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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下
: D, w3 d; s# o# D! n8 O; v9 s" |配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死
! b, a5 P* C9 q- q! Q8 a! v& r驱动:均为官网最新驱动
; p8 |; a$ F- [# W1 S死亡模式# `! ^2 J( y! o( A  m  Y
资源:标准- y7 m7 H+ P9 a
单位:低; {+ H9 x" F7 _$ m
2个AI正常干(他俩护干 不敢我
7 ^  l: G2 G9 D. J4 @! E  p7 V+ w; k- k4、5或6个AI就在5分30秒左右卡死9 g( h3 G% h8 C. ^" I
以下为报告
9 E- e2 r# ?$ O( ~3 E+ Y# w8 H, ASat Oct 18 22:29:36 2014
5 S( n% r) X, Z& K, H1 Z Loaded Archive: 'Homeworld2.big' ( H( R8 I( B# D. c; {0 ~% W9 j. A
UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English'
" k5 a4 J; ?" p6 |4 D( Z Loaded Archive: 'English.big' 1 d0 C1 g! C2 a* v+ |# M) o
Loaded Archive: 'yaoduMOD.big'
: i) N) N2 P& l0 O" e% U3 z Loaded Archive: 'yaoduMODCH.big' 1 m% C, @3 I3 i5 B
LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs
" I: J) }; q/ _1 Z" S8 v3 G) S; c LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs ! W8 l5 o$ S( W5 a% c: g& O
LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs 4 t. I; Q4 D. U  T/ j2 S( _' _
LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs ' m5 l% o8 y) ]+ K
LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs
5 @" n( h8 a' W  f* } Uing ..profiles\ for profiles folder
1 v. E' N( W& [" V! \, z1 I Cannot overwrite function OnStartOrLoad
( R8 _( f% O/ [4 U Cannot overwrite function waitForEnd - B2 t6 U8 T9 S* C6 }- L
Cannot overwrite function OnStartOrLoad
+ M: d; n* u0 e/ ~ Cannot overwrite function waitForEnd
! ?7 `3 {3 Y6 [; s: }3 T Cannot overwrite function OnStartOrLoad
4 v: d2 f% `& f3 m/ ~/ x Cannot overwrite function waitForEnd
& `8 Z: i9 T2 r/ U) c, ]; q. s* w+ Q1 O Cannot overwrite function OnStartOrLoad
: }% T0 H+ T, {2 a1 W3 S7 }* w, ~" O1 U Cannot overwrite function waitForEnd 3 K" e% {) {" B& \9 ~5 x/ f4 |
Cannot overwrite function OnStartOrLoad
+ g! ?7 h- \* R. Y$ ~ Cannot overwrite function waitForEnd * d$ D* A  A& D- G! o
Cannot overwrite function OnStartOrLoad
6 {: f2 e) s* z2 S1 ~ Cannot overwrite function waitForEnd
. y% }+ z  {$ \8 I Cannot overwrite function OnStartOrLoad 5 Q  ^. E: T8 J5 ^
Cannot overwrite function waitForEnd ) m$ l8 K. n; K( l' e
Cannot overwrite function OnStartOrLoad & u2 j4 R+ p9 p6 l
GAME -- Using player profile
( M" N% y9 \) p, t- ^) o1 V Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3   s6 l! B: A- U; r8 ]
error executing GetAssumedLatestDll() in driverConfig.lua
& T* P+ m9 Q. t; C- S error executing GetAssumedLatestDllVersion() in driverConfig.lua ' [% Z" e6 I$ q: R
error executing AdjustForBadDrivers() in driverConfig.lua
; x9 K4 T6 U  o- |& i9 r# v0 f3 u  d Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0)
7 ^$ Y2 s+ g+ }& X" ]' p Loaded Archive: 'EnglishSpeech.big'
3 E8 m4 _: ]0 V, K, y Loaded Archive: 'Music.big'
% ~  Y, W4 [$ r0 [/ ]2 L( r2 I% H SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
+ M- \& {: ?9 X4 l) m2 R4 \ SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created 4 ]+ S' R% Y( ]
Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte
; t* I% h* ?# `  o6 g* _4 Y- l0 A* o Built by  : mrbuild
8 [* [" Z0 G- Y6 ^& t$ u1 X, T Data path : E:\家园2\HomeWord2\data
5 v( b1 a" a: F UTIL -- filepath failure, missing alias '宋体'
+ q) Z5 z. |; l" N9 t' B/ }4 J Cannot overwrite function OnStartOrLoad
# e7 M9 ?4 ^/ d- o3 N Cannot overwrite function waitForEnd 3 t( y9 E- |" k( H6 f) l  K
Unabled to find data:animatics/combined512x512x30HzNS.avi
# }& U1 ]- L0 ]! J+ I Resetting fp control word. ) o" H5 |8 q$ n2 v5 m
CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace
/ W% F' ~( [3 [ Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL
. S& _2 S1 _) F) Y6 \! n* S! v3 q ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
/ M6 A. X+ q7 o7 d2 G ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! : G- C( |% t2 {0 r6 s: d8 Q
MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points!
8 J% T. M* S3 v MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points! & C& Z8 f9 P% B8 T
MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! ! ]0 g6 T  @# `' Z4 B
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points! , I# [7 N6 Q6 o' R0 F$ F9 m
MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points!
4 U# ~  S( t4 [* v MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points!
$ }3 B) [6 F9 A4 Q$ { MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points! # F& s9 [# Z, z6 E  n
MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points! & \7 G8 p; l! w. J' N: N1 ]: q
MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points!
" p( t6 h# e; ?: J7 s- ]9 \: ] MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points! ( S/ A8 d; U# l# d# O' \, s
MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points!
, Z# K; b4 |# _ MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points! 1 P" G! H- {: Q4 \
MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points!
* t2 b3 ^9 y7 _4 A" \2 ?/ s MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points! 7 k; I) V; c7 [: A
MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points! ( U/ N+ w9 J, r; `* U5 b% H
MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points!   j+ w5 |: v$ P# z5 o3 i0 B
MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points! " C7 u4 M3 S( H8 e3 ], ~
MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points!
* e* F3 _8 o. x. u1 Y: { MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points!
- m; Q& D* R6 H! d7 |. L! g MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points! $ r$ W# v6 S: y" v' X. n0 P. g6 ^
MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points! 9 K% R; Y$ Q% n, ]0 @. x/ x. |( g- y
MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points!
) L# W. W# @! S# q% M$ r1 ` MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! * c" T; H) N* T: p: P8 P
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points!   {+ Q1 {% y2 a+ H; N
HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points!
# T5 b8 V3 V6 A# q5 q" ] HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points!
" j3 w9 u/ H' b4 h4 e1 Y$ n HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points! 4 `9 P4 {3 [! n
Cannot overwrite function OnStartOrLoad . J3 ^2 }6 E. S' U5 K. c" l
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强1 R( q2 L' s/ l/ y$ a7 V
build available
4 }  }; w( F8 m6 e& G1 }1 x" y utility build available ZGN_RESOURCECOLLECTOR  RESOURCE * @; Z. k: n! U% O- S
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 . t0 L5 p* p3 s
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 6 S7 M3 k: P2 T
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
5 O# G2 H7 K0 R9 Q5 N8 t4 O *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 2 Z& @7 X  H5 \% j# e
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " E, J6 r' k) r
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' c- M' w; H6 q  e0 E8 y/ ]! B. w
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
" i: ^! h! A% ] binding for hotkeyId:9 not found
0 z1 ?: v6 Y* ^' p binding for hotkeyId:19 not found
$ v( k4 v- x7 B binding for hotkeyId:9 not found
5 n. x. v& B: w- a- v# `) P binding for hotkeyId:19 not found
$ R% n/ Y* B6 O3 i. Z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
8 J, t6 V$ f7 B. N0 K6 S+ l# f *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
8 m; q( {, b3 I6 Q( j% p, w *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 g* D9 u. R9 T! i; P& a  L, i
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
5 F; ~# i6 {% x* r& P' n9 e/ y" n' l( K build available % t' R, ]* q, J8 U+ w/ V
frigate build available ZGN_SMALLFLOWSHIP  FRIGATE : ]7 y' Q/ f0 o
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 T2 q' e4 h, j1 k- g+ |. ]+ h
build available * M1 I9 `" T, Q4 e( ]
generic build available
1 ^4 ?7 R1 z3 N, [ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1   q8 O6 X# }! p+ h* C
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ( ]. }; N& D3 `7 s" L2 r3 J
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & C1 [+ u9 ~: [# [# u, S, L) z
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 2 R9 k! P4 v* H3 q/ I+ q' J
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 2 U. @8 R2 ?7 R7 j0 l  v
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
& Z1 v& ?; J0 L0 \7 N8 E' R *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
$ j) \7 U* ?( L& u( f *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
/ H2 z4 n) Z! G *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 m( Q% o, ~, |' {
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 C* Z/ Q( @, k7 @/ f
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1   s3 _( ?4 u+ M" Z: Q$ d5 }: Q$ [
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 , `3 X: `, V) G: \6 ~
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 n/ a: Z5 y1 n: {& r# ^ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 4 |2 B, {* d9 i- o; i! x
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % |& g5 s6 S' e0 \+ y0 n
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
* K3 H  ?0 g& h *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
) W* d: `. k( t# a; G( n *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 $ \/ Z8 O; J6 c8 ]5 c
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- Y0 f5 h0 k5 R' M *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2
% P$ o0 x! C! t build available 3 [  \, O9 B" q) {! b( ?
generic build available 9 Y6 f. E/ M( z# I( I+ z
build available
+ L* N/ m2 g4 l! D( @6 o generic build available ( R! M, s6 d. H! H
build available
7 n9 ?3 D( k. {. ~ generic build available
1 n) K: `5 @5 U( U4 p* h' Q build available
( J8 U# _9 u6 F, F; r5 W# j generic build available 5 M' b2 J; p. v5 M) x' c
build available . A- n" c5 z) X
generic build available
4 k' o" @: Q$ Y; R5 C! B0 E3 E2 ^ build available
; }9 w  Y/ w5 g% i% D9 s0 q generic build available
/ ^1 \: f* B# |& c$ J# [ build available ) y- f* z* D! \( y
generic build available 5 ?- g. }0 e6 P- z) ]) |2 }! q- }
build available 9 {0 f9 e0 h6 Z
generic build available ) m- `! F2 _1 J; h, V9 ]
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points!
2 ~8 b# D8 K9 ^1 e MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points! 7 I* p" \: N3 ~- T8 _' E& S4 Q- b

/ ]5 G! A: V% _! [; m$ l, f6 Q9 T% T' }5 ?! K9 z
' e8 `0 ~" W/ P: S
+ W0 }3 Y3 c: i! n0 g5 S

, o, I+ v! P3 [1 |, B, D还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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