997276443 发表于 2014-10-18 23:12:15

家园2  妖都MOD0.91,5分30秒左右卡死

系统:WIN 7 64位旗舰安装版GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下 )
配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死
驱动:均为官网最新驱动
死亡模式
资源:标准
单位:低
2个AI正常干(他俩护干 不敢我 )
4、5或6个AI就在5分30秒左右卡死
以下为报告
Sat Oct 18 22:29:36 2014
Loaded Archive: 'Homeworld2.big'
UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English'
Loaded Archive: 'English.big'
Loaded Archive: 'yaoduMOD.big'
Loaded Archive: 'yaoduMODCH.big'
LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs
LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs
LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs
LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs
LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs
Uing ..profiles\ for profiles folder
Cannot overwrite function OnStartOrLoad
Cannot overwrite function waitForEnd
Cannot overwrite function OnStartOrLoad
Cannot overwrite function waitForEnd
Cannot overwrite function OnStartOrLoad
Cannot overwrite function waitForEnd
Cannot overwrite function OnStartOrLoad
Cannot overwrite function waitForEnd
Cannot overwrite function OnStartOrLoad
Cannot overwrite function waitForEnd
Cannot overwrite function OnStartOrLoad
Cannot overwrite function waitForEnd
Cannot overwrite function OnStartOrLoad
Cannot overwrite function waitForEnd
Cannot overwrite function OnStartOrLoad
GAME -- Using player profile
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3
error executing GetAssumedLatestDll() in driverConfig.lua
error executing GetAssumedLatestDllVersion() in driverConfig.lua
error executing AdjustForBadDrivers() in driverConfig.lua
Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is0)
Loaded Archive: 'EnglishSpeech.big'
Loaded Archive: 'Music.big'
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
Build name: The Dust Wars- AutoBuild3569 - Ordered by smmatte
Built by: mrbuild
Data path : E:\家园2\HomeWord2\data
UTIL -- filepath failure, missing alias '宋体'
Cannot overwrite function OnStartOrLoad
Cannot overwrite function waitForEnd
Unabled to find data:animatics/combined512x512x30HzNS.avi
Resetting fp control word.
CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace
Starting Level: data:LevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL
ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points!
MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points!
MODU_CRUISER is marked as captureable in the shiptuning but has no capture points!
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points!
MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points!
MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points!
MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points!
MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points!
MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points!
MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points!
MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points!
MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points!
MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points!
MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points!
MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points!
MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points!
MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points!
MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points!
MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points!
MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points!
MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points!
MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points!
MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points!
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points!
HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points!
HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points!
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points!
Cannot overwrite function OnStartOrLoad
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强
build available
utility build available ZGN_RESOURCECOLLECTORRESOURCE
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
binding for hotkeyId:9 not found
binding for hotkeyId:19 not found
binding for hotkeyId:9 not found
binding for hotkeyId:19 not found
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
build available
frigate build available ZGN_SMALLFLOWSHIPFRIGATE
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
build available
generic build available
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2
build available
generic build available
build available
generic build available
build available
generic build available
build available
generic build available
build available
generic build available
build available
generic build available
build available
generic build available
build available
generic build available
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points!
MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points!


http://imgsrc.baidu.com/forum/pic/item/5dd8c2fe9925bc31fe0850e45ddf8db1cb137026.jpg


还需要啥才能解决

colossalaiur 发表于 2014-10-19 00:59:51

咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
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