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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下
' i' G/ ]& E+ C! I9 r' b1 n配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死, a$ N& m7 U( D1 e
驱动:均为官网最新驱动: _( G& A6 C' {
死亡模式
0 L2 l! Y" D3 K, N- F资源:标准
9 ~( P0 f$ Y. ?4 r4 D8 t) ?, z单位:低$ c+ W1 ]. G, u+ C1 Y" q! c
2个AI正常干(他俩护干 不敢我
) W6 W5 z& j% P$ ~5 M; `/ r9 |4、5或6个AI就在5分30秒左右卡死+ I" ?' g& e' |8 R% m- l) ^, G
以下为报告* O# q1 n  M8 J
Sat Oct 18 22:29:36 20146 n- k% D; B" ^
Loaded Archive: 'Homeworld2.big' % K: H5 |4 O; w* u, {/ f
UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English'
- u+ m# N8 l$ ?/ X2 X5 G Loaded Archive: 'English.big'
. M. X; F  {* b Loaded Archive: 'yaoduMOD.big'
, [9 H- {  X4 U2 r% {+ u2 `+ q Loaded Archive: 'yaoduMODCH.big' 4 t6 E  Z; \( y% ]; _* r0 `
LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs 1 r' G  x" v* n" ~8 Y
LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs
. w/ @( t1 R" z  V# e: ?- S+ @ LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs * b" }' ?+ ?4 M
LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs
2 m5 y0 q9 Y7 G6 K LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs
! t" }8 F0 v# H/ \  d& ]- C Uing ..profiles\ for profiles folder 2 {* l$ g6 c* r- K: L* m; W& w! ~
Cannot overwrite function OnStartOrLoad 7 T+ O: Z! m; I8 e
Cannot overwrite function waitForEnd 8 }# c( z& }6 T' D2 ]( _  @3 L3 y0 e
Cannot overwrite function OnStartOrLoad , `' `8 o5 t5 Q$ g* i2 |
Cannot overwrite function waitForEnd
3 o- A/ U0 n1 M6 r( ~1 i6 c" v& Z1 R2 o Cannot overwrite function OnStartOrLoad 7 o& l+ j6 u" |  x1 o- l# a
Cannot overwrite function waitForEnd % o* Z5 a' F7 D5 p
Cannot overwrite function OnStartOrLoad * p4 f; f1 L0 c9 a+ x) ~7 t4 X
Cannot overwrite function waitForEnd 9 e, D# X  r( R# i9 l
Cannot overwrite function OnStartOrLoad
0 ?7 Z2 x5 l0 I( K( M Cannot overwrite function waitForEnd 1 H* Q. [$ V! ~) p& w
Cannot overwrite function OnStartOrLoad 9 L; x; y5 l! X- t
Cannot overwrite function waitForEnd 9 F+ s3 }4 T4 v. v! ]- [* I
Cannot overwrite function OnStartOrLoad 1 M6 q0 l; V1 f, {, j6 @  K5 W
Cannot overwrite function waitForEnd ) U7 w& }0 k; Z/ w4 z0 H
Cannot overwrite function OnStartOrLoad
4 d. Z% k! T3 g7 f* _' [  {9 Y# h' L- q GAME -- Using player profile
# [% E- J& R, j" p$ E Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3 6 S1 }+ A% e* y. H  }
error executing GetAssumedLatestDll() in driverConfig.lua 6 t1 f; h! ~8 K2 u( a5 `
error executing GetAssumedLatestDllVersion() in driverConfig.lua ' w( @* b2 i( E# l" k! L/ k
error executing AdjustForBadDrivers() in driverConfig.lua ) z" I9 X* M+ E0 Y6 i7 H) t- D
Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0) 7 d5 ^5 g/ G) |; u; ^1 {
Loaded Archive: 'EnglishSpeech.big' 1 }+ j8 C2 l/ @( N. e; m, |& v
Loaded Archive: 'Music.big'
7 K# B% C+ E0 C9 e SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created . P1 a5 a$ p8 a8 d- j1 i* k
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created " `! c8 j& \4 s& k
Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte " C) {  E* {5 ]
Built by  : mrbuild
  u2 m9 u! k" ^# ?1 \: x7 t/ Y Data path : E:\家园2\HomeWord2\data
: ?6 D- m6 j& u" R- Q7 K% r UTIL -- filepath failure, missing alias '宋体'
; ~8 J/ ?' \9 [1 T, Q- s, D+ { Cannot overwrite function OnStartOrLoad
0 L: M7 A' d& V" i# t. u- S Cannot overwrite function waitForEnd 4 z$ u+ h' E0 y7 K/ ^1 u( h0 s
Unabled to find data:animatics/combined512x512x30HzNS.avi * N4 b, Y. y3 @' o0 n  [" O8 B
Resetting fp control word. ; h5 F2 T- A. b1 x; G
CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace
+ s2 _! C* Z/ [& c: ^; G Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL
: U9 {. O) S  I! p& i4 [. ` ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! ) K. Y2 |2 ^/ ^0 r3 O; D( j# t5 ?1 s: y
ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
' }1 u( ^# e" ?3 I6 R& | MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points!
' z0 L5 P7 C5 b7 K7 o6 \ MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points! : F5 h" `: F9 |( _  l
MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! # [; r1 Q0 G3 D
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points!
) I% p" A0 f4 _8 m; y/ ~ MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points!
! c1 M  f) J* e) `* r MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points! 2 U6 ~6 M5 ^; e) H2 u
MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points!
& i# i1 z9 r" j. p% R. M; k MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points! . ^# j1 d0 A; b/ O( \0 h
MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points! / t1 h: v' W: p+ C! ~2 I
MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points!
$ ^$ B; c, e+ q MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points! ) F9 f$ |; c8 q' M& t# ]. p
MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points! % y& ~; w  c; g: `- \. v) L$ i
MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points! 0 w" @8 X$ A( W0 ?. Q
MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points! 1 y& ?1 x; a& l! @1 |9 v
MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points! ) T- J: g- `6 u9 k+ }: _
MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points! + w. N) X3 T: J2 k* a
MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points! 0 l: C3 t( ~: c* V, h
MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points! 9 j: t/ u2 k% D8 Y6 F& X( J# b
MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points! , k4 J# S. G0 r/ E3 y
MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points! 7 Q5 M- O- C4 N! D
MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points! ' J7 _- r' Y: |& s: m$ i
MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points!
3 X* w# ]. m4 K# U  d1 k MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points!
7 ^2 v8 p4 Y! A5 O0 U HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points! ' f* J7 `! ~& ]' }
HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points!
# T5 B2 v7 |$ X8 Z: ] HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points!
+ w4 B: f9 `9 i4 a$ k% Y* H: L HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points!
* R% N5 \+ W  E, d( o Cannot overwrite function OnStartOrLoad
0 y6 }; h* x5 e8 j; C2 t Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强/ B  ^! y( s3 i" K
build available
1 |$ R0 L5 O. _$ h utility build available ZGN_RESOURCECOLLECTOR  RESOURCE
8 s. x" l% p5 ]9 Y* j1 F *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 2 b5 M9 f) N3 w% P+ }
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
/ X, i, P7 g9 P% @) }. r! x% E6 [ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 q4 T9 S% v* r4 l1 s2 {
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
, f* p4 n" e5 u6 Y3 P8 Y *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' t, ?+ f, Z1 _& q0 O, j6 s2 J
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + d/ Q7 s" Z8 r% Z$ v1 }
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + S1 V# l3 l5 k! O: k
binding for hotkeyId:9 not found # W4 |7 }! F! l. o
binding for hotkeyId:19 not found ) o; [. `; s) c, Z, Z
binding for hotkeyId:9 not found
% a7 F' ]1 l2 A+ ] binding for hotkeyId:19 not found   ^' q2 W: H( ]$ ~( A3 e9 l2 W
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' m* Z- @1 f( \6 d# `1 S7 N; W5 z1 _
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
/ L% U* G0 a1 X& K5 u *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 Z: E" m+ U' @6 H
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & p8 p( B; A0 ?" V6 S
build available + a! k2 Q% {& n' Z% I" M2 Y
frigate build available ZGN_SMALLFLOWSHIP  FRIGATE . Z" @& n: u& U  N. h# Z6 t
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 w4 H8 X4 F% d  j/ y
build available
- M$ t4 T$ v$ Y3 S7 C2 D+ F generic build available 8 Y! M$ R: d% D/ s
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 e4 {6 ~# d5 p# F/ M( R
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
! s1 W1 A. H. o8 i2 P7 ] *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 6 \1 D1 ?* H% j0 r
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 ]) q6 `0 l3 F  _$ N, j2 ?
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + d& k# u2 f+ a. p8 }9 `* y
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
" O' |  V4 g, c, v3 j2 p" ?- g% X *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. G' n3 O0 x1 g *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 k5 U8 J( S9 _+ ~  z# D *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
1 ~. s5 t% p' _5 `  h *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 , w# z& k! A$ _8 [
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 6 Z, ?" Z4 Z" C( G1 D; W8 v7 `
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 7 @  A* m+ F6 |# p7 h
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1   |1 {9 s5 v: A2 `1 D
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
, k( I% j) Z& t+ q/ @, I *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. g" i( Z1 q: _9 P. v *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
2 N+ m* P2 E9 y- ]( @* f *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 Z+ t1 S: r3 j% Q
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
# I' i+ |2 d1 X; k( B3 Q6 x *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! v! `9 k( \) A+ @  L' C4 ^
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2 * ~3 _; t2 \5 E
build available 4 d" u+ U' I3 H. R% d# }; T
generic build available : W6 G2 ~# d! q4 ^; v
build available 7 v2 k  I1 ]/ L" `5 ]3 W
generic build available
  s- J1 [0 J# |' K build available
4 K5 Y) b' X, e  M! g' N generic build available ( O* L( j5 r( l8 D
build available 8 E! C' n% z! w/ p1 ]+ I2 R. h
generic build available : W2 Q9 N! g5 t- e5 x9 z6 N3 v
build available 2 B6 H4 X" P' G( |9 V) ]3 w
generic build available
- [4 [! [) j& {; o! ? build available
7 K) H  Z( z7 `* F' H; U generic build available
0 @9 Q2 S; |0 [ build available
; K+ f# w6 x- S  W* q  r% h  l generic build available ( I9 Z/ v2 u; J4 c8 \! P" R, V) F
build available ( M3 e3 F2 w$ ?' e6 {
generic build available
& c5 c2 @) j* `0 ^" w" h MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points!
  V( h8 E( t) [ MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points! + C! p9 M. D8 ]) w$ y* G

) B: i' z) {" H" e
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, M$ u* z* z" D; G( |2 r5 y/ ~4 [7 J. a6 d$ V/ u
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还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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