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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下
/ h, z6 J' M8 D8 W. {% Y: M配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死
: l; l$ V+ P/ I4 r5 b驱动:均为官网最新驱动; Z0 T8 R( o3 b: Z# f( Q- h
死亡模式# t3 C' h2 L. k8 _5 k
资源:标准) N/ ]1 Y' x) u- ^' h" ^% p9 \6 D
单位:低
0 ~5 H+ h, J; }$ m9 E( @9 F2个AI正常干(他俩护干 不敢我
* x) `( Y! w0 @" N4、5或6个AI就在5分30秒左右卡死& o& c/ z' g, D2 n9 J' `* j* M
以下为报告9 A! x2 I( S7 Y; h0 j# ~7 P4 L4 R9 `
Sat Oct 18 22:29:36 2014
8 O6 q! c( ^3 p2 J3 U8 A& B+ x- E# n Loaded Archive: 'Homeworld2.big'
0 a( ~; A. c6 {# M" A6 z/ d UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English'
: E+ N  U. Q$ h3 O% a- F Loaded Archive: 'English.big'
9 B. Y4 n) K4 O, I1 ~ Loaded Archive: 'yaoduMOD.big'
2 q$ ?3 ^0 x" l  F" a/ O; E Loaded Archive: 'yaoduMODCH.big'
% l- n. t/ g- x8 L LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs
* W& a$ ~0 L) D) l LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs
6 P5 t9 t, S% r+ X6 U+ ]- I LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs
$ a1 W8 |3 D% x9 ~6 O! O LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs 2 ]+ H5 r8 P) k: O2 e( y. ]
LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs
' k) l3 i8 V& H! s+ F8 _' g Uing ..profiles\ for profiles folder
7 m( f# c5 J9 V4 t+ H( o9 [ Cannot overwrite function OnStartOrLoad 6 d$ E9 d$ b" v
Cannot overwrite function waitForEnd ) X" [( K6 z/ H% S. b  `; L
Cannot overwrite function OnStartOrLoad
* S, L' q" ^4 c6 P) E Cannot overwrite function waitForEnd
! w' A, \$ _2 H1 g0 o1 K) X& ` Cannot overwrite function OnStartOrLoad
. h8 n1 H/ n9 r0 Y Cannot overwrite function waitForEnd : B& ^9 x- H( K" v) H8 P; v4 t& _
Cannot overwrite function OnStartOrLoad 0 }0 H) N. v2 G7 @. y- d
Cannot overwrite function waitForEnd 1 J9 |, j. o- A  B
Cannot overwrite function OnStartOrLoad 7 \/ f0 r9 ?% W% l; J
Cannot overwrite function waitForEnd 2 `2 \% y) p0 u/ L# `
Cannot overwrite function OnStartOrLoad
1 l: j9 U/ C6 D  P& p" ? Cannot overwrite function waitForEnd ) J* _" T% e3 L8 n: z0 ^
Cannot overwrite function OnStartOrLoad
2 ], u0 @, u% ~. O1 v4 A' W$ @+ ~ Cannot overwrite function waitForEnd 1 V; U; z0 _0 c& ]5 h
Cannot overwrite function OnStartOrLoad . W3 P; d! {  v: }
GAME -- Using player profile / X5 R3 M; d) y  V  S
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3 6 D; D9 V! p& j( c8 N2 n5 m
error executing GetAssumedLatestDll() in driverConfig.lua ; {! r# Q3 d9 p4 Q: `
error executing GetAssumedLatestDllVersion() in driverConfig.lua # U! c4 w) x- s) K& E' {
error executing AdjustForBadDrivers() in driverConfig.lua $ G( F* Y" W) C3 M
Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0) 2 q9 ?% |, W4 ]- R4 u; o" B
Loaded Archive: 'EnglishSpeech.big'
6 P4 S/ c% ?8 [; m7 c3 H Loaded Archive: 'Music.big' : ^# y6 I2 h3 k+ a* S  u1 n1 g$ U, a' q
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
8 z4 }3 l7 A8 H" W' F9 V) k SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created 5 |; f. h6 r: O
Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte
' V1 z- k4 \! D( j( j& v Built by  : mrbuild 5 p6 G  I* h3 |0 u
Data path : E:\家园2\HomeWord2\data - V5 h% N( u* s- m! r
UTIL -- filepath failure, missing alias '宋体'   b( Q  p" f* c* Z; j/ ~
Cannot overwrite function OnStartOrLoad : e' P% U% \( Y5 G
Cannot overwrite function waitForEnd 5 t4 m# \  x1 H# b6 J, j
Unabled to find data:animatics/combined512x512x30HzNS.avi
6 v, t5 \3 ~9 o2 D$ O, q Resetting fp control word. ; Y5 k+ Q" A) j
CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace 1 n( o) m2 T9 Q( G4 ~  f
Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL
( b' d: W* M# i# y" x ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! 0 |' q0 l8 k1 g& ~
ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
5 U/ s9 y  R- J3 ~ MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points!
/ W! D3 z& o3 N1 e  U MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points!
  o: G8 }4 B' H5 E, q0 i MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! ( L+ P( \0 y8 r; p% r
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points! * P5 i- E& o1 y( u1 s4 o
MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points! # A1 J% d1 b5 L$ V1 G+ a
MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points! ( e8 n: r& M# Y
MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points!
, s" f, J3 y3 Z5 ]+ E& C MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points!
: `% ~7 Q) b# I) F" z) _ MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points! 9 c4 f: {/ A/ ]
MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points!   E, o9 l: e3 \2 ?1 Q
MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points! 9 w/ R- C. J( i0 X7 g7 ?3 \! b& a
MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points!
$ ~5 `; g" w& s: X3 |8 s! B( N MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points! 2 o( Z6 i) \5 S. I( L$ k- i
MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points! " P8 w7 S, V, V# S. E3 h
MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points!
3 C/ }' Q" }6 l- o9 o, l MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points!
# l3 E" R3 ?& K8 | MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points!
1 ^# A+ g, o# D& W9 ?! N MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points!
/ i" Q1 h+ q$ \6 m. F- u MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points! # [2 a; O8 c) Q3 S. S- b
MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points! 8 d2 y1 L$ v0 b4 q
MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points! 5 z- D! X* H5 E' n6 h
MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points! 4 ^: D5 _' _; T
MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points!
4 Z- t6 Z) h8 O" c! B+ P& E HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points!
  y2 a& i& w8 l4 h: y7 e% A( J HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points! 9 s! [2 ]# m& C! ]2 z! f+ b) @- w
HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points! " J1 _9 S7 l( l+ C" J3 _
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points!
2 O* V! T, Y, g: z. L7 Q Cannot overwrite function OnStartOrLoad - {) k* k# L' v0 n% G2 m
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强' v: ]8 M5 ~$ D$ m6 b% V
build available & p$ N7 w8 S/ o% V  i% `
utility build available ZGN_RESOURCECOLLECTOR  RESOURCE , y; v: O! t% o2 z7 s- V1 a
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 - S- S) q7 }% e8 k+ t
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) s7 l0 D4 \1 q/ @- ]7 u$ m8 g
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
& C. h  D( R) O- v* @ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
7 L, ]; a# z3 ?6 b2 j; W9 e: o/ ^ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 v# N* ^& i2 ^ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ; n% M  ^/ V4 t( G; q
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 2 M" \7 @0 K# H% W0 i0 D- d& K; G
binding for hotkeyId:9 not found 3 k; y; P6 Z: S. y" g' g/ X1 r
binding for hotkeyId:19 not found ; F# I$ c; X% b' ^# i, `0 K9 C
binding for hotkeyId:9 not found
. `" p2 e9 p8 }4 \6 @. N* ?- _' D& G binding for hotkeyId:19 not found 5 c3 S; c* S. ]# r- {0 v
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 0 z9 F, X$ m* _2 [: ?
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
0 j- |; \& S4 F: I *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
4 d1 M# {/ [/ I& V9 W& R *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
! ~/ L: b$ K! g2 t4 @% v build available
  V% p  r4 R6 _- P frigate build available ZGN_SMALLFLOWSHIP  FRIGATE 5 x, Y* ]0 C; o& X& B  z
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
2 i/ V1 |' w, J9 m4 f3 B9 y  w build available ) B* A. U1 B* P' q
generic build available
  G$ Y- l! [+ C& e' m& Z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
( y& F; y6 y$ E) t& h *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 2 o; r0 q8 O" ?! b: J
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + j9 F0 o8 L) N' Q, A
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 K7 O' b. F9 l, S6 e4 S4 B- |
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
0 \# k+ d- i6 h3 Y& o *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
3 ~( B2 B. O5 _3 |$ }3 B0 D+ U *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
& z2 C* K0 F: p: Z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
( Y, P: g& D4 C" I *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1   ~5 C4 A9 j, n8 g% N
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. ]' \- X6 l4 W6 D! {% J$ m *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 X% s5 X2 C; T: V9 a
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
4 O2 z2 O/ g' a  U *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 [) a  D3 A8 w *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
$ }6 R. W' E/ Y' K! s+ A& K  v *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % r6 z9 t5 x" [' [& q
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
+ _9 Y' n7 i9 a0 F0 B4 l% s *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 1 G5 l5 ^8 y( }: }: L2 a
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
; P: g9 s7 j4 W3 d  r" \/ L% c. \2 o' | *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
' Q3 R) e% B' F9 d& o. a *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2
/ M4 J7 Z. G8 i, j2 p build available
6 _  {" T; o. S- u4 u. u! K* q generic build available
) u' L- }/ n% j/ U  R build available 5 _) z7 \, ]6 q& K% ]2 H
generic build available ! a# y( Q, h+ l. Z( |$ o
build available
. c& K/ J/ n  ]) Y: V9 { generic build available
9 Q6 L0 B* F$ ]2 N* p3 M0 p! ` build available - q' `" [  w8 L1 ]; l0 s
generic build available
7 @/ w3 x  U5 W$ b5 D* X build available 4 g2 N! c# U. `6 g2 j
generic build available ' Q8 r0 m2 r& E; {* s- V# h) z8 ]
build available ( I; Q5 H# L- y2 c0 V9 L
generic build available
; V) s; s2 u8 l& P% S, k2 M* D build available
9 z: c# y4 W8 }* n& z9 h, w7 _. v5 E generic build available
- g" V- W* J2 G3 y9 u( m! k build available . P4 x$ V  Y2 A
generic build available
9 k% k- V. D! }4 ` MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points!
0 ]' T2 ?9 E* D1 q, p6 ~ MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points! : l' }9 ?* ~; a8 Q. Y+ g

4 L9 y, }6 T$ O8 t# ^' O: ^
! u) C: ]: ~, N* W: t" W8 ] # s% E  p& [, r" D5 |2 Y5 P
$ T9 d. i7 _' [. @+ n4 }$ v

" m+ m* x0 O# R; G/ S, w还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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