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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下4 Z. {- I" W1 {! F& K8 w' g- S
配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死, b8 ?4 ]5 V' l" n/ U
驱动:均为官网最新驱动
/ w: e, L4 X, X死亡模式* d% q3 M+ h' Q9 R: e# }
资源:标准
) w5 X- X! q: ~1 y" G% k- c单位:低
: w( ]' t# i# y- q3 ?# b8 s2个AI正常干(他俩护干 不敢我  Z1 Y- Y5 A) b7 G0 G" {# C% _
4、5或6个AI就在5分30秒左右卡死* G; k; s# G; T: \/ a( j) b% ~; n
以下为报告
2 _! y4 U$ k+ K3 K7 A$ qSat Oct 18 22:29:36 2014
6 X: F6 ]5 G7 @1 l( Q: ]) O Loaded Archive: 'Homeworld2.big'
; X" X, J6 ~+ z* _, O  e7 Y UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English' ( V7 t2 [$ {- p0 z3 A3 H5 J
Loaded Archive: 'English.big'
% u! C  g2 D9 g) \$ i6 D) j9 y5 h Loaded Archive: 'yaoduMOD.big' + c* m- _0 N9 I' D% n
Loaded Archive: 'yaoduMODCH.big' # W$ B; V& D8 @, z3 ?- p& Z/ n
LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs
+ X8 m8 H7 v" z! h3 z- H: R- c( d6 d LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs
9 I8 `0 z7 b; r0 Y5 V LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs
) P% T% F' O6 M+ V- L LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs
5 j0 Y4 c; O7 d3 b2 u% D1 A9 ~ LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs
, {" ]: P5 ]  Z( W. b  N Uing ..profiles\ for profiles folder
6 }0 c: g1 [1 M7 \/ | Cannot overwrite function OnStartOrLoad
' c$ V0 {% ~3 c8 L# N5 d Cannot overwrite function waitForEnd " \. Q+ d: d1 |- T5 d
Cannot overwrite function OnStartOrLoad
* K9 R; ?) N+ b Cannot overwrite function waitForEnd
* Z/ F9 t% e/ R# Z$ @8 Y Cannot overwrite function OnStartOrLoad
1 ^: H8 ~6 _7 ]/ s9 h" G$ q Cannot overwrite function waitForEnd
* Y  }3 b9 W3 z8 I6 h Cannot overwrite function OnStartOrLoad
) r$ X6 J% H1 ~; ?3 l Cannot overwrite function waitForEnd
5 A# q% I3 _; f6 f2 E Cannot overwrite function OnStartOrLoad
: D# @; V% p% k! Q5 a* p Cannot overwrite function waitForEnd ' A' P: P3 {6 L) A9 V* r4 p- Q' J
Cannot overwrite function OnStartOrLoad 9 y! F. j  c3 X- Q
Cannot overwrite function waitForEnd . Y3 P6 a% u2 a! B6 v
Cannot overwrite function OnStartOrLoad # C; S% `0 ]% Q2 v
Cannot overwrite function waitForEnd ; E6 v2 {& |0 u1 f+ G+ _% p
Cannot overwrite function OnStartOrLoad
4 W" k3 B9 w4 q% Q! O  H GAME -- Using player profile
3 t8 C, b' f6 E& p, i Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3 4 {) B# K# X: E: E6 w
error executing GetAssumedLatestDll() in driverConfig.lua 8 S- R& a  E0 h4 y4 d* A" a
error executing GetAssumedLatestDllVersion() in driverConfig.lua 9 @. E4 V( P. R% m! ]2 S
error executing AdjustForBadDrivers() in driverConfig.lua
9 T& n8 x# k6 d7 }0 s5 ~3 p Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0)
" M+ q! m8 N5 f Loaded Archive: 'EnglishSpeech.big'
$ Z3 y9 C. ^' c' _* P! `6 T% L Loaded Archive: 'Music.big'
6 O; u1 e" U3 W3 n* O$ t# b SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
0 W! T' ~3 W$ p) f SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
7 C, @& H* Y7 L$ i1 _* h3 O, P4 f Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte
# N1 N) ^9 r3 X; L Built by  : mrbuild & Z" Y1 g( h5 [8 Z7 }7 B: h1 R
Data path : E:\家园2\HomeWord2\data
: W2 ?! ~4 h: j" Y! x UTIL -- filepath failure, missing alias '宋体' ! g/ U; D5 r2 H# O4 w
Cannot overwrite function OnStartOrLoad ; \: D! k/ q5 l1 v0 s
Cannot overwrite function waitForEnd # s* w% E5 m; @# g  J6 z6 R
Unabled to find data:animatics/combined512x512x30HzNS.avi
# C- a, p- ^# q  f7 A: l% u9 T Resetting fp control word.
* R7 r! ]% I/ S1 v6 F CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace / C5 [" M; g) ~
Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL : Y4 `( H2 K' I
ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! ) E4 e7 L1 Q: H/ i
ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
) S' n2 M' J/ n MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points! 8 r/ G- H  W' g! K
MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points! ! |. k. u. j7 N; P0 M% \* B- a
MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! " B) G7 u6 q$ J' M( D
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points!
) w% |4 L, _7 `6 z9 n+ D% _ MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points!
% {( o, \6 n! N  L* X7 m% G MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points! ' a, s$ H9 O: k4 ?) e
MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points!
/ J5 j* v3 S' @/ t MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points!
, b. S. E$ S1 u3 H7 M" } MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points! 1 Q! T% N- c$ p0 B  N8 ~
MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points!
8 M% Q7 A! V2 V. S4 M3 V0 j MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points!
! h5 q1 i# d9 i& M; o8 |5 J MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points!
# b0 D( B# o" R8 J MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points! & ~) U( o" I) v+ D( I# m# \
MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points!
5 ]* g* Z" K0 @3 q4 {' s MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points!
: c7 |, x0 {( m3 L2 p& Q: ^ MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points!
1 q9 p5 n5 y/ n$ p! t! w MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points! # `: F8 x3 Y! |' L8 S+ ^* m- Y
MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points!
, [/ x" k3 S, q* b1 m, E1 o- ~0 S MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points!
! G( c% q- ?, J MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points! ! S2 J' x' @4 B5 |/ c: A
MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points!
2 Q3 s2 T) X" e* t' ^ MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points!
$ W3 x- H8 ]+ }0 o( H, a; c, g MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points!
6 `% S1 W/ [. `/ l( A% Z0 Y HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points! 0 l. |. G' m1 V& y
HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points! & h( W2 @% Z+ A  j
HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points! ' Q, }3 W8 [0 d
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points!
: Q- y% p1 k! ? Cannot overwrite function OnStartOrLoad ) K) q+ H+ _1 @  _1 ~
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强
9 A, r9 u) J2 m0 F! Z9 ~; m build available , w" a4 q: \1 \4 V0 |) N
utility build available ZGN_RESOURCECOLLECTOR  RESOURCE
1 e1 l8 O- q& Z' K6 a5 b# O *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! Q' n& r  m6 J7 ]! v
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
! c# w3 G. F6 D1 K8 H' v" _9 p3 y4 d *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- w5 V9 ~* \0 r* ` *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
) P' Q1 W0 I0 B3 w *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
; P" F4 r% l0 U *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 F+ T; |' K0 N3 r1 g
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 z7 |# Y# [: \0 o2 I* f, V- a
binding for hotkeyId:9 not found
) i& c  ?( t' H5 s3 \5 ^/ z5 P9 k binding for hotkeyId:19 not found
$ D% Z, C1 @# c binding for hotkeyId:9 not found & p; j* ^2 f. x6 k) I) Y
binding for hotkeyId:19 not found + L: z$ P8 o2 C) H
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 - d' v. f! S7 U+ B- Q" s$ r: ^
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
% C0 S/ L, s; @" y *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' X/ f9 t4 l0 A) y* n& S: z; N8 F# @6 {
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 K" X. q# t8 w  g% G
build available # i( T, B4 T1 U% e6 y" E1 ~" g; a
frigate build available ZGN_SMALLFLOWSHIP  FRIGATE
7 c: E+ N  O' _  d& [7 _5 P+ O5 h *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
% [  \6 t" f( t( l0 l; M& U build available ( Z7 o1 g1 S; i
generic build available
$ ^- g$ x3 T4 J: B *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
( f3 D4 |$ W* Q' z- S0 X *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) G8 S4 Q7 P, l3 S9 v0 x$ p# }) H
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 s  ~, r# \3 p) f
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 7 f% Y% W  G; b
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 , H$ t: h; {) f! x( R
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
  J) y* Z7 }, L! t *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 4 K# \, P5 g9 P. L# k, n
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 c6 R# [) M; Q+ d
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
7 k/ O7 H8 z0 [" r- o *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 r7 G5 z2 {  g! {. K0 @3 l8 K% K( `
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & r# r- _% K& e0 J1 Z- F
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
+ ]5 x: K0 j; ^4 U1 @ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & p+ W' L5 h% h
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # s7 L% ?: p% ?4 j
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 - z* B6 N+ Y1 ?5 o* V
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' H: U& n& h% a
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
  J9 _! y( M. B3 M: M *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 4 U/ W# p' F* b
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. @+ i  l' E7 j! F+ I6 x *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2 1 ^. V: ^' v0 c
build available
( d7 [" x2 G$ s( W; t+ S generic build available
) S! Q2 u8 \; Y0 N$ O2 h build available ; H' y. \+ z( r; `
generic build available
& G( d4 w2 x$ \ build available
9 {2 ~; d! [9 @; e) d generic build available
! l/ g4 l! M7 X9 k# g* ~" n! Y build available
* o- F1 p7 O5 S' J9 d/ Q  d generic build available
- x2 y! @; o& ?0 J4 T7 j build available
$ E. N+ l6 l& W$ l& M generic build available
" X/ v3 X" l5 V% d4 l build available 0 k' d+ s9 u, T2 B0 [6 Q( t5 N& n' S) a
generic build available
: t0 N2 H# x, c$ q# f2 N' C build available
& a3 d' J; H. z2 K% Y4 j5 `1 Q generic build available ( r! [3 f' N' h* _: R! N* e
build available / n/ _' J+ y1 \7 n& D) `3 B: n4 G# M
generic build available ! G( V) R( m4 Y4 f  f& a
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points! 3 X8 C8 F# ?1 N2 t$ j
MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points! # ~/ @! k% ?0 D1 r
8 D6 i/ E6 r: J( G8 \# U! t

5 X* q, A9 e) P5 O/ H
' n' K8 X$ K$ C! m# H* z* Z
7 z8 C9 s; ]1 o
% ]3 k* f5 J* m2 [2 }7 G2 ]" z还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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