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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下
* _- E& ~. T' }( w0 w配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死
: _  ^4 n4 _  `9 ?6 Q驱动:均为官网最新驱动
& x3 a) v- \7 U( T死亡模式
4 z/ |$ Z- N3 E4 W4 w资源:标准9 X! P6 }# n5 {
单位:低
! L2 {( M! n; _- R' B' I2个AI正常干(他俩护干 不敢我. i( @6 {! ]9 g) b
4、5或6个AI就在5分30秒左右卡死$ j5 ]  h9 K9 `  H. O
以下为报告# X% x  ]7 |7 w! x5 X$ p" o
Sat Oct 18 22:29:36 2014, E. J2 e$ G+ x4 @% a0 w$ v
Loaded Archive: 'Homeworld2.big' ; [. ^+ h, Y) L( q, {& E
UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English'
& v# [2 ?  b  s! A8 I5 p  P Loaded Archive: 'English.big'
1 c* O: t. ]3 @# j% x# ~ Loaded Archive: 'yaoduMOD.big'
# D& `* m0 }5 p1 j Loaded Archive: 'yaoduMODCH.big' + k  b& [6 Q  A
LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs + S- _. K$ s% l4 N. V# p
LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs
$ |6 g; v/ ], Q' v( O LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs 2 ?4 h8 ~/ P- @. ]+ K8 o
LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs
' ]! p% A0 o) m! s5 L LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs , @" V% j* R! N: _7 v& Z
Uing ..profiles\ for profiles folder
! u2 f. ]. L: ^- m" x9 k) b1 I" q Cannot overwrite function OnStartOrLoad
5 }) O- s: M$ T0 e& A" S: b' K4 u Cannot overwrite function waitForEnd
/ C( B5 @/ I& L* u, b Cannot overwrite function OnStartOrLoad 2 C/ O$ m- Z$ B: q4 D
Cannot overwrite function waitForEnd 7 t; ~5 n5 C# @/ C3 m9 P- F
Cannot overwrite function OnStartOrLoad ( U5 u# S$ x% c6 X, \6 z- n
Cannot overwrite function waitForEnd
( Z' D, n0 E8 r. X: e- K. w Cannot overwrite function OnStartOrLoad
* n3 _. x1 a2 Z& p5 w Cannot overwrite function waitForEnd
/ F" i( |' O8 I; ~% G- b8 i4 B Cannot overwrite function OnStartOrLoad
0 E! _/ l# s$ b6 }& ` Cannot overwrite function waitForEnd 4 z' _/ k9 g4 l9 s& J
Cannot overwrite function OnStartOrLoad - s0 E* Z! F- I
Cannot overwrite function waitForEnd : G' X. k. v, s1 a6 p% s
Cannot overwrite function OnStartOrLoad / Q$ t, V* f% Y5 Z; |6 s
Cannot overwrite function waitForEnd . Y- O# ?. u$ O) s6 Z4 r
Cannot overwrite function OnStartOrLoad * m% Y( H6 Y7 }" M! t+ r# Q
GAME -- Using player profile
  Q+ e# m) i1 i- o+ S Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3
" j0 S' \7 `5 i8 F8 a error executing GetAssumedLatestDll() in driverConfig.lua
; L: N$ ?3 E1 c( r# s% c, C' X error executing GetAssumedLatestDllVersion() in driverConfig.lua
/ |: B; \0 t& |! `  i- E error executing AdjustForBadDrivers() in driverConfig.lua
: \* ^8 [6 H+ @/ Q) i, d Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0) ; U5 I8 p6 g" v% B& [& y
Loaded Archive: 'EnglishSpeech.big'
5 [3 H$ u; T- s1 |1 _! v Loaded Archive: 'Music.big' % y  m  G, B& {" m0 u
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created & V9 u: O8 b/ I% a+ I% J4 F
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
% I- N0 c8 E1 r0 b' c Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte # h( z7 E1 @; r) U8 B) j  _+ i
Built by  : mrbuild
$ M9 w5 Y: U; m, @ Data path : E:\家园2\HomeWord2\data : @3 @3 a$ b+ ^
UTIL -- filepath failure, missing alias '宋体'
. b- z) Y6 G8 M9 S8 h0 E Cannot overwrite function OnStartOrLoad
! h% F' g& L; [; t/ S Cannot overwrite function waitForEnd
  R3 A0 }5 n/ s: W% I& ]- O2 [ Unabled to find data:animatics/combined512x512x30HzNS.avi 0 \2 M, E' k0 p; w: E. c1 N7 A( {
Resetting fp control word.
3 K1 s& T# Q8 O2 g3 V; T CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace
) m8 s5 v/ Y9 R% F Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL
6 m$ O+ m, T( v3 q; p9 |9 D0 y ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
3 p3 _$ f- A- o ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! $ @' I8 P) }" L* a0 W9 p2 r' _
MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points! ( {' r2 N! [# j: g
MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points!
  j5 t3 n2 ^7 i3 x. @ MODU_CRUISER is marked as captureable in the shiptuning but has no capture points!
2 b* Q$ B5 K! g8 U. {$ \: o MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points!
* J5 C: A) I& s! j7 p$ a' E% w MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points! ! e  @. P& ~6 p6 T& r, H9 S% {
MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points! 8 S; I1 d' o7 K, p6 w: f/ x, |
MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points! 4 |7 Z; |# [! X  H1 d- g) x
MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points!
+ g5 S5 {' G* S) V MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points! 1 v: ?$ ~, N' i; r5 g' M
MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points! 0 c* w! L% m. |  F
MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points!
# S7 _& b. \$ v3 L& h% q0 t MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points!
( n1 ], o$ @* l+ y MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points!
* `, F  e  c2 h. ~/ l  j7 Z MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points!
$ v# w+ ^3 |% t MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points!
7 N* N9 n9 d0 G: {! }: K4 D& S" d MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points! 8 P) }8 d6 o, V. h7 w' O( g% u9 r) [
MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points! / g" H$ z  S/ y1 c
MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points!
& |" Z6 P$ Q8 d" @1 m* J MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points! 5 V# k( ^6 S  j; X& e: G+ p
MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points!
* s) }- W9 C% W! p MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points! . p' F8 a# {7 r
MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points! 9 u/ n/ H4 P, l: Z' Q- V
MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points!
8 F7 u5 [+ I6 G4 J8 p0 p HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points!
+ E9 P& _, {# Q* K3 w HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points! $ Y2 }  e3 D3 j  c! |
HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points!
" b& J" C: ^6 B HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points! : g5 W' B4 y! X1 `
Cannot overwrite function OnStartOrLoad 2 E6 {* c  `" s& U' {/ `4 \
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强9 ?' Y6 D- x3 q
build available 2 @" B1 v0 R0 j/ T- T1 O9 n: c
utility build available ZGN_RESOURCECOLLECTOR  RESOURCE 5 C" v: S  d- f& C- U$ e
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- y1 x7 w1 x7 k *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
' _) A4 i/ A' j/ ] *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 2 \- n: Q; ]( _7 O2 d& Z
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 6 B/ P& p% t9 ]/ l6 X( D
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 , O- H% |& J$ _; j$ s
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1   b9 ]% k5 L& Q6 y$ N1 f6 p& r
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
! l6 w- Z6 O- `2 O; h8 R binding for hotkeyId:9 not found
, H) V! L; h5 G, Q binding for hotkeyId:19 not found . Y5 r( G. |' `4 h* D7 y# l6 B" Z0 O
binding for hotkeyId:9 not found
$ N$ D/ B! Q0 o binding for hotkeyId:19 not found
* G% \  d  x; ^( @& h  W2 y *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
, X. v7 a6 x' w8 d- I *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
/ Q9 n. J( M( a- d4 t- C *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
$ {% @% k  ~  F; m5 g4 |  L% b *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 : ~3 V( T% {+ G
build available & G' r2 B5 g5 P, u9 q  W* o
frigate build available ZGN_SMALLFLOWSHIP  FRIGATE 9 C' P3 J8 T. Q' f9 ]+ R' s& @; n
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
5 t2 n( {' P& {1 r6 `: r  _ build available 5 Q, l' C, @% D  i" ~* W! t
generic build available
3 c/ y) g5 ?% |5 o- Z' y/ L% I( S: J *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % ?2 A8 z/ a0 Y) d+ a' D2 Y/ z
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 S0 m- T  X5 D+ J. W! ^1 o *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ( H3 g3 ~* U1 i9 D
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 2 E: A) g! a3 {2 x8 n& a
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
; ~9 ~1 W: W  H& Q3 m6 p  |, S *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 M% n' L1 N5 E5 k# J5 I0 s. x
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
1 e  Q0 k$ G1 c9 j5 B *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 ?" J# A. r0 G; q0 `
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
, o, ]5 l4 d% n3 D( z3 C$ r. ~ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
4 s7 P0 x5 |/ Q$ L& g *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
; Z/ }! R0 r1 \7 V3 z9 D) p *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 A- ^2 d( e" G( |8 i
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 6 @0 U' N5 ]' ^& ]: J. f. k) z
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # ~! N1 o+ i. z: `) t/ b# W1 L7 X- J! T
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- U( q1 r; m% Y* K *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 / i; @) n: q8 \6 I) s( u1 h1 E. }
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 7 ~9 P* z  T6 I4 k+ q: `0 J  {
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 : o! I: X- N" O
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % j+ w4 i+ Y7 H
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2 8 n6 n' Q, q# `+ Y2 P* J
build available
. p7 `4 }$ ]* ]1 D+ j/ P1 {8 x) q generic build available ' \8 x0 E& V' R
build available 4 f. Y  _* H9 G0 e3 F
generic build available 3 y+ O: W$ r* u& o
build available 0 v( _& e2 J) b. \$ B6 e7 l) w
generic build available 2 t. m5 p8 m* }& u
build available 4 g! t8 |- i0 y: M9 N, F5 E. K
generic build available
+ B& `/ c+ B& `1 S- }3 e/ f" q# W7 f4 A build available 4 p" E/ C0 O% H  V0 |% w
generic build available 3 v7 g/ Y; D( i! V; s) u
build available . v) Q) u) U/ O# B
generic build available / Q7 _) I4 Q; u8 {
build available 6 f( a1 ^: t6 K7 b, n; E
generic build available
  w5 M# ^/ V! H" J7 X! U2 c build available
: D% `, D  l0 M7 M" k generic build available ) e, ~$ Y! D/ [- @/ r. [, S
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points!
, s( ]5 r! f! T) P MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points! + q- Y$ u3 t4 l, E2 k

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4 X0 t  K" w& ^$ V7 S
/ I2 i4 G9 B5 A. k8 }0 R4 H2 |' Z$ |4 |7 k. k. Q
还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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