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2 f$ @1 r8 ^& w) BThu Jun 30 11:28:41 20164 a0 ~' _; \* [, m* M' C- i/ J1 N) H
Loaded Archive: 'Homeworld2.big'
$ R7 B L+ ?3 [2 s, g UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English'
8 _# ~* x" u+ E! l8 R1 ] Loaded Archive: 'English.big' E4 k! @% p: ?/ ]+ P+ j
Loaded Archive: '76561198085870635\688484859\yaodu.big' # M# C7 P; A9 o6 ]1 n4 u6 P$ W/ ?
Loaded Archive: '76561198085870635\688484859\English.big' ! c+ d, K# W: {
LOCALIZER -- File is missing file range in LOCALE:resource.dat
9 e3 L0 e0 K) |) P0 S LOCALIZER -- File is missing file range in LOCALE:ui.dat
/ h3 t( a( K4 X9 L& V9 T LOCALIZER -- File is missing file range in LOCALE:events.dat 7 c& \# T' P" u y: @
LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat
; m5 Q @7 C% Y: _+ G9 {" d LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat
4 p/ p2 l) e, {" \ LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat 3 w: P9 \, P% `1 h; f$ n+ G
Uing ..profiles\ for profiles folder
1 j9 d/ J8 \6 a Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1 9 c2 c. c3 B7 Z. e
error executing GetAssumedLatestDll() in driverConfig.lua ~4 B/ H/ P: h! I0 G
error executing GetAssumedLatestDllVersion() in driverConfig.lua
4 V& Z; v; F' `9 L- F error executing AdjustForBadDrivers() in driverConfig.lua
( ?. q$ R* V Q% }2 D0 F$ B Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0) & b1 k7 l9 j3 b, ^
Loaded Archive: 'EnglishSpeech.big'
, F2 z- q; F5 f Loaded Archive: 'Music.big'
% d1 T7 W6 Y' { SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
, x1 L( c4 i4 n2 ]" k SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created 1 A1 [: M" O/ I; V3 l& `1 u9 n7 J
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
) e! }% h4 l3 r- ^3 Y* t) V8 p SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
& X' T+ `! R" h" L5 s Build name: 0 b, C2 [ v, H6 L7 v
Built by : builduser 6 _4 i3 B2 z* n' B' e$ L ?
Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data / j2 \+ D1 z5 \! j6 c+ ~
UTIL -- filepath failure, missing alias '宋体' ; ]/ D9 u9 w& o( c
LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;
+ f3 |+ ?: G7 j% n2 Q( m N last token read: `? at line 1 in string "" ; q, ~5 e# u$ r4 ^
Attribute FEColorBackground1 not found in stylesheet! ' S) C, X: y2 v0 |9 {: h+ G- i- V
Attribute FEColorOutline not found in stylesheet!
% H D0 H6 y% P3 \ Attribute FEColorOutline not found in stylesheet!
5 p# j3 G6 j X' R0 a Attribute FEColorOutline not found in stylesheet! , E; v, Y$ F% _7 L: H. _; ^$ X
Attribute FEColorHeading3 not found in stylesheet! # x& n$ M1 `% [! K! Y
Attribute FEColorHeading3 not found in stylesheet! 0 F. ?1 G. f. x
Attribute FEColorHeading3 not found in stylesheet!
9 o8 d8 w% J6 M8 V; t0 f. e Attribute FEColorHeading3 not found in stylesheet! 6 O4 z0 Q, t! j; H2 X% |1 O( T
Attribute FEColorHeading3 not found in stylesheet! : F" H: i% ?8 O& q# r- J6 k
Attribute FEColorHeading3 not found in stylesheet!
3 U" i2 B; @" j) h Attribute FEColorHeading3 not found in stylesheet! & G9 |; \; r' @# U. l
Attribute FEColorOutline not found in stylesheet!
' }3 K$ c) j& B6 s) R' u; ^, I, Y Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig:oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll)
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