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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |正序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下0 G+ }$ E; m. p
配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死
- g% F1 O+ k( `7 ~驱动:均为官网最新驱动
; L  k4 g8 b6 [8 I9 ]7 k死亡模式
9 b' F7 M: [$ ~' Y资源:标准% S& K1 h2 k& `# ?' ~
单位:低5 F* ]8 ?! B; u8 u% L4 {
2个AI正常干(他俩护干 不敢我( `; {/ y5 }3 \
4、5或6个AI就在5分30秒左右卡死
  W3 V3 n+ J" [/ O% C以下为报告4 k3 w4 Q5 A  T2 a6 ?9 C
Sat Oct 18 22:29:36 20148 v- \- v4 V! ?$ f  ?9 }
Loaded Archive: 'Homeworld2.big' * Q8 h3 h" s+ ?/ g
UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English'
: ]& o9 m" S" v, ]# j Loaded Archive: 'English.big' 6 }0 F7 T9 `/ m
Loaded Archive: 'yaoduMOD.big' ; m* F5 ~; Q; M
Loaded Archive: 'yaoduMODCH.big'
) H- U8 b' ^9 {2 D LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs
+ W( x3 \$ ], m4 `, v$ m' V. {5 T LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs
6 G+ a! y7 I" [! ^( G LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs
7 A/ x( H9 H7 s+ V1 j. { LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs
- }/ N: V* A, f LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs # h% a8 D( J: H+ J+ @
Uing ..profiles\ for profiles folder 1 M# v6 v1 O3 a; _
Cannot overwrite function OnStartOrLoad 9 U/ D9 p9 J9 J7 K
Cannot overwrite function waitForEnd / v9 Z( k$ D7 K
Cannot overwrite function OnStartOrLoad
( g7 h0 c$ h* J9 v# Z' P Cannot overwrite function waitForEnd
; G) K  ~/ D! ]$ n0 e3 ?$ V Cannot overwrite function OnStartOrLoad
4 I' s/ k6 I1 d$ u+ ?* s4 g# j8 v Cannot overwrite function waitForEnd
1 o1 q! G0 Y* p) s1 s) l Cannot overwrite function OnStartOrLoad
* M) G4 P! O6 K1 G8 ?/ x6 V& Z Cannot overwrite function waitForEnd , M& p+ g2 g! L1 K* u5 t
Cannot overwrite function OnStartOrLoad
8 C* M4 Y' T7 c Cannot overwrite function waitForEnd . [- I# {, e/ E5 N* R' a
Cannot overwrite function OnStartOrLoad
" F2 m/ p% d* ]9 t5 j0 W Cannot overwrite function waitForEnd 6 b2 |9 |2 S1 w3 @0 X0 n4 y
Cannot overwrite function OnStartOrLoad
! M" I4 U. H" D/ S  H Cannot overwrite function waitForEnd 7 B' r6 L' x( M# G' Z9 \' z  z
Cannot overwrite function OnStartOrLoad 9 D# ?5 R" m* g
GAME -- Using player profile & }; P: a, W$ Q: V. h
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3
) @# r3 A0 r% i4 h: F error executing GetAssumedLatestDll() in driverConfig.lua 7 S) t( `7 a' g: `0 t" a  X- g. ?' N( P' Y
error executing GetAssumedLatestDllVersion() in driverConfig.lua
  J5 W) e$ |& g error executing AdjustForBadDrivers() in driverConfig.lua
, Z, X) g$ P& G2 d2 w  S Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0) ! C  i4 j* {5 ^1 y: W6 i
Loaded Archive: 'EnglishSpeech.big' 3 T' X# Q8 V9 ?3 p$ n
Loaded Archive: 'Music.big'
- W% Y; N/ q6 F SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
8 w( A  i, H8 M+ j SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
" x" e# F- \  ]* U- y5 \ Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte
6 _* d9 [. W# M' Q% S Built by  : mrbuild / q  m3 g; Y2 w. T! Z$ T! q( Y
Data path : E:\家园2\HomeWord2\data . c+ l' T6 I8 {2 f: F0 K, a' R
UTIL -- filepath failure, missing alias '宋体' 1 g! I: W6 f# {2 t5 p
Cannot overwrite function OnStartOrLoad $ R8 E1 q- e7 T& z  W& A
Cannot overwrite function waitForEnd
$ }' Z8 \  C; O3 @ Unabled to find data:animatics/combined512x512x30HzNS.avi * U( S. |, p& W  k* p
Resetting fp control word.
6 m+ u4 H2 @# O. Y+ o: A CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace
0 H0 u* L& S; O1 k8 C Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL * e( L; a) Q/ b* Y/ j0 U- ~" V9 q0 V
ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
: |6 N- O2 q6 N4 \ ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! # q' b* s1 [* E, C
MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points!
- t. O) d6 r' ~( ` MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points!   S% Q3 Q4 p! A- H
MODU_CRUISER is marked as captureable in the shiptuning but has no capture points!
9 _8 a# ?) [4 F- J: N+ N# ? MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points! 8 ]3 b8 L. i8 _) j9 e
MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points! * I' T. @! Q' m0 b
MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points!
4 `# f, \# s) k0 d MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points! % Y1 ?! |0 Z9 ?9 e
MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points! $ U- f* Q1 z! L3 p
MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points!
* _+ O) v) L  g: ^9 ~# `. u MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points! * E$ M4 b: }7 `
MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points! 4 o1 q0 l3 r8 n+ G9 m$ B
MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points!
% N' o; V# j' Z MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points! ' {- m$ W+ |& t& s
MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points! 0 S+ B# _8 V0 V9 ?# L% {+ j
MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points!
9 r% V. t; j3 Z# a0 ?; J MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points!
; @1 i! s- C: { MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points!
' m. x/ q& j7 u0 J/ t8 l MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points! 1 _- j2 J$ q2 m6 N5 d
MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points!
6 l. F- o  s+ u- R/ L+ q MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points! ( i& M1 P. r( ^' L9 w# \
MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points!
9 A/ a2 B( a4 b  h( V& Q* R MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points! 9 E% t! D2 e+ n, ?7 n" k; a
MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! ; m* L3 _# B6 I' I! K4 R
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points!
' v, x; y: d/ `. X HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points!
2 X9 T. l6 F: S% f0 s! N HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points!
( Q# W! w: T' ^. x5 M6 Y HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points! * i- {9 \+ o, ?8 W
Cannot overwrite function OnStartOrLoad
1 ~: [8 V  L6 i- L( J/ Q6 W Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强7 T& m6 J3 d/ \' @
build available
( S7 c4 ^5 z( M3 N utility build available ZGN_RESOURCECOLLECTOR  RESOURCE 8 ]- |& D6 Z9 q( H( q6 v9 j
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + [0 V- V  l6 A' l% X: c1 e3 X  z+ E
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
3 h- X9 E/ c( a! l$ r *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
! R( f  P7 P% p6 G5 |: a- z( o *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
2 X8 n4 L- d& p5 l# G *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
8 x4 G' ]7 A0 Q* s4 O' N: h' V" i *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 0 I" e9 Q2 ^7 v- R" R: Y! i
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 / N0 W2 F  y( [" x: T) `
binding for hotkeyId:9 not found ) s' r- y8 ~, n3 N
binding for hotkeyId:19 not found
, \, p& a7 B$ k binding for hotkeyId:9 not found & D  V* v2 y% l, ~2 ^" T) c5 }
binding for hotkeyId:19 not found - u& P3 H# @$ E
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1   M8 `7 H; u0 |0 O; w8 c8 v2 \
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
4 P  \- E; h9 F8 q& M *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
% [* }  O% e8 z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 $ s3 u7 |, ?8 r" a4 ^
build available
  M& j: B* ~) X/ X- E" ]! z) s frigate build available ZGN_SMALLFLOWSHIP  FRIGATE
+ \& S5 C; V# r% [& u& B+ O *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 4 q7 b- G" q8 ?
build available ( u: R" D' E0 G$ b
generic build available 0 o$ p  [. T. D# v  Y( e: n# h  |& d
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 * u( d) M/ p; C1 j6 p/ w( L! g  M
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & v# A- E$ _; g$ \6 i& x* W
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 I! {& t$ F$ d* m& q
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 , A1 |( t+ }6 Z, H
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
" p  E, {: U1 w4 V$ p *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- `" e$ n  @6 s0 K *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
6 o8 S* H) C# R% a *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
# ~4 i4 |* I+ Y, R *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
' D. _; W2 d9 h *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1   J8 D! P3 ]- m  g/ S+ G
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
4 F" l, i6 S/ v" ` *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # N. t& L5 {7 Z! `: `) O9 s
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1   F& c! W; p/ x- ~( M, E' n! E2 W
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
( y1 z4 \5 p" c- Q *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
" e9 p4 j8 c- u9 ^* i/ H  B *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " O& J8 I+ }( H' b
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
$ X6 p8 J3 i. E, J4 q% ], v0 _ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & }8 a& l* v, e% w; S" r. I8 ]4 R1 e
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- k" H% U: m- [9 O2 f% i5 X  E *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2 ( O+ `2 G) I! U; e7 \
build available 0 L: K$ Q. M" Y" s" c
generic build available . g9 S! Y. J4 o
build available
2 ?5 O! @, u- z; W generic build available 9 o8 f/ e# o" s" b- P2 P0 K2 \
build available 5 V' P, w9 z' e
generic build available ! B" y! f) J2 I% a
build available ! x; h* t% o1 z2 [
generic build available - K1 \: G0 ]3 @. R8 o5 ?% r. o
build available
8 Q- A1 X6 ^: ~7 V7 d generic build available & P. }, E$ b) J
build available 2 X6 `. E7 o- i& a% {
generic build available ; D9 s* D; g) u0 _4 m' Z
build available * y8 Z: g- I9 u2 u. t/ z! f
generic build available
: z, E. {4 _- M8 ?/ I# M8 [. O' l build available
, T2 t! c& [$ ^9 I" M( c5 A generic build available $ A8 R: y0 e2 r! R: W$ k
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points!
3 O7 q. T/ x  @( R( n0 @3 K MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points!
: u- p/ j1 k0 w2 h' O" k
3 i$ V* a4 W2 x# b3 Y0 X% ?
8 {% Q; Z  a, m' y; S! E
0 r( F: J. |$ J! C+ ]! p. w7 _& k4 M6 e# t7 _

7 U) X! Y: C/ C$ [- x6 \4 ?还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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楼主
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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