * M) f, w& e3 }% K
MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points! 4 i. @, r# |- R' g; I
MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points! ; C" [0 L" y" W' `. q* u; q  i3 @
MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points! / h. e& w* z9 i  A0 Y, w
MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points! 1 u' M6 P' o* u& w* j4 T
MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points!
+ b- ~* x- u+ g8 B7 L HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points! 8 d+ Y! {8 d/ }5 @# H
HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points!
( A* H& k) f8 X! _1 W HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points!
/ j- K" A) ^* y# Z8 e HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points! ! |. j# {1 N, W; ?
Cannot overwrite function OnStartOrLoad + _5 d  q& ~8 U( a
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强
/ v- R& g! R/ ]% Y build available ' D" v  t& {( W
utility build available ZGN_RESOURCECOLLECTOR  RESOURCE ) x7 u. k* i; ?& D: v
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 ]$ _% G. Z$ o9 t8 Z- A& { *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! _6 k! H6 R8 i; o: {. @
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 : Q! ]6 m! `$ s: X
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
4 o# W0 h% P& H6 D *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 7 O8 C4 D- B" K# w  z/ _7 y0 I
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & o/ y" f$ G( j; m, L
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
! Y+ @& `4 `2 J9 i: a binding for hotkeyId:9 not found
+ G* d3 L. i. N  K- X  ^* v binding for hotkeyId:19 not found
5 e% _# @) G8 f( Q binding for hotkeyId:9 not found
. F& \( B2 ?  @* H% b& B5 L binding for hotkeyId:19 not found - \0 g; N. B2 F8 j* U
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
& ?8 ?/ N1 z  P& A0 |6 w; g *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 1 k/ Q7 z1 G5 T$ ~
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
3 |/ Z( o; d  w9 k5 |' x& H3 P *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 , ]% C# k( f1 f4 k% a0 z# ^. e
build available
, G$ {5 K: i5 o7 m  ^' O! ~1 H& _; G frigate build available ZGN_SMALLFLOWSHIP  FRIGATE
# X" Z6 V9 i2 a  Z7 J1 b% D- t0 ^" \ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
0 H" i: ^, {9 m% g) P build available ; a3 }: n+ Y) z: B/ I2 j3 f
generic build available $ e( b  o" E6 D3 W
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
  E# }8 z, J" O* h *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
  ]# ]+ J6 v, a' n# @ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
! H" ^# [5 m/ v+ e+ Z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
& X5 K, D9 ^) Z+ P+ A0 @7 Q *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 . I+ a: n: e  k
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! o! S$ c1 i8 K2 y- K* P
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
( Q2 @, @( ]% U; g7 C *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
* u! d9 _/ E0 p *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 t8 s6 i7 G5 X2 s- ~7 C* e% h
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & \) o$ S/ i/ Y% {
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
" y8 P3 i1 b4 j. d' c1 @% n) p8 T *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
' ]3 Z/ U7 `5 n *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
# q# G2 p$ f, p9 n" ^7 r5 v *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 _5 A; U$ d* H) r' Q3 c
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 _7 [7 g7 c! }* E% E
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 G3 {/ s7 J2 h6 z% t, O
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 - C8 b0 ?5 T- y3 X8 l# O
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + A$ j& B/ W5 P2 j4 h% ?
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 0 ]+ ?% ?& I5 U9 E/ w# K
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2
7 P# |: K* v# b; t4 m& @ build available & j& w6 I$ c( `% w# |7 `
generic build available 9 j& ~7 p  L% ~) u4 d  b8 X6 e( c
build available ' e* q, C* h/ `2 H7 R
generic build available
6 U( b2 q7 I& @4 U8 E build available
; S" q5 z) _& @! X9 U7 L generic build available
  Y, I( B, b% t+ K: \0 F build available
  r& t3 C" U( E& W% \. K generic build available , y+ p9 h1 N4 g% M- z4 g8 e: |" I
build available & U, t8 r* }( X& V" o
generic build available 9 X0 W7 Y; v! D# Z6 J* {
build available
! G( A1 l2 \* m% M generic build available 3 l% i9 [# r# [& g8 p9 Q% e
build available $ B/ h. n7 L+ v3 K! O" Q
generic build available 6 r$ J1 X" C. Q, D8 O  s
build available ! K! g% x7 F  S
generic build available
; ~/ Y, V$ |0 n5 h MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points! / @, x  N2 O' i# Z! e9 @
MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points! 7 s$ b5 h1 a- ^3 r. x9 P2 E& r

4 [4 m- h& Q- e/ A) N+ j3 T! F+ [, P9 `2 F/ X7 V$ l

* E3 |% f0 Y! P  G& S4 o9 Y7 o, L+ J3 m$ b0 \1 n
8 E+ ~) x3 z5 ^+ l" k
还需要啥才能解决
作者: colossalaiur    时间: 2014-10-19 00:59
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。




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