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@lone_wolf
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Thu Jun 30 11:28:41 2016
( Z4 J( P+ x& \4 e8 q# Q5 L Loaded Archive: 'Homeworld2.big'
/ i* Y3 S7 G* v! h% ?* L8 n UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English'
: K q- O& l9 ~; C# o2 R' [" ^ Loaded Archive: 'English.big'
+ a( Q) c( e( I6 s Loaded Archive: '76561198085870635\688484859\yaodu.big'
h1 a+ E4 w( ?8 J4 L Loaded Archive: '76561198085870635\688484859\English.big' 8 i$ R" g! X* |$ K N0 P3 ~
LOCALIZER -- File is missing file range in LOCALE:resource.dat
6 Y3 \2 @" \( J- L/ b% }( k( P) O3 i LOCALIZER -- File is missing file range in LOCALE:ui.dat * a6 A! r y4 J
LOCALIZER -- File is missing file range in LOCALE:events.dat / |7 ^2 V' T1 G1 x$ L
LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat
2 O: C+ D5 y$ T& A5 G% M8 a LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat _3 O2 {$ f/ m; d7 ^+ N8 }# d% b
LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat # |* J' }2 b) R w
Uing ..profiles\ for profiles folder % \7 R3 C5 D" i' q5 e4 i
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
0 Y$ r; P& ~" {+ _ U) f7 \ error executing GetAssumedLatestDll() in driverConfig.lua
; Z, n$ h1 d& a9 y error executing GetAssumedLatestDllVersion() in driverConfig.lua
7 O: K& ?: m8 F f } error executing AdjustForBadDrivers() in driverConfig.lua
7 T, g7 V C4 Y2 Q, {$ ~ Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0) * n6 N( |& ~ d& U/ G5 z
Loaded Archive: 'EnglishSpeech.big' 8 y. I' g% F7 g U8 w. B; T
Loaded Archive: 'Music.big' ; x! r5 G1 i: t' |$ P" V6 Z
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created ; m4 o, _) N4 Z8 Q, a+ j1 s, @8 f0 v
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created " @, j& ^: N7 g5 w
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created 2 _8 Q% p$ N, J+ }
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created 8 s6 W! }( x1 J
Build name:
, l- e; j4 `& r1 e6 r' P9 K Built by : builduser % G" x+ H4 d K. t/ }! f
Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data
* J8 |- a& s4 m! Y. d' y UTIL -- filepath failure, missing alias '宋体' 0 n) H8 g, E1 y8 A' b
LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;
, O/ f0 D7 D& L! g last token read: `? at line 1 in string ""
& n9 N0 K8 |' h9 j z- d Attribute FEColorBackground1 not found in stylesheet!
# g; F2 Z0 [. R3 g Attribute FEColorOutline not found in stylesheet!
0 D, ]' ~. x/ I7 y' ^0 [9 V Attribute FEColorOutline not found in stylesheet! & p- e& N5 l2 e" ?
Attribute FEColorOutline not found in stylesheet! 0 w, t# X. ^4 b- O2 x7 g- H
Attribute FEColorHeading3 not found in stylesheet! 0 v: t' [% L, R7 F. r
Attribute FEColorHeading3 not found in stylesheet!
2 j/ h* n, Q3 D, X5 ? Attribute FEColorHeading3 not found in stylesheet! - S) a" l' f: q# E1 [. g0 O1 O- H
Attribute FEColorHeading3 not found in stylesheet! 9 o( o4 V% h: l3 |# E
Attribute FEColorHeading3 not found in stylesheet! 7 Q6 l$ i" G% B
Attribute FEColorHeading3 not found in stylesheet! 8 r X, N# c( Q9 |; S7 d
Attribute FEColorHeading3 not found in stylesheet! / @' S" T0 X" H2 w/ V! d
Attribute FEColorOutline not found in stylesheet! 0 @4 {. _! m' |7 w& U2 U
Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig:oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) ! V% K7 |. F( K' a2 a
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