@lone_wolf # V1 o* f. @9 s' p. I2 G% m/ |- h& l; X3 ~
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Thu Jun 30 11:28:41 2016 : V0 Z. C+ }2 E' [/ U$ ?1 N Loaded Archive: 'Homeworld2.big' ) n H$ i/ V- | UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English' 1 \" @7 I2 f) q* r$ X
Loaded Archive: 'English.big' % Q& p7 C, m; v1 w+ A1 \0 a n Loaded Archive: '76561198085870635\688484859\yaodu.big' % g' z8 m6 z8 B Loaded Archive: '76561198085870635\688484859\English.big' 7 Q; X$ m+ K1 ~5 t/ b/ ~5 I/ _0 W
LOCALIZER -- File is missing file range in LOCALE:resource.dat ' R/ P8 v7 r3 o- r& g+ T
LOCALIZER -- File is missing file range in LOCALE:ui.dat 3 K/ E6 }5 o. Q5 M- z% P6 w' o LOCALIZER -- File is missing file range in LOCALE:events.dat 6 }- D2 |. _8 G& p6 g
LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat ; e* g+ ^: R8 N/ {; [* Q& g LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat 4 Q# X z8 }9 ^& m8 ]5 m
LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat % I4 h$ O5 A- [& L% V
Uing ..profiles\ for profiles folder & M* O- Y/ w" _- F Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1 O2 p5 J# F g6 e0 x error executing GetAssumedLatestDll() in driverConfig.lua # @# r' s; J8 f' y* c
error executing GetAssumedLatestDllVersion() in driverConfig.lua # m: C- ~9 V2 g! A: V error executing AdjustForBadDrivers() in driverConfig.lua u4 D$ v5 C- {. _+ h Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0) / {( k3 [# P m3 d8 }! a
Loaded Archive: 'EnglishSpeech.big' % X1 m. c. Q6 k- Y
Loaded Archive: 'Music.big' ) ~0 L& e, L$ h) a1 x4 G7 a
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created $ X: Y/ |/ j5 N SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created . g U$ Z0 O2 i; d8 `
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created - d. {7 R: F- M# g& Z SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created " e8 V6 L5 Y" ^! a0 k! z V
Build name: * f/ b5 m2 N2 W2 y$ S" ?% V1 f/ ~
Built by : builduser |& F; B) O6 |
Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data 7 ?' T+ M8 ^) Z1 b! M- x; J2 Z UTIL -- filepath failure, missing alias '宋体' 5 F" ]: i- c4 y, } LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected; ! E# S4 s& E' G; V2 r8 q/ D last token read: `? at line 1 in string "" # ]" Y F" d( f& D K
Attribute FEColorBackground1 not found in stylesheet! % B7 t1 H3 B5 o$ N- X
Attribute FEColorOutline not found in stylesheet! 8 c$ N/ ?- S: P' o) f1 l Attribute FEColorOutline not found in stylesheet! / L8 E! T" S- E$ L3 I Attribute FEColorOutline not found in stylesheet! 6 l8 h4 R- q0 l S Attribute FEColorHeading3 not found in stylesheet! # W; i B) \3 h1 H) i' U Attribute FEColorHeading3 not found in stylesheet! ) O+ P! I# ]" k# N, J Attribute FEColorHeading3 not found in stylesheet! ' }! _ \7 n. T" v3 s# F3 k3 @( L
Attribute FEColorHeading3 not found in stylesheet! . u! |9 H1 f5 p% C2 Y! U6 G1 L Attribute FEColorHeading3 not found in stylesheet! * M) g+ N( M6 g Attribute FEColorHeading3 not found in stylesheet! ) g% ^ j- T- z: q# d$ ^ Attribute FEColorHeading3 not found in stylesheet! 6 R# o5 k: f/ J( ?$ S) y
Attribute FEColorOutline not found in stylesheet! ! P4 H* G) {2 b' \/ k% D
Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig:oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0 c3 Z& y8 p9 R* L$ ?4 `6 f