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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下3 T+ c! c0 I6 M6 h
配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死, n# B3 _/ o4 v" D( E3 `9 j
驱动:均为官网最新驱动; I$ P4 H9 S' `) \- A( T
死亡模式
0 E* m& P; h) a资源:标准
% n9 G/ ?* ?- S$ W* s( q单位:低
4 P' P7 j0 K' z' \9 @5 d+ u2个AI正常干(他俩护干 不敢我
4 a7 v: b+ f! X' o: ?4、5或6个AI就在5分30秒左右卡死7 G7 l# C- f! r$ k) d6 g1 J! Y
以下为报告
- ?1 C; F9 r1 w% N+ T; wSat Oct 18 22:29:36 2014+ R& o6 d2 c  U" h* Y7 O! h5 P
Loaded Archive: 'Homeworld2.big'
+ H! g2 D7 N3 p0 d UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English' ; S2 k  L' s$ ]
Loaded Archive: 'English.big' ( K% E2 i0 i5 ~
Loaded Archive: 'yaoduMOD.big' $ B1 g: P7 ^7 O0 G0 d" c
Loaded Archive: 'yaoduMODCH.big' 4 j2 l6 m2 y+ E( G# e$ G
LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs
& x% m+ E3 X$ w" p0 Y+ X5 _ LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs ; v/ [8 @1 g1 F* V7 U; d
LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs $ `6 \# p# K5 J) U9 D
LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs : A3 x5 J) T! G5 O4 G" a9 G8 W
LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs
0 n4 X/ L5 k0 v) O Uing ..profiles\ for profiles folder 1 Q  I) }3 _# E/ N7 y
Cannot overwrite function OnStartOrLoad
- m6 X3 m& Y- v& c7 H9 s$ w Cannot overwrite function waitForEnd * A. Z; r* g: ^0 P5 h) ^4 F3 m* r
Cannot overwrite function OnStartOrLoad 3 x" T: ~3 ?  S$ p/ o
Cannot overwrite function waitForEnd # |9 s; @  s) J) k
Cannot overwrite function OnStartOrLoad
6 b4 ]1 W4 ~; M" x+ ` Cannot overwrite function waitForEnd + T; k" k; i2 b& Z
Cannot overwrite function OnStartOrLoad
7 i* \1 g3 }( f* j- \ Cannot overwrite function waitForEnd
0 z% [* P/ T4 o; z% ]5 b7 F Cannot overwrite function OnStartOrLoad
, j7 @1 Q5 }) w% W Cannot overwrite function waitForEnd 9 u. d; T" B/ G: e
Cannot overwrite function OnStartOrLoad
" i! {7 s7 e  Y. U; s1 Z Cannot overwrite function waitForEnd 9 w9 {" P( Z' r
Cannot overwrite function OnStartOrLoad
6 a7 l7 T' j$ o0 K1 [" V Cannot overwrite function waitForEnd
! J' K- L1 s# @0 `* Y6 l" c Cannot overwrite function OnStartOrLoad # k: ~) [! q# o1 n- p* K
GAME -- Using player profile ' T' [8 r1 k, m; J
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3
4 ~6 Q) b+ q% E% `; K/ G" t error executing GetAssumedLatestDll() in driverConfig.lua
1 {' J6 a# C* A) J% d* p7 q error executing GetAssumedLatestDllVersion() in driverConfig.lua # V1 h" j3 z9 E2 {9 Z  Z, [2 L
error executing AdjustForBadDrivers() in driverConfig.lua
. Z$ W' c$ m) j3 `" k) F Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0)   [' J! J) P0 f* i2 ]9 r
Loaded Archive: 'EnglishSpeech.big'
8 D1 i) u" h8 S( U$ F+ z- b) x/ X Loaded Archive: 'Music.big'
8 p+ X' U5 \8 k1 I2 s- P: o SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
7 X7 B% e" m5 _0 e$ E SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created * h" x# h# T8 D9 i$ D. v. D' g( }- C
Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte
9 K) C  c3 P9 S% Q) y3 r" T% T( ^, q+ q Built by  : mrbuild
; v/ K; }! S; l7 ?2 S! P Data path : E:\家园2\HomeWord2\data : B' J7 b" s) y2 @! b2 e
UTIL -- filepath failure, missing alias '宋体' & w- I- R2 J# o/ O" u% e
Cannot overwrite function OnStartOrLoad
; M4 {" s3 D, P  U Cannot overwrite function waitForEnd
$ v  ?, ?+ S& i# O7 Z Unabled to find data:animatics/combined512x512x30HzNS.avi : R5 q3 Z' m" g; Y; T4 Z* Z
Resetting fp control word.
: M9 Y/ p. L" [6 i0 K CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace 6 Y* s! }* b* q  g% Z) \1 [, l
Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL ! c, j+ ^+ C( ~$ z* i' ~. K6 l) N  e
ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
7 G& u, V! P  N' Y* I6 G ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
) _. Q! B4 `0 U8 X MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points!
& l; ~2 c. {7 m. B, @" F6 m- G MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points! 2 _) j' ~; ^0 A5 H# V
MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! 9 B" U3 `9 ?' V- o  z; W
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points!
1 ^9 O" |0 s# V# z8 r; y3 K$ f MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points! ( b, X  R' A# f. |, X2 B( d, N
MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points! # }; a) m0 r+ a( M3 @
MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points! . b  e8 z0 N6 t) |' w. `4 a
MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points! / i0 n8 A2 ]% q# j0 r, S  k
MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points!
7 P# ]- k$ Q5 a4 ^7 a( R, }* Q* h$ U MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points!
7 K4 ~- T: }, r9 S" X MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points!
- t1 B  j; m# V% f6 m MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points!
: U  e8 b8 P; p4 K; Q MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points! $ j% r  f9 ^2 S$ d
MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points!
1 o! ?4 U* ]9 O. }* y7 C MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points! 8 _5 C/ H4 b" }$ H
MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points!
" Q4 K; d0 \/ `1 l$ t2 J MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points! ; f3 K) n9 L) j* j  k* O% h
MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points!
' W+ @' V8 l; J MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points! 4 N" R( y3 ^. R6 I2 H
MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points! % e: f, l! L- c0 |9 {. [
MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points! 5 i$ u5 d( Q& t+ }
MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points! & H' f4 X+ P8 x! w% u
MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! - d- |; X/ ^2 U( ^9 H/ g# R) Y' f
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points!
7 j8 I" k: R, Z7 K! u HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points! 8 B2 E) W  G1 }" l6 N; J, d
HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points!
# f1 V- G% X# h7 L# ]$ W+ [ HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points! - i, M/ _6 Y/ A( z% ~1 C) y
Cannot overwrite function OnStartOrLoad
3 g5 t! O& [! O2 w8 N Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强4 D) T( I4 w8 Z; q
build available
4 c4 D; p$ X$ T7 X  u* F2 t# h/ I utility build available ZGN_RESOURCECOLLECTOR  RESOURCE 0 @) Q! ^1 e5 e6 O/ @$ E, d& b0 ?8 {
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 {+ k6 X1 |3 \& P4 Y2 c8 b
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 / W+ u5 n: \$ o, c* ~
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
3 w# t, z& ~0 T7 f  L* z' e! P4 _ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & Y6 r' W1 B2 D5 [, }
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) b3 J: [8 S/ U# w7 j4 c0 R, [
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! O* P% A5 S  A& C  G6 I6 o9 E
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
2 @2 m8 x# A! u0 V; A* o binding for hotkeyId:9 not found
0 x2 T) b* B7 {+ W/ Z  m: E binding for hotkeyId:19 not found
( c& m8 |4 _/ O5 T/ O binding for hotkeyId:9 not found
; \: m+ o( c1 p1 ?7 W- C8 ^! U binding for hotkeyId:19 not found 1 |0 r$ ?# }# i
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # b! L  b0 u- T. h, x5 j
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 g4 O( A& p  N: V' F6 Z& m. a3 z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ; V# b$ e; T) U. T7 t  w# n: C
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 7 f# W; A9 o8 X
build available
0 q) @* L; e4 i* l8 u* w( ] frigate build available ZGN_SMALLFLOWSHIP  FRIGATE " D) }* M! l7 e$ w3 C9 X( P
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ; l' l, k7 p6 C# ?/ F
build available
* x: r6 j7 c# h generic build available * v3 c& b0 ?- J6 ~
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
& X* Z4 h+ e+ T *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
: K* ]( b9 j2 S& ^1 W& q' Y *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
* A) D" j! c" l# R. e *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
1 p* E& I( T) [0 u+ Q *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
$ r" f1 X  [7 x& X5 } *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
* z. x$ Y7 P3 I; u! i4 l *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
$ I! T3 L6 D' c) O6 d *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
7 d6 T. |3 r0 o# `  ^# N; z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 ?2 k  b( \9 H# m! Q& Q$ _
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
0 Z9 q3 U- F; H0 y# U) R) t, J *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & a' H3 ]9 `& s, L  `5 ]7 t/ L
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
( A& N, }/ O  M" t) ? *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
' M+ Q' f( Z& w. T. W *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- w! z- `; i( b; o, d- M *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
* s7 Z  e2 J& J3 a, R% n *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. A, Y* V; t0 R *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
4 H9 Z' Z# d( }( ?' J *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ( q* C4 A) i9 p! Y
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
% {* u! i  M! N  J. s! H: s *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2
$ r+ M1 t. X, V build available 5 P; L: ~0 M9 ?' t+ N
generic build available 1 K# D) ~7 [2 \' g) `: O# i! W
build available
( p4 f3 ]* `6 w& o: J% k4 r" I* x generic build available - T6 t6 h6 K* S6 G+ H& }
build available , D3 X3 q2 I# ^3 a* y( m+ l
generic build available ; ^/ @' ^+ a# t4 c* e& E
build available 5 ]3 D: A5 L7 n' J5 h2 s5 ?/ {; {: L
generic build available $ k8 H; {. G7 {% `. m/ v/ Y
build available
: ~% \$ v# m3 n0 v( v! H generic build available
' b+ Z. A1 ?0 @3 _; o$ H; ? build available
2 n% a5 N3 ?0 s" l, A+ Z generic build available + u% }& t7 N+ _/ s" i' Y
build available 8 ~& O  B, ~: v( W( F$ C
generic build available
: j" a# |( Z: J  E# k; S build available
3 L* l8 H2 a- }) E( T$ Y0 G generic build available 9 u/ h) A# w( n. _( m
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points! 4 U$ l# v; d4 c' n
MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points!
  A  I$ J7 y4 k8 s$ a! w! N" o3 {  d, R, G& u

4 j# g0 y2 @2 U8 N3 a0 P: D
1 u7 E2 W0 G. g5 j& q! }/ z) e8 i! k! _
8 j  p+ A# U7 h) f, L7 A/ i  F6 h/ K/ }: Z7 W
还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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