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5 Q5 Z- A* e4 @) Q% |6 I; N5 D- XThu Jun 30 11:28:41 2016
% S( p+ x0 [, p Loaded Archive: 'Homeworld2.big'
( U3 _9 H, a$ @: M& `$ M9 ^ UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English'
5 n# {9 u9 @: R/ B* h. B: T, z Loaded Archive: 'English.big'
2 c8 i0 X R- [ Loaded Archive: '76561198085870635\688484859\yaodu.big' # G5 r b; b+ |" R
Loaded Archive: '76561198085870635\688484859\English.big'
& f$ S, x0 A B LOCALIZER -- File is missing file range in LOCALE:resource.dat
* ~( l6 {9 C$ Z LOCALIZER -- File is missing file range in LOCALE:ui.dat
9 [% e2 D% }4 Q! o5 q LOCALIZER -- File is missing file range in LOCALE:events.dat
; G, C0 N* C. Z% E2 o LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat + b: f. D( |: z8 d; a% H
LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat 9 ^* O6 X0 b$ H* t7 E$ ~( Z8 v6 `
LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat : A" o" R; z: s% k2 L
Uing ..profiles\ for profiles folder ' O! _% `/ }- ]: S$ y t8 d
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1 0 ?. ]) z( {# O% E, @
error executing GetAssumedLatestDll() in driverConfig.lua u+ d& M; f& n9 r1 M" T- }
error executing GetAssumedLatestDllVersion() in driverConfig.lua
! n/ M2 `% M* N# o; g# D error executing AdjustForBadDrivers() in driverConfig.lua - M2 a+ y1 ?5 {5 w2 U1 f' T
Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0) : f( f7 C. Y0 F+ T% v: | h9 d' a9 \
Loaded Archive: 'EnglishSpeech.big'
/ S% O, Z$ |0 V" d# J Loaded Archive: 'Music.big'
* {" A' k, Z1 ?3 F0 } SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created & ^ r% U) S0 E5 j
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created $ J4 ]6 x5 _8 W k1 S! m6 U3 y; `
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created * z, h# M8 x7 Z- h! Q- X
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created 3 U, b, X9 X. S& o4 _9 P2 u
Build name:
1 a( T/ G; \( l k+ ` Built by : builduser : \8 d9 x! o# r7 `) S7 h" T
Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data
; |+ X) u- G8 j9 N0 G UTIL -- filepath failure, missing alias '宋体' " r4 B/ C( ^1 m2 m
LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;; m" h8 F% \4 K1 @' W! P
last token read: `? at line 1 in string "" % V* I9 m8 |8 v2 K! Y& V0 [* j- [
Attribute FEColorBackground1 not found in stylesheet!
+ Z3 z: i. e( I" a( J& H& l Attribute FEColorOutline not found in stylesheet!
" G+ m2 r3 u+ i5 l: r, g4 Y m Attribute FEColorOutline not found in stylesheet! 9 k' I) |0 [8 t
Attribute FEColorOutline not found in stylesheet! ( A6 Q2 N' E( Y* h: F/ E
Attribute FEColorHeading3 not found in stylesheet! . E& u& `5 S4 [; ] m: O, X: ` c
Attribute FEColorHeading3 not found in stylesheet!
$ f% D: j& h( q, P1 Y5 e Attribute FEColorHeading3 not found in stylesheet!
8 Z# W9 D, R) ]( D2 ^ Attribute FEColorHeading3 not found in stylesheet! # j( T6 f5 R& s! r: G
Attribute FEColorHeading3 not found in stylesheet!
$ C# p; Y; G6 h$ \' c( X Attribute FEColorHeading3 not found in stylesheet!
$ k: S! \' R5 p6 D, W- M/ j/ M Attribute FEColorHeading3 not found in stylesheet!
) O% W \" r0 d6 P Attribute FEColorOutline not found in stylesheet!
m" g9 d( s$ n& J2 D' y Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig: oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) " M* h- I' Z, I. G- O5 W# ?
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