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@lone_wolf
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Thu Jun 30 11:28:41 2016
8 i5 ]1 ^+ ]- }# z! f2 c: Q; y Loaded Archive: 'Homeworld2.big'
0 [; X; L; n3 e4 P( M, L UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English'
# N5 [2 p5 ?/ m$ z Loaded Archive: 'English.big'
+ f/ o4 I8 }% Z& w; f! D3 C Loaded Archive: '76561198085870635\688484859\yaodu.big'
' M: A4 O: N [3 s# R6 H Loaded Archive: '76561198085870635\688484859\English.big' . s% A6 f. O# V$ [) P
LOCALIZER -- File is missing file range in LOCALE:resource.dat
8 i5 L- k" s3 n3 O; i% M3 [+ z LOCALIZER -- File is missing file range in LOCALE:ui.dat 9 l% s9 h2 i5 a% ~& y% u
LOCALIZER -- File is missing file range in LOCALE:events.dat
' C* D, V- I+ E7 q2 |" G7 k LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat
6 W: q8 g; Y% h& A LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat w0 ~2 c3 i( [5 u8 F6 E! d
LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat
8 H' i: v- \# o$ h Uing ..profiles\ for profiles folder
1 h9 p; P4 j2 B! H2 I. l Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1 ( v+ n" g# n- a2 i9 j, @
error executing GetAssumedLatestDll() in driverConfig.lua
$ ]$ F( W! G$ k( Q error executing GetAssumedLatestDllVersion() in driverConfig.lua
2 J9 m" V( z/ \: n$ K+ y! ^* |2 \1 L error executing AdjustForBadDrivers() in driverConfig.lua 4 |4 ~+ f' a4 S) {5 D+ m* c
Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0)
. W3 E! }) }2 W) A Loaded Archive: 'EnglishSpeech.big' + o( o6 i; T+ m# @5 f" }' P; ]
Loaded Archive: 'Music.big'
1 S) v. ?, v+ L# \7 U$ c SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
5 X% I. t) l8 n! h SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created + _" v* J, H& D! n8 {) s
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created ) P, i+ n# J6 q( H9 i3 s
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created 0 g+ a# j" S2 L" A! ^
Build name:
R6 d; m, D& ~4 G( ^ Built by : builduser 7 K9 ]& g! T) U2 |
Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data ) m5 ?+ |6 [+ [* y8 l: D% S
UTIL -- filepath failure, missing alias '宋体' % u2 f ^( Y: O
LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;7 Q& V0 }5 V" ?8 L, g9 H6 n
last token read: `? at line 1 in string ""
. C f& ?$ B: J! r! H* w7 r& I) H Attribute FEColorBackground1 not found in stylesheet! 0 L' o3 r0 A. o( y6 F) g; M9 j
Attribute FEColorOutline not found in stylesheet! * @5 Z( E( F; W$ E
Attribute FEColorOutline not found in stylesheet! + L. ~5 i0 V, j1 [2 t8 a
Attribute FEColorOutline not found in stylesheet! 7 @' j& B( c4 S
Attribute FEColorHeading3 not found in stylesheet!
3 w I( x; z1 q: x/ c% Y, `2 | Attribute FEColorHeading3 not found in stylesheet!
`8 l; @9 }% B) k1 @! d$ r) X+ ?; Y Attribute FEColorHeading3 not found in stylesheet! l( f( m7 g! w5 e9 {
Attribute FEColorHeading3 not found in stylesheet! : N p! [! B F+ G
Attribute FEColorHeading3 not found in stylesheet!
* m8 _8 D4 l; A i! m Attribute FEColorHeading3 not found in stylesheet! : V* F+ i5 l( y8 @' n8 R: D
Attribute FEColorHeading3 not found in stylesheet! # T' [3 K2 O) y6 u- A5 M4 C0 k
Attribute FEColorOutline not found in stylesheet!
5 x' K2 W+ T+ \8 M; G Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig:oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll)
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