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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下
; n  W) Y/ I$ `- ~. f- Z+ E1 }配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死
4 [) U% k% P$ f8 |& o驱动:均为官网最新驱动1 k9 G+ I  w7 b5 q( a9 }, w
死亡模式. ~- Z$ g; k2 X7 _, l2 n4 [
资源:标准
* x- E! m0 q9 P( p单位:低& k* M- E, k* y1 ~# E* W$ [$ K
2个AI正常干(他俩护干 不敢我# O1 S+ p& w' c6 }$ V; t
4、5或6个AI就在5分30秒左右卡死6 n: V( L( V# r
以下为报告
$ ?" v9 {8 b& ?& o% i3 L4 [Sat Oct 18 22:29:36 2014
6 I/ B; S9 Z; J Loaded Archive: 'Homeworld2.big' 7 X2 J- b# a# g0 g0 y$ ?
UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English' ( T; n9 k' n) s9 D
Loaded Archive: 'English.big'
: a& h" n! k+ {# g9 N! N' r Loaded Archive: 'yaoduMOD.big' 2 ?, u. ^) o5 q  `# S' Z1 ?
Loaded Archive: 'yaoduMODCH.big'
2 J) Q; A& A5 f1 `  O- |% x LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs
1 p+ d' ^; P2 C( S LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs 1 b& y% r  b5 E
LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs
3 T& M' {' S: N/ x% D4 g8 q6 p3 } LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs 4 H5 x' K! Z  L: h
LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs
$ ?* `% s! J; w8 k- h9 Q Uing ..profiles\ for profiles folder - Z2 s+ G5 w7 x3 N
Cannot overwrite function OnStartOrLoad
4 }! F- h. m; g& E- X7 g, {1 C  W( O Cannot overwrite function waitForEnd
3 _9 P* Q- }0 J8 ]& v Cannot overwrite function OnStartOrLoad
7 `0 w! }& F  S Cannot overwrite function waitForEnd
! @- R4 t! V/ Y7 G& i Cannot overwrite function OnStartOrLoad 5 w$ }: J% O' z" R- Y. {8 X: x
Cannot overwrite function waitForEnd 0 ]1 \6 |/ Z( j
Cannot overwrite function OnStartOrLoad   i" G+ D3 v5 ]4 M  Q; E! s* Z& o
Cannot overwrite function waitForEnd + o5 d8 [  F  ~
Cannot overwrite function OnStartOrLoad / M0 k% H. h8 }/ b6 U+ Z
Cannot overwrite function waitForEnd , J+ `3 a/ V, U9 q
Cannot overwrite function OnStartOrLoad
! `5 h" Q+ F8 m- \# D5 l Cannot overwrite function waitForEnd
* h* S# m8 N  y( q) A Cannot overwrite function OnStartOrLoad $ s/ |; u# d; ]4 B
Cannot overwrite function waitForEnd / [! P  A/ a- s, q! y. q1 B6 ?
Cannot overwrite function OnStartOrLoad 5 L# f2 _( B4 ?0 P7 ~% J& H0 z
GAME -- Using player profile ; F2 l- \8 z' k
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3 ) u& X: o- e& b3 T& e- j% V
error executing GetAssumedLatestDll() in driverConfig.lua 0 Y* R; _$ R" h/ w- `. C! l1 j
error executing GetAssumedLatestDllVersion() in driverConfig.lua # Z3 ~: V5 N( K, [! C
error executing AdjustForBadDrivers() in driverConfig.lua . g2 C8 P6 q6 G7 i3 Y9 E
Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0) + X' e6 z5 c& H$ h& k* F. s$ y3 J
Loaded Archive: 'EnglishSpeech.big'
1 z% N6 Z2 d  Z9 j% A9 G& u Loaded Archive: 'Music.big'
& l4 J# ^. H9 O! K SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created & ]% N, U+ \, f# U+ h, `; o
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created 9 S: ]) l0 `5 Z7 c9 M* F
Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte ) L3 N  e( M0 h+ C4 w( F1 T
Built by  : mrbuild ! x, ^  T! y: V: D3 `
Data path : E:\家园2\HomeWord2\data : g1 e2 ~( L* z% R
UTIL -- filepath failure, missing alias '宋体'
9 m# ^! M& J$ t7 e  |; r* n, y3 s Cannot overwrite function OnStartOrLoad
2 i( F+ V$ c# s  z Cannot overwrite function waitForEnd , y  w+ C3 `2 k: G
Unabled to find data:animatics/combined512x512x30HzNS.avi : w! }% S/ |- \! o/ u. Q
Resetting fp control word. ! V2 m7 i! Z' Y- j6 ~" k7 U! `
CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace
4 S5 v- E. F% h8 ` Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL
; \+ ~& Z: N3 d. T* \ ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! , w2 U- k9 a7 {, \/ p" t+ F3 H
ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! ' @8 @$ d2 |  {3 z6 ?6 n
MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points! . ?% Y% S( [; ?% d
MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points! ; w% X+ Y/ q7 D8 F
MODU_CRUISER is marked as captureable in the shiptuning but has no capture points!
) |; g5 _. a1 v6 }* [2 `1 D1 b MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points! . C( w$ E  k* J2 o) H* C8 g
MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points!
9 @+ l* O, V" N1 n" i MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points!
6 p& M: x2 M1 s5 u0 Q: W MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points!
6 G9 ~6 N" }9 D+ T, x7 W' a. c( L MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points!
% V. l6 D( d0 T/ p2 B+ Q MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points! + l6 `& D' K) ^. j8 H
MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points!
: T1 h, ^- {2 h% Z/ M9 f' C4 ? MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points!
. g' I+ M3 Z! m# s" Y+ t. y MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points! 9 O. C# R* H( B# |, |& _  E
MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points! % Q9 s6 V# s4 ?+ ^+ D$ \0 u7 z
MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points!
7 u2 d) c0 K  k% r: ` MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points! 5 i5 \& X% ^5 e  Y, k! K# h! Y
MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points!
' s7 k4 `/ ?  A/ k MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points! 5 S1 d& H5 o  I, i" w. G8 q7 x* f
MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points! 0 Z$ @1 f8 n4 Z) L" o
MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points!
$ ^% c' I% Y0 M5 u2 d7 m% a MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points!
/ J) J$ e) _0 k0 Y' ^4 o5 t MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points!   f# h& ]( c# \9 f- g7 u. e
MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points! " F9 _) q4 M; u
MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! $ v7 V! c# _) h7 l$ y9 y: {. m2 g8 \- J
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points!
! G+ `, v+ J# w# O, g7 L  O1 G4 A HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points! % \1 \& z  K% {& j/ f
HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points!
5 I- y, G) o2 n HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points! % t7 s+ d  E5 e) {/ e' f
Cannot overwrite function OnStartOrLoad & Y% J5 E6 C4 {/ `9 t+ R. ^1 [
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强
0 C# ^, }# c0 h' [ build available 2 h- o! @. L( x  H5 z* D  {# }5 k
utility build available ZGN_RESOURCECOLLECTOR  RESOURCE 7 Q3 z, A7 {, R, U) J8 U9 u# A8 p' ^+ i
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 f% Y$ M  u- Y5 V4 G/ E0 S
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 Q( ]2 u% b: U/ O4 Y. Y$ n7 `
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # `; g. h- T0 h$ L
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 {0 ]; X2 [6 b, g. Z! |6 T& q7 b
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
( c; ?9 d& u* M1 w% { *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
2 [% z0 z, g  ~. b; E6 z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " T# p: _% m0 V7 @9 \0 V4 l# u/ c
binding for hotkeyId:9 not found 5 J" A& T0 ?( x; x3 x. D
binding for hotkeyId:19 not found , z' G* X( Z% b' g
binding for hotkeyId:9 not found 0 C: S" r: H$ o
binding for hotkeyId:19 not found 7 P, S- X8 \  h
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 $ ^& a0 G$ t7 E/ M
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! \, V" ^+ ~( m: ]( q8 R
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
/ u8 L8 `  I% w7 N. M' e5 l& P* L *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
, U5 G, a/ |4 J0 Z, j build available
: u8 U7 v' x. M" S8 V; b frigate build available ZGN_SMALLFLOWSHIP  FRIGATE
" L8 x9 [5 i; a5 O4 x9 h *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
+ m" P5 R3 `3 Z build available ' ~- g( O0 w* W7 E/ h1 d
generic build available 2 X% x1 B9 k, Y6 T0 P+ P
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
0 d5 Z8 D1 \9 s; j4 _2 @ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 : F% F# @: \4 O+ z- m. u) n0 v9 H
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 4 Q# a7 B- C; m' F3 _
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! {1 V% G% k, K) Y1 x) Y) `
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
5 b  C0 X( y0 h  ], q5 |5 m  m *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & O  ?$ T) @8 j" U% t5 V+ D3 T+ g
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " [) n5 S# U2 \' e/ o
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 - c; r. N& z& `9 H- l
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
2 S  v3 u2 K: t! Q/ B *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
" Z1 D1 @. q2 V, ]$ z" b( i2 V1 K *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ; `( ]2 m  j- i2 i8 U- x  ~
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 , u+ Q0 C) L# _+ o- B
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 $ @4 B* M" ?2 Q/ U  O
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- m0 H* L$ n# d- i  }, U *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 : r6 I2 s1 [* O
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' t. Y4 \/ A5 U6 n2 l% D/ X, J. i
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) o4 v' H% {  y5 N8 t) O9 S( n' W; o
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
4 G* t$ v5 _  W) x. D6 R *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
1 c) w" F# R4 W *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2
0 q7 h& c/ ?5 u build available
$ K/ v% J6 F5 B0 ^) y! I7 k generic build available
$ U' S; |  L( k8 U8 f' l build available 6 P( [- \: ]7 U4 q. F
generic build available 3 p# Z- z& R3 F+ i% V
build available ! S3 E, r# t7 X8 J# M0 X
generic build available & ^& g5 d+ T0 Z4 `
build available - T! D2 O2 V  ]9 z3 }& I
generic build available % A8 k# c4 m8 N* R; x) v
build available " z9 s/ I/ Q, n  L. t. C
generic build available ' O& B, B: ]5 ?$ O9 ^4 a! c: t4 M
build available + ]: G4 ]7 `; [+ L' _' d4 {" w
generic build available ) _0 O* _; t9 V; t
build available
! h& f6 U7 n- P' k6 u generic build available 8 n' r3 g+ d" v  c: R
build available 0 i% I5 H( {! ^  u: W0 D7 R
generic build available * I- y+ u1 D) |
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points! 1 a# W( ~1 h* P, J: V$ T+ Q
MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points! - ^7 `; A" w- m/ r* k
* w1 P' s3 G7 D3 E
( y+ X( `$ E) b( P. W; C2 I. g
! H6 K  Q8 i" ^/ K/ Q7 C3 ?

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还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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