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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下
/ Z9 B6 H, i. v2 d配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死4 I; R8 O/ ]4 L/ C7 S5 ?* w
驱动:均为官网最新驱动* M- [/ M9 @  R6 [5 p
死亡模式  {) z6 ]/ O" c- p" d  M
资源:标准3 z- u8 z7 M. r5 _$ _8 k2 M
单位:低
' y. y7 h: g, V; U" I2个AI正常干(他俩护干 不敢我
8 s0 h* ~6 G7 k, S4、5或6个AI就在5分30秒左右卡死: i* k# T5 |  Y0 a  |' g6 c
以下为报告+ {) V# R4 `3 V2 q7 y, L/ k
Sat Oct 18 22:29:36 2014& l/ h% }/ p# b: \0 ]
Loaded Archive: 'Homeworld2.big'
5 ^0 e' t; `. d8 G; [+ q UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English'
+ n% r8 c) X. l3 F) E Loaded Archive: 'English.big'
! Y6 q: o9 T8 |  l4 Z) O- V7 n" F) ^ Loaded Archive: 'yaoduMOD.big'
6 [! j0 o- r4 ]4 g! _/ O Loaded Archive: 'yaoduMODCH.big' 9 @- H! k/ d- }5 C. \' B' \
LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs
1 o! f# ~9 T+ X; U1 n7 g' _7 b LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs ) y( Q2 ?; f9 _* A8 }( H3 X
LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs
( n; \) t- e0 d: j1 S! w. Q LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs
  }) h$ j# N) s$ n+ U) n" V LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs % v( w! H  I1 e# y  {, [
Uing ..profiles\ for profiles folder 9 i9 P' e  _5 [0 V) a0 i
Cannot overwrite function OnStartOrLoad
! M8 @5 ]. D4 z* U" ^- O Cannot overwrite function waitForEnd
$ `* ^7 O3 b5 S+ U6 { Cannot overwrite function OnStartOrLoad 0 N5 ~% b- E7 b+ _/ B
Cannot overwrite function waitForEnd 3 s' I0 _# O+ c
Cannot overwrite function OnStartOrLoad 2 \  f' ^+ O+ p" r+ |- q
Cannot overwrite function waitForEnd 7 P' g9 ~, }2 k' R* J+ c2 m% \
Cannot overwrite function OnStartOrLoad
0 k# ]$ y& s# h( S5 f6 g Cannot overwrite function waitForEnd
+ d5 h% J3 Q; [. V5 U( E" w# O Cannot overwrite function OnStartOrLoad * P! i0 f/ z! [7 [6 C
Cannot overwrite function waitForEnd
$ g0 c5 a$ v1 u; F' \1 X Cannot overwrite function OnStartOrLoad 0 u: N2 p) u8 H. j) _
Cannot overwrite function waitForEnd 9 d1 u0 O5 `1 t
Cannot overwrite function OnStartOrLoad
8 F: w- p2 b) P Cannot overwrite function waitForEnd
8 W( K3 V) p5 P* g Cannot overwrite function OnStartOrLoad . k, ~4 W% z3 T
GAME -- Using player profile ; J' |- T7 J( [
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3 3 G7 ^$ l, r. M
error executing GetAssumedLatestDll() in driverConfig.lua
2 P0 l0 ^6 ^+ n- b5 ^' X  m error executing GetAssumedLatestDllVersion() in driverConfig.lua
2 E0 t0 K2 z" G+ X! K error executing AdjustForBadDrivers() in driverConfig.lua
) Q- |7 a. T8 s" W+ ^$ a+ G/ I. _ Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0) 0 w' r" O8 r, u7 O, [
Loaded Archive: 'EnglishSpeech.big' ) K/ ^# \6 P: D: c' b) N
Loaded Archive: 'Music.big' * @* u/ v  {- ^# `4 @
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
6 R  T9 t; y) p. f8 p SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created 3 m) J" m2 X' q- P; ^5 D7 K, n
Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte
+ r; L2 h5 ~4 J Built by  : mrbuild
* X* ~6 V0 G: p2 K# O- T+ D& L6 \ Data path : E:\家园2\HomeWord2\data
* @8 S  o+ d" L' Z; Q UTIL -- filepath failure, missing alias '宋体'
2 K" E0 r9 f% m6 ?; u, T Cannot overwrite function OnStartOrLoad
: g6 P% \9 ?2 l$ f0 S Cannot overwrite function waitForEnd
% H5 K3 _% j* U. u Unabled to find data:animatics/combined512x512x30HzNS.avi
; X& E) \9 g' o8 M: q- F" E  b0 P Resetting fp control word.
, r! t1 @* j4 u! s4 w CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace 5 k5 X4 u/ R: a- M5 z# ^
Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL
  O8 s2 e& C& `" x% n2 ] ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
% |' @7 t5 B; k" }# i- ` ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! 2 \- K) |* Q+ t3 P
MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points!
7 `/ u/ e4 O6 U: @ MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points!
3 b7 `; t$ Z: D5 I  B. z MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! ( s: W. Z- X( V8 i. i9 i
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points!   n7 y4 K, g0 E7 M5 ?) q4 N) g
MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points! 9 F$ Y# Z* q0 D0 M# g. Y3 Z. }
MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points!
4 v0 G! y) G7 V MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points! & T5 e; a, q3 J1 J2 N( k
MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points! & P" q8 A7 s4 F
MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points!
  v* I' R3 x, @  S2 e MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points!
$ b0 j! v) q6 Z/ O7 C MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points! ' ?$ i& V" N6 e/ R4 `8 r" f4 Y
MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points! % ]( w/ K2 H' L3 U+ i2 s( G3 M
MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points! * }+ |- r+ P# Q$ y( ?0 i
MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points! ; C! [& {  K( Z5 m, b2 t
MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points! + G5 T; i; Y' T8 B+ y+ n0 Y! V
MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points!
* v( Y3 F5 p8 W MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points! " T% [* I! u7 J6 G0 F
MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points!
: W# a$ T0 |5 j. d" I MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points!
5 v2 ~5 {5 q6 w$ {9 w6 @" A MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points!
; h: p' o( O" `3 }( J MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points! * J5 @7 Y8 ?' y
MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points!
) p9 p  u' D! K7 i1 T MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! 9 p" X( _; o0 u8 ~4 h
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points!
. V/ j( `( P+ L8 h* Y HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points! ( F: ]5 m# j2 h8 x/ d$ p1 |
HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points! 3 T9 W- q# @' D% A3 R2 z7 j
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points!
% E( z5 j7 z+ g8 ]5 _4 _ Cannot overwrite function OnStartOrLoad 4 w0 G3 e' A* H! g
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强
* c0 e# r) n: j6 q- v9 {0 m build available
+ Y: b! M6 _$ G' @/ V1 S utility build available ZGN_RESOURCECOLLECTOR  RESOURCE
$ G& L% L  ~! H- ` *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
5 g. T. Y( A# o7 }7 _9 I% k# _ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # L1 W8 T6 A( B& s0 q
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % q0 y: e. ]) m' z$ b4 X  L  C
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " i6 I! [7 Q& y+ ?7 }6 ]- Y
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & _, c! b% Y: z/ |7 b1 f
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + I; N( G1 @4 y, _* w
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 $ A' @- |4 p& w
binding for hotkeyId:9 not found
2 R2 Q1 M  _7 d% n% q binding for hotkeyId:19 not found $ u5 t2 z0 _! Z' x# S
binding for hotkeyId:9 not found
* j+ `6 ~7 |# V' x2 L binding for hotkeyId:19 not found & s& N2 n0 L# Y2 ^* [! P5 `; L
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
, L. B* T8 p6 u7 I8 o3 N0 G *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
" M* V$ D  Q; r# T( c *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ; w( k2 X5 O4 h) P1 I4 G5 P" \
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 / F: Z  M0 f% b6 [
build available 0 E! j- Z4 Y3 X& c9 k; O
frigate build available ZGN_SMALLFLOWSHIP  FRIGATE
. ^6 B0 P3 ]9 }* Q *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 6 s7 p) ]8 O' K- Z
build available
% u& e& Y9 N; k* \) Z  o generic build available
, c) E) N' F! Z6 [ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
2 T% c0 G: C$ X* y *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
  [3 D$ Y8 C8 g8 l3 T *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 4 l" c, v# P- ]# Z; D
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 `: G1 t" Z* E0 b# H
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' h4 ?, Z& S' l- F
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & `4 n2 o0 q, v  Y
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & j: P$ ]+ r5 w0 L$ N* s& \, M
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
" o) J9 `4 p( ^; i: D" m *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
8 w2 L8 V* M, X5 O5 d+ H *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 $ ~  c5 @0 Y- J; k- B
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + n* ]' d- m+ Q! f
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 / y, h: e2 b  C- t
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! a; e7 u$ i6 m
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
1 q& Q* o' r0 N; s* z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 0 Z0 ]1 L+ ?( _: z( p
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 4 I0 a( S0 p; R! H4 c3 \
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ( V* c3 U4 j# u4 V
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 X, K" \  t8 g1 Z# [, t" I- g
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 , ~- ^2 ]; y4 U4 M" B
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2
  L5 j# y, [% M$ L9 a build available 4 l$ z$ P" ^& W& P: I9 V
generic build available ( G* A' Q5 w: `$ A8 L; t: s
build available 7 b: k. T% A7 N
generic build available
6 ~3 H! K. E8 d+ H" o build available ! A, x( x9 E' o0 v" h
generic build available & Q6 _* X6 ]8 J; j& k- k! z
build available 1 c8 }0 O: F0 E+ \
generic build available ( c" j3 b, S2 S1 t7 _5 O4 I3 O
build available
: R. A9 |; o- `9 ~( u7 m8 V7 F generic build available
# Q8 p9 `" t: i- {* x' x" |8 ] build available
/ d5 E' u1 W+ A( Z& A: P generic build available
% M! l/ M8 L# Y, Y, O& H build available 3 O. j4 f. H) \) }% M
generic build available
( u$ [; e& C6 M' u2 ? build available ! C+ x* i- A6 Q+ D' v# z
generic build available
! U8 b5 j4 P+ Q MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points! 2 ^- ?. B, J. ^1 C2 l/ e6 j
MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points! 1 O! L; g# C. |; h  V/ P

; |3 X0 l4 {' |1 X8 Y2 E
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  M3 j% D+ J0 R" p: ^+ R
0 _6 a( ^+ Y7 P% p6 B6 L9 I' T; r2 o
3 C/ ~/ u% ^' G! ~! F还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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