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4 W8 Y% C9 b& b! @0 o T) GThu Jun 30 11:28:41 2016
' ]5 g! i9 E, _/ ~ Loaded Archive: 'Homeworld2.big'
% a$ y2 \8 w0 N a7 ] UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English' $ r3 C' R o: o4 y
Loaded Archive: 'English.big' $ `! |# a2 e& _! A9 z* _4 ?; m
Loaded Archive: '76561198085870635\688484859\yaodu.big' & O( r% |" `! F0 k! I+ ~
Loaded Archive: '76561198085870635\688484859\English.big'
3 w4 W3 g; c$ ^+ [" [ LOCALIZER -- File is missing file range in LOCALE:resource.dat + C* k2 t% |% b9 |
LOCALIZER -- File is missing file range in LOCALE:ui.dat
# w: V; k @! C T: V% S LOCALIZER -- File is missing file range in LOCALE:events.dat
( P4 ~( w3 Q7 d+ o+ J% ] LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat
" Q, J9 f2 D: O, {- p' r LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat
" X& f7 C2 v5 j7 n$ _( c LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat 4 J8 n, h% w' _* Y
Uing ..profiles\ for profiles folder
2 I. g6 D3 z$ H Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
! o7 p) v m% m* A* f# L error executing GetAssumedLatestDll() in driverConfig.lua
1 c+ }' |' N- N$ f error executing GetAssumedLatestDllVersion() in driverConfig.lua 6 H: j/ g7 D, `# x
error executing AdjustForBadDrivers() in driverConfig.lua : H+ N9 M6 n& R
Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0)
6 K) D3 s1 j% [, g$ X7 E% V Loaded Archive: 'EnglishSpeech.big'
6 v; n( l' p, U# i Loaded Archive: 'Music.big'
2 r& q3 }" u4 \ SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
) Z8 q t( S7 q4 T: k SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
& J6 T+ F/ D# B SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created $ X# ^& `# M' F7 `
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
, p" I( s- b% A Build name:
2 d8 W4 R- K8 }4 L8 p3 u Built by : builduser
% n1 K4 E9 w9 S4 ` Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data " W6 | Q! I: J- e1 |
UTIL -- filepath failure, missing alias '宋体'
/ ]2 X$ g. ` A9 g; G' i LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;
3 m8 z! O$ r! \: G/ ^8 ]9 z% X1 A, e last token read: `? at line 1 in string "" 4 M) o( Z5 H( f& c1 U3 m
Attribute FEColorBackground1 not found in stylesheet! $ R! n$ n2 Z1 m: ]8 N! ~! u* E% n
Attribute FEColorOutline not found in stylesheet! # a0 J- x/ ]" F! X' e t
Attribute FEColorOutline not found in stylesheet!
2 T% z, y8 T0 C T0 Y" ?0 n Attribute FEColorOutline not found in stylesheet!
9 ]+ ^ \/ b" M) ?+ v# k f9 Y Attribute FEColorHeading3 not found in stylesheet! 8 I/ ]+ V$ [: L& l
Attribute FEColorHeading3 not found in stylesheet!
( w; Z5 b' Z1 q# i# x, x0 L Attribute FEColorHeading3 not found in stylesheet! # \/ c5 F+ ]: Y6 U0 M5 O$ b
Attribute FEColorHeading3 not found in stylesheet!
7 D5 ]" j( e) a. f$ t Attribute FEColorHeading3 not found in stylesheet! 5 m) ?8 I( G+ B, G& w3 B
Attribute FEColorHeading3 not found in stylesheet!
; d( h! @' c2 K0 b1 d: \ Attribute FEColorHeading3 not found in stylesheet!
7 W0 H8 l2 V7 p) ^ C6 ^$ D Attribute FEColorOutline not found in stylesheet! * ?& L q5 [- a0 L
Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig: oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll)
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