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@lone_wolf
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Thu Jun 30 11:28:41 2016 i7 S5 |) {9 c# D: U) R
Loaded Archive: 'Homeworld2.big' 4 `. I9 D3 a5 P. c6 Q
UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English' . z" h- f" ^7 }4 s
Loaded Archive: 'English.big' ' |& ~' K# d, Q- Q, e C
Loaded Archive: '76561198085870635\688484859\yaodu.big'
- {' v4 {9 q2 P: b& e9 l Loaded Archive: '76561198085870635\688484859\English.big' $ j/ k+ n* T: B! p
LOCALIZER -- File is missing file range in LOCALE:resource.dat ; E$ Y2 ^" ]7 Z* _# p) {5 L
LOCALIZER -- File is missing file range in LOCALE:ui.dat
2 ~8 S; J' u3 q LOCALIZER -- File is missing file range in LOCALE:events.dat
7 t2 L+ Q9 W0 @& p1 p8 c LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat 0 a4 D7 I; o1 J0 ^
LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat % T6 z1 p/ i) y: G9 j
LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat
8 z W- \9 R: x- G Uing ..profiles\ for profiles folder - ]8 t6 D( X% A7 x8 B' ?
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1 + N# @* y2 @( h1 _. ~: ~( R) `
error executing GetAssumedLatestDll() in driverConfig.lua 0 k/ P1 |, i4 d# Q& f% m( e- z
error executing GetAssumedLatestDllVersion() in driverConfig.lua
- Y- l6 s2 u D" i6 U2 D error executing AdjustForBadDrivers() in driverConfig.lua # j+ Q. p, c7 e% h
Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0) 0 f7 V( \# }2 f5 h$ C' y
Loaded Archive: 'EnglishSpeech.big' ) G0 C; Q( ~6 m( w' |6 ^
Loaded Archive: 'Music.big'
3 \7 A; v; t' L. G9 o5 H SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
6 q, w; D5 T9 L SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
+ [' y$ T" E1 _! t; M& x SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created . w+ p+ d0 o; f( \4 C
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created % g# @+ ? Y3 P0 G
Build name:
) X9 n8 F0 c% b3 o, D( I Built by : builduser ; K4 _* r' C: c2 U0 u
Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data
0 u0 p& q, B: F( d- c2 M- F3 t0 S UTIL -- filepath failure, missing alias '宋体' ! I/ `6 m9 B' h2 @% W3 a! e" m
LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;
5 J/ e) k! q# [) x, T% } last token read: `? at line 1 in string ""
L( i- d" S5 u) z6 V* r$ ] Attribute FEColorBackground1 not found in stylesheet! + t# U) H# i, U+ N9 n! z) N
Attribute FEColorOutline not found in stylesheet! 4 z( X5 m% k, L$ ]9 v
Attribute FEColorOutline not found in stylesheet!
5 _. f' F. q# O% n+ h v+ n- J Attribute FEColorOutline not found in stylesheet! + \; _2 r% T7 w$ E/ g
Attribute FEColorHeading3 not found in stylesheet!
. N) w$ u1 B1 o& K c) y9 ^& f Attribute FEColorHeading3 not found in stylesheet! / e' E# ]8 s& G, h
Attribute FEColorHeading3 not found in stylesheet! + M' P. h" g& h
Attribute FEColorHeading3 not found in stylesheet! % M$ ^6 |6 C% D9 W: Q' N
Attribute FEColorHeading3 not found in stylesheet!
8 b; C8 Y0 c/ ]* Y! u) c3 A Attribute FEColorHeading3 not found in stylesheet! ; _4 I+ S* V, p& `
Attribute FEColorHeading3 not found in stylesheet!
7 j7 p# Y; u5 q# t3 s1 X% w- F Attribute FEColorOutline not found in stylesheet! - Y9 q+ z( E% t/ t8 a
Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig:oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll)
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