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@lone_wolf
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Thu Jun 30 11:28:41 2016/ y0 |' w" L' R+ D
Loaded Archive: 'Homeworld2.big' 1 q% y" x2 x1 E" e
UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English' ! w2 A- Z! y3 L' e% D% |2 F- U
Loaded Archive: 'English.big' 4 H; ^. Q% z' ^- S
Loaded Archive: '76561198085870635\688484859\yaodu.big' 8 {7 p* `& N' u; l( {3 ]6 S% N
Loaded Archive: '76561198085870635\688484859\English.big'
@2 I8 P7 t- G. J) n LOCALIZER -- File is missing file range in LOCALE:resource.dat 2 Z4 [% R: m2 H" } E
LOCALIZER -- File is missing file range in LOCALE:ui.dat
3 Q5 B* W: O$ V$ R" H LOCALIZER -- File is missing file range in LOCALE:events.dat . `8 b1 ?8 R# W- ^1 C# z8 m' h% t
LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat
2 z4 ]0 ^5 }+ b' l8 e- m. W) @ LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat , Z- ?+ p( L. G% @
LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat # p y( j$ ]8 l
Uing ..profiles\ for profiles folder ; a3 [6 X7 l5 Y! B, D& c1 V0 j
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
" t. }( r- k7 p9 Y( z8 ]! y error executing GetAssumedLatestDll() in driverConfig.lua
, |5 m4 g3 d2 D, T% X% P6 p error executing GetAssumedLatestDllVersion() in driverConfig.lua
+ ^8 A0 {1 k C4 d: i/ ~7 L4 p error executing AdjustForBadDrivers() in driverConfig.lua / m: G& g; ~0 V' P, j5 }
Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0) 2 a+ L- t0 j% k/ z
Loaded Archive: 'EnglishSpeech.big'
" a/ a: U- y( \! o& `( u: X6 f: w$ D; ? Loaded Archive: 'Music.big'
4 @4 v; |+ m9 L2 [- f$ b) | SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
, A% u/ |- ^* P" t/ l SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created # L9 t- Y" @9 r; t0 a, q
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
) w$ {2 O4 ?3 ~- h) n, d% d SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
7 ^" Z$ S/ [1 ?8 A n9 f: @ Build name:
9 p+ t k; U( W& M' p Built by : builduser 4 h6 H4 Q/ J) x( }. t; y0 m
Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data
8 x& X% q( @! c) }5 U2 J8 u% J8 L UTIL -- filepath failure, missing alias '宋体'
, \$ X2 C c: E9 Q LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected; u0 n( v0 g5 n8 c2 m$ m9 K5 f; w! N
last token read: `? at line 1 in string ""
! _$ N" `" x# S8 n" \/ z' W Attribute FEColorBackground1 not found in stylesheet! 0 J# G6 u+ W$ |) u) r$ L8 b
Attribute FEColorOutline not found in stylesheet!
& P, c$ c. T5 `* h8 ` Attribute FEColorOutline not found in stylesheet!
4 k. N- t7 W& I$ ^$ f! [+ I Attribute FEColorOutline not found in stylesheet! # u$ F8 o% q0 Z* @0 P$ O% l
Attribute FEColorHeading3 not found in stylesheet!
, O6 `9 H9 [: G* N* I1 c0 U Attribute FEColorHeading3 not found in stylesheet!
7 v! c" R) A9 c( w( h Attribute FEColorHeading3 not found in stylesheet!
# a4 I B! g# P! y' R8 C, x Attribute FEColorHeading3 not found in stylesheet!
& l3 n& q. [) c2 _) [" i. L; X Attribute FEColorHeading3 not found in stylesheet! : f' `5 Q- ?/ }
Attribute FEColorHeading3 not found in stylesheet! 6 R+ c; b7 r( g
Attribute FEColorHeading3 not found in stylesheet!
& f$ n; u' a; g4 T( \ Attribute FEColorOutline not found in stylesheet! 8 o, Z; H- f- v& b: N; [ {
Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig: oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 5 H% o1 K3 ]* d$ E6 _
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