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@lone_wolf
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Thu Jun 30 11:28:41 2016) J% s% \4 {, T F. j& N1 {0 q$ k
Loaded Archive: 'Homeworld2.big'
" h3 \ C! R7 W UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English'
. Z& t8 w4 Y8 [/ F6 Q# Q4 Y Loaded Archive: 'English.big' 0 C; t* l" t& W
Loaded Archive: '76561198085870635\688484859\yaodu.big'
' m7 o& n) I1 ]0 h- w6 `1 [ Loaded Archive: '76561198085870635\688484859\English.big'
8 k. q$ m! O+ ^$ v LOCALIZER -- File is missing file range in LOCALE:resource.dat
3 A4 f( t. D) M LOCALIZER -- File is missing file range in LOCALE:ui.dat ' c% F: }0 K! I) u8 i9 {
LOCALIZER -- File is missing file range in LOCALE:events.dat
4 y- q" d G( t+ W7 B LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat
; u0 E1 o: d2 K2 q LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat
* P$ n7 @0 K- X5 p3 X$ q LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat
; g! {. B$ q' c" m# |! P Uing ..profiles\ for profiles folder ( }4 x9 c. v! E0 _3 @. p" W7 s
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1 7 z. d9 M6 ~1 D7 A8 f9 U- o
error executing GetAssumedLatestDll() in driverConfig.lua
3 k- k5 }2 h! v7 L error executing GetAssumedLatestDllVersion() in driverConfig.lua + [: `* q7 {3 G+ W7 W
error executing AdjustForBadDrivers() in driverConfig.lua
7 O, R- p% ~$ o6 ] Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0) " ` Z+ z; I. V4 C4 w2 H- ?/ i
Loaded Archive: 'EnglishSpeech.big'
% P! v$ ?6 o0 V2 B+ G! d Loaded Archive: 'Music.big'
" q5 F3 l7 W2 {) C1 U( M2 b+ _ SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
|. e: K& @2 u& u& s' } SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created , g. ~7 x! P8 m9 R) H
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created 1 z7 k$ Q5 x; G3 t+ z
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created 9 Q* L+ v' K8 f. \# F! f
Build name:
9 ]3 ~6 Y% K/ f! Z( ]4 K; T Built by : builduser * r7 V w7 [& A/ \. {7 D; X! `
Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data ( i$ ^& c; j' j0 {! M/ F
UTIL -- filepath failure, missing alias '宋体' / F6 P. h# q) G! o. a
LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;- X% U0 k) U; j, v5 j; n( x7 n
last token read: `? at line 1 in string "" m* X; Q J7 ?5 t0 W0 c
Attribute FEColorBackground1 not found in stylesheet!
2 i* p6 j: X/ @2 \6 O' H Attribute FEColorOutline not found in stylesheet! 7 p# I2 i' w; S
Attribute FEColorOutline not found in stylesheet!
2 R) Z9 [' o, x, j: _5 `4 Q Attribute FEColorOutline not found in stylesheet! . e* B9 ~3 _9 V$ d
Attribute FEColorHeading3 not found in stylesheet! ' N' v1 u/ u/ b( ]4 z" J3 t
Attribute FEColorHeading3 not found in stylesheet!
) s6 ~) a2 I% F7 l) O Attribute FEColorHeading3 not found in stylesheet!
4 t2 t- O8 f. u( S5 P( V Attribute FEColorHeading3 not found in stylesheet! 0 ?) j7 @( @. Y8 d6 b. l" M
Attribute FEColorHeading3 not found in stylesheet!
1 N' u9 w! S4 |# S6 o v3 n+ D: d" {3 v Attribute FEColorHeading3 not found in stylesheet!
+ U4 J2 s3 r! [3 C4 D Attribute FEColorHeading3 not found in stylesheet!
. s. W# O; y; q+ K7 F- J Attribute FEColorOutline not found in stylesheet!
! {: s- U# | G7 W Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig: oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) ; X: z3 m0 }' M1 w! ?6 |
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