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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下
) z# \$ T! |+ Y( j* {. ?配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死* e; L4 h8 \5 P1 k) ~
驱动:均为官网最新驱动( m" \: X& e1 s8 H
死亡模式- K: ]1 Y; t8 g3 M& f
资源:标准; I2 L9 {* E7 C& y: R6 v
单位:低, G! p7 f& G2 b; _* H0 Q# m
2个AI正常干(他俩护干 不敢我" l- G! B9 c, V/ \
4、5或6个AI就在5分30秒左右卡死3 R  G( q1 {5 j  i
以下为报告5 I* D* c" h, u* W
Sat Oct 18 22:29:36 2014
; V# w2 g. a1 z$ H) K Loaded Archive: 'Homeworld2.big'
/ A" ~8 `  Q6 f/ s8 n5 M% y UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English' 2 A0 }6 A+ R/ L  r5 I
Loaded Archive: 'English.big'
$ b' ?/ Q* S8 W# C, w" H& i Loaded Archive: 'yaoduMOD.big'
! m% R0 f9 C% k$ T9 t. K/ J Loaded Archive: 'yaoduMODCH.big'
" @* |6 t0 R, R' y: d LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs
5 h+ l0 A8 m0 X1 ` LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs ; H6 a+ _! F" @# O, _/ t0 K
LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs
+ K- w* W& J  |  E. |% B LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs 1 `5 {7 o0 H0 Y' [3 c1 q: u9 p
LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs ( ~8 R/ ^+ I- r( I7 [1 P
Uing ..profiles\ for profiles folder
/ c+ d) }& K: E, c* v% e Cannot overwrite function OnStartOrLoad
7 H1 Z$ d0 q6 r0 \% D# n' ?( S Cannot overwrite function waitForEnd
6 i; a1 ]4 J; e6 Z" } Cannot overwrite function OnStartOrLoad , n) z1 m9 V! {! g  I
Cannot overwrite function waitForEnd
: j5 B( v% z8 N+ [2 ], U6 K& G+ r$ H Cannot overwrite function OnStartOrLoad
0 o2 `6 q4 ~: [+ L0 X+ L9 d Cannot overwrite function waitForEnd 1 c1 D+ y; K7 w6 O; W' z
Cannot overwrite function OnStartOrLoad . S8 r9 L7 B* Q' ?
Cannot overwrite function waitForEnd 2 o4 G9 ~5 y$ h, E: U
Cannot overwrite function OnStartOrLoad
  E3 V' J7 m( a( c5 @  y5 o; o Cannot overwrite function waitForEnd
/ Z$ A9 A1 A& Q2 s Cannot overwrite function OnStartOrLoad
; Y. s3 |+ {9 Y! R# G5 _% e5 j5 b# J5 p Cannot overwrite function waitForEnd 5 s" S0 d" N, K6 v4 K' v$ @
Cannot overwrite function OnStartOrLoad
: C8 k$ m' \  L# ]" U3 E2 O- `' S Cannot overwrite function waitForEnd & G1 `6 v5 f% `7 G4 P  }$ Z2 o
Cannot overwrite function OnStartOrLoad / i& B. L8 b; F% G5 S/ o
GAME -- Using player profile % W- Z3 E8 F& N: n
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3
2 U( M. N  U8 o% f7 [/ x4 M error executing GetAssumedLatestDll() in driverConfig.lua
2 A  ^, z8 V# D. Y5 {" Y error executing GetAssumedLatestDllVersion() in driverConfig.lua
; H+ Y# R% F" U1 ?2 I+ d# n0 U  j error executing AdjustForBadDrivers() in driverConfig.lua
; y7 Q! u% [) n. g Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0)
; \- r4 p) I) S Loaded Archive: 'EnglishSpeech.big' 7 m4 B5 d! v0 S; h
Loaded Archive: 'Music.big'
. c# I- |, R& z9 s SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
: ^, \8 o, B* t2 K# B SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created   f2 m9 A9 l# _) ]+ D" X8 p% e
Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte % ^8 @8 Q2 o" K! G% j! D/ r
Built by  : mrbuild 9 M- A1 c* |& \& G8 g9 ~
Data path : E:\家园2\HomeWord2\data 1 M0 ~0 J! _* `# d) s. ?
UTIL -- filepath failure, missing alias '宋体' ( _; N' H  ^6 a  X* W( c
Cannot overwrite function OnStartOrLoad ( W6 `% N( i& G0 ^5 [6 n
Cannot overwrite function waitForEnd
( f7 g7 O' S9 w0 P; q Unabled to find data:animatics/combined512x512x30HzNS.avi
. H2 t; R9 }/ q7 G& L% `* P Resetting fp control word. 4 a/ \8 [# k/ D  g8 j5 F4 v  {
CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace $ P7 r4 r: N, B1 u) ^  ]" z9 _
Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL 6 R* O  r% S8 {; q  k
ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
/ [' m' c. ~8 m" n: q ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! 7 ?3 N7 o( P4 a4 I
MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points! 3 h- K$ k- k5 M
MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points!
; l. S! P2 u& o/ F. h MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! . [4 w/ G8 k# g
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points!
# V% ?8 g' ?3 ?- {( a MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points!
3 r# {" }$ C  p& U MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points!
8 ~; S4 |+ \! j" Y( K# A' D MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points! # Q3 q4 t6 ~: V; M% N5 z$ o
MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points! 3 |: v9 Q# o* ?6 q! o
MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points!
; s8 Z, P6 j; `+ j4 r MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points!
" y. w; k0 m- L8 s, Q! O MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points! 0 q6 A5 q+ `& k. j) x  ~
MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points! 2 `0 c& R! A2 _# h, d2 ?( _3 k' c3 R6 }
MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points! + K/ O( R% N, ^6 d
MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points!
- A% j; y+ B1 m MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points!
0 U6 U9 m5 _: M* C MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points! * Z! ~% Z" o$ F3 a4 ]( V
MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points!
- r& ^+ }( }4 Z- H MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points! ( \' U8 @1 W' y& |' Y9 d& m* v4 W
MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points!
; `' C3 ^* X# d* D, T6 X5 V' I MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points! , U% Q( \3 O3 m& j
MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points!
; y1 K0 }6 d+ y9 x' A$ @/ _# j MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points! " N4 B/ d1 H3 r1 V4 }
MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! / c% a9 `* l% v9 i$ g  V
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points! ( n$ r  V9 ^8 N. y- _: k3 S
HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points! ! G+ s1 J) x5 U3 n( _' _
HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points! ( T7 H- E4 i5 H7 E4 `2 Q$ ~$ p
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points! . y: _$ Q+ A( f* f5 c2 @
Cannot overwrite function OnStartOrLoad
  ^; G( F* O' o2 | Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强
+ G; }, S8 @: q7 R6 k build available 3 F2 g+ e" I2 r# k" X* D
utility build available ZGN_RESOURCECOLLECTOR  RESOURCE * D2 x0 F- R: A8 Q+ l. Y
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) Y! M* ~8 h$ d( I4 F0 ]
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 4 h! P" [1 _3 ~! ?
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) I# h. O$ Q9 [* r. ~4 e5 j" A* f
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) `3 ]$ `/ D2 R/ }. ?# B" E
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
6 D$ g7 u! Q9 d! \- m% m6 D- Q *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 1 n$ c  N: w2 c% C- h! q: l0 \
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
% t7 n3 }* ^) y, f binding for hotkeyId:9 not found
# U/ z. Q& z( r  @4 L binding for hotkeyId:19 not found 2 W1 Y1 U) S6 Y4 |2 a) h% o
binding for hotkeyId:9 not found & t7 L+ \+ N* R3 y4 T
binding for hotkeyId:19 not found 8 ?# G" g5 u9 X" ]- ^
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # L* S: q! n0 H$ i/ j! ~& w
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 / U3 m+ b& p) D' Z
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 |. D0 ^' ~0 k3 G2 t3 c% I
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 : N/ L' ^1 }9 E
build available
: y1 Y2 d. g  ]3 [+ _, V" O; x frigate build available ZGN_SMALLFLOWSHIP  FRIGATE : o! |: K) y1 @( |  p6 _# k
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
8 ^2 j; N! Y) S! W build available 9 |: p& \; L" }) F3 R  Z) A4 u2 U
generic build available 0 j: B0 K* I) h
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 2 b. ^+ ?' w% {
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
1 b0 }0 d3 ?2 D0 B0 D& { *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 6 [% U2 q9 `0 A0 c; o- Z9 U1 B
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 j& ]; Q# |% x" M$ J  C
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & |: E" G* }: @6 {, W; s. F
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
2 R3 s( _! C" P, \ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
' g% v  B0 v* m) E( e *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
" [7 G% r7 M* S2 [. y, \2 b *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
& B3 Q# `% l' K+ @+ D3 U *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! @. A- E. E% t& Q
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) ?+ y+ ], h2 c' O
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
: E5 x% m7 Q. C8 b; M+ |9 u *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " q" ]: ]* v* m! ^
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ( L- b) y2 z& p  S4 T4 r; t4 u
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 F( R% K9 @4 I# ]' S6 z# L) Z
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
4 H8 Z0 T0 b% e1 N1 q) V *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
4 Y  b7 H& d( d *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
) f0 s4 G3 l& q& J *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
/ O2 U" @9 H7 T' ]+ B  K *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2
1 s, A+ \8 D7 O% U build available + z$ {) j' z6 {# f- n
generic build available ) x; f' F# L$ }
build available
2 R- o- V6 a  k6 | generic build available 7 D1 Y& S0 w1 b8 \
build available 7 p! P% W! Q# \& y4 B& R$ l
generic build available 3 u  o% h, B$ T7 ?5 r+ |1 z1 w2 A
build available 9 E1 U; d+ H: w$ p2 V0 }% `
generic build available - s: E. E6 L" U8 W1 ?9 D: K, D
build available
1 g6 R& J1 B5 |' Y: N, H' k8 i) j generic build available 3 A$ E# b9 W8 y  `' A1 H* B- w# K4 {
build available
- K( [5 e- u8 D9 U+ z' s6 s generic build available
7 [; I; g" E% P. q build available 3 c6 A7 h  [/ Q6 w$ J; {
generic build available . S3 v7 E' |% N
build available
: _2 H8 A% I* }  O# m9 O; l generic build available . n' L8 g, K7 M: }) V
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points! 8 E$ {' a- B4 Q% B# y
MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points! 6 O) B# d+ ]; C* F7 \/ ]

0 t; S# R/ s# e( e( |* j9 L
9 `4 Z7 I0 t8 y  \/ z2 Z* r; B2 P6 k 8 [8 C$ w$ J6 A9 P) @3 R! A( @8 c: R4 [
" x7 C/ [+ J! C+ q

+ t3 D9 l2 I8 I9 s& m3 K, @: K还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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