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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下
* `/ D5 H& U) }% w+ Y配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死
  u7 x( L$ w) c9 C9 l驱动:均为官网最新驱动
0 L; x# b. H7 i* E2 \# `, N5 g: f死亡模式
8 L$ O* U: s3 H资源:标准
: Y! p& w  ]3 x5 j5 Q' U# k单位:低$ c' g1 H  q, T6 u, |5 }2 @" X+ n
2个AI正常干(他俩护干 不敢我
6 a" Q' r3 o. t8 _( r2 t* O4、5或6个AI就在5分30秒左右卡死
7 E3 N- T' s6 f3 h以下为报告
$ F0 i2 r. h3 B& ?$ e( @Sat Oct 18 22:29:36 20142 _  h6 S- j- \+ H$ g# Z. @
Loaded Archive: 'Homeworld2.big' - `2 u; z2 Y$ R3 f' A
UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English'
2 m; v; {' {7 }7 P( z2 G Loaded Archive: 'English.big' ( K# T% ]% _: L& \3 ?+ E7 x
Loaded Archive: 'yaoduMOD.big'   W7 t/ r7 _) Q5 }+ A
Loaded Archive: 'yaoduMODCH.big'
3 j7 \) r( j0 O7 c4 F LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs
# y& }( N; W4 M/ ^! a LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs
6 c* {$ l2 j: @7 }* \7 t LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs
4 w6 K5 i' ^* C, O2 [8 @' G2 | LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs   j8 h/ V# I; ^  ^
LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs 5 a  Z& Z1 q. J* c* x
Uing ..profiles\ for profiles folder 9 b! K, b) O! B$ Q  m; z. c6 H9 \6 Y8 t
Cannot overwrite function OnStartOrLoad ' A. N  e! [* f) |) O/ G
Cannot overwrite function waitForEnd
0 s/ m/ A. B. R3 [5 K* L Cannot overwrite function OnStartOrLoad 2 W5 G  C# X5 x
Cannot overwrite function waitForEnd
, |. \+ W$ @4 J: ~& i1 V Cannot overwrite function OnStartOrLoad ; C, `$ M. l- S; ]+ d! s
Cannot overwrite function waitForEnd 0 f, U+ ~* l5 l( h) }2 z
Cannot overwrite function OnStartOrLoad ! F7 q' A# s$ h* T
Cannot overwrite function waitForEnd 3 f' @# m3 y( ]# e
Cannot overwrite function OnStartOrLoad
0 h# D7 G, B; B; ^- E6 V Cannot overwrite function waitForEnd
# O% C9 \/ ?4 \3 L Cannot overwrite function OnStartOrLoad
: j4 {1 H; l3 W7 Q7 O/ A Cannot overwrite function waitForEnd 8 o1 |; p% H" n' p- w' F: P' I7 `
Cannot overwrite function OnStartOrLoad . i7 ?2 d7 L9 G5 c# r; z
Cannot overwrite function waitForEnd ) `% p- L! W3 K- ]2 T
Cannot overwrite function OnStartOrLoad 0 E& Q$ T% V' _
GAME -- Using player profile
% ^; o4 ?+ I+ O# s  H Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3
' P6 y; c: n6 n4 o4 b* T error executing GetAssumedLatestDll() in driverConfig.lua
1 |. z& K& D4 d$ O0 U& f& ^ error executing GetAssumedLatestDllVersion() in driverConfig.lua ; m, V! R3 X9 T! c  u6 ^: k+ U: C8 ]
error executing AdjustForBadDrivers() in driverConfig.lua
* n4 j7 U' X+ C& E+ G# D Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0) + c* y' ]! ]5 F. T9 b# s# F% a3 X
Loaded Archive: 'EnglishSpeech.big' 4 s: P& t7 {; q! y
Loaded Archive: 'Music.big' / j' H8 y7 J9 C: H) d% T
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created . \2 W  I& {. m  |6 u
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
' P/ `. e( M9 B Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte 1 @0 r% d8 [/ M5 _' j- c! }
Built by  : mrbuild - {2 c. b2 V5 P. H; w
Data path : E:\家园2\HomeWord2\data
& ~0 I0 s& H; U, V. j) E* u UTIL -- filepath failure, missing alias '宋体' 1 E$ ]1 V$ Q  k5 t/ Y& N
Cannot overwrite function OnStartOrLoad
, I+ d! p$ Y# B( I* T% O  P5 N Cannot overwrite function waitForEnd 9 b( r6 @' {1 a! o0 l
Unabled to find data:animatics/combined512x512x30HzNS.avi $ s" \6 ?0 T9 ~3 P2 T% V' N/ A
Resetting fp control word. 5 U+ U+ c/ Z/ Q  y, L
CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace
: z/ Z1 J* ], Q4 G; K Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL # n; ?  r9 a) h# D
ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! 1 J, e, K. K: _1 d
ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! + A3 d6 q0 w7 ?
MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points! / F2 _5 s! N3 h' W( N
MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points! 3 F  f, d9 ?- z! K& q0 s3 K& O: ]
MODU_CRUISER is marked as captureable in the shiptuning but has no capture points!
- y! ^& s' t' {. p( u$ j" ^ MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points! % c( c1 c3 M" P$ z* ^
MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points! 7 G; I4 a8 I4 H1 r1 n; d: v
MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points! : `% Z; r5 Z5 w  F+ q5 Y! |
MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points! , t7 g3 d5 c( E5 `; }5 L5 c
MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points!
& n' U8 W( h) E! d$ p3 d MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points!
3 v# Y7 W1 r# w6 d MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points! 3 ?2 H: `& R+ \6 e8 F
MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points! 2 l. ^) R+ ^9 k8 G1 `; C* {: q) T
MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points! # e0 |3 w" E/ t: @
MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points!
7 C, k+ z7 N" _/ O" n3 }/ q MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points!
8 B3 x2 U( t; `+ `% l MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points!
1 Y% R7 p" r. \8 ~% B/ a MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points!
+ \- o; I+ b6 C, v) { MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points! , e' W: `( R% z  I7 a5 b
MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points!
9 v4 B1 ]3 e9 y: }) t MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points!
0 _4 E6 S$ ]8 _ MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points! , @: F% m8 f+ P7 }- ^/ q* B; q( L
MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points! . }! L- U( y6 U  E' m
MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points! " P! i' V8 p8 @9 W
MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! 0 e) {. W3 _6 ?3 g4 V" U, U) z$ k. V
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points! 6 E/ x! A1 h# c
HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points!   Y! e7 `. t+ [
HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points!
& c/ g' \  @3 k" t" u HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points!
  e* D; _2 |% v6 x, c8 Y Cannot overwrite function OnStartOrLoad 5 P3 k7 x5 n; m* M8 F6 E/ |, U
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强
# w& c. m# p5 `& \0 \) X build available
$ e( Z! J' B( g6 f$ f; [4 b  v8 { utility build available ZGN_RESOURCECOLLECTOR  RESOURCE
& {0 p2 h+ F& k& U2 k8 P  D7 D *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 7 _& o6 K7 L1 p/ b! C* }* `
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
) b$ w( }. u1 v, f  j *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 L3 U' Z9 ~: V, U* }
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 , [  _1 d' ^5 m0 h& j. y
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
' s. V/ I2 q* j$ v* K5 n- K *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
+ p* w8 R: k' C *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 , O; X- f+ P& C# @2 c9 V# [' T5 z
binding for hotkeyId:9 not found
" n* r5 _$ W' e1 r4 I binding for hotkeyId:19 not found
0 E8 d) I/ v, N8 [4 D; `8 t binding for hotkeyId:9 not found
* g- @( f, x4 {4 N6 y7 e binding for hotkeyId:19 not found
) m8 s8 @2 x& l, Q  W8 _ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
8 a* ]( [; r+ p  r *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
+ B4 \+ y, ~7 ^; H+ t9 E* t3 U *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
5 i6 S4 O. R5 G4 w5 q% `/ t* O *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 T6 |" y4 P- G
build available
! j: a+ d1 V: c frigate build available ZGN_SMALLFLOWSHIP  FRIGATE
% B- q4 L8 s" O6 Y3 y9 \ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 . a# P# M  r  T
build available
6 s  I) n+ D7 E$ L0 ]; j generic build available / O  {! i& y: D* n7 z7 }3 S+ ]
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- h# ^; j; x# Q& @4 G *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
7 ]- F  r9 X5 C  Z2 L. } *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 6 `6 }6 O4 T6 V* C$ v
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
( k2 q# I4 h4 O  P$ V" J' k$ ~8 g *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 I5 N+ C: H& l& R+ X! T& w' {& ^ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 S1 H0 G/ x: [/ s6 u4 p2 y# b/ o
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " ^8 q+ Q7 ]% O" e/ B4 ?! j8 N
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' ?% `9 D3 s& f. H; ?
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 $ D7 l* Y# G) p2 `
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
0 R3 o) I# F' J# d" q *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 6 i' ^. k. V7 N' t; }# W  n' y
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
0 Y( O/ N$ H, I: J6 O0 J *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ( ], F+ {. i! Q' B3 d% Z" o
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
/ F" M  e) U# B, E, Q8 c0 s% ` *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
8 n$ r2 S1 e( Y8 Z. h8 a3 c *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
0 d% j! a8 X. H3 g1 H* H: L5 P) f! ]5 T *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 2 u( I5 P6 Y: F& |0 K- y) w
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # q8 |% b6 m! f) m( f& E' K; B" P
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
# l) j8 N2 [1 a  l *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2 ' @* h% }1 h3 X1 M+ T. Y+ ^
build available ) d/ J. s% M5 E
generic build available
; h+ T+ W3 |- r. h build available
/ g9 s* V( K5 R& W) d1 ~ generic build available 1 A8 s8 R$ n7 o6 k) _
build available - V* [8 A/ S# N) ^; S4 [# X1 M7 t/ u
generic build available - {. T! l9 V0 }$ t7 j8 t! w
build available
2 G& _9 Y: m, H3 h3 E generic build available 7 k; S- z7 M. P! p; W/ i9 M, V
build available ; x2 x6 ]$ g- F: i3 y
generic build available + y9 a* x+ P0 g4 p
build available
" j% B$ W& B) M7 q9 L generic build available 0 G9 k" q( }2 w+ t; @
build available   e/ |% I: P- U- r: I9 e7 a) o& A
generic build available - {' G! ]# J) w
build available
: [+ V3 n; z9 V6 Y generic build available   {& p9 Z& h* O( D& \
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points!
" I8 h. l5 {1 D3 N* q7 g MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points!
' B: Y  x# ]" j6 C; ^, l4 d% x, f$ C+ I! ^9 G4 x$ s$ q
2 D4 n! C% w- L
/ i* h0 {& K7 ]! P/ L3 c4 ]2 |1 |' ^

, ~" F8 t" d/ `
, m; B* l' e6 ?8 P" m$ k$ J9 V  w还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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