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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |正序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下' U$ Y+ @, U6 r; S6 E, k
配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死) y- ^9 W; o# {. N/ y0 J3 B4 f
驱动:均为官网最新驱动& \) V6 n. |) {' G8 A) U8 Y9 R
死亡模式
% P2 v/ f( l1 J& f资源:标准
3 D# g" W! f3 Y# i6 M单位:低
3 W6 S+ U% ?3 S( M) G6 A3 K2个AI正常干(他俩护干 不敢我
' n7 n$ u6 ?6 b* d; z* X8 |1 ?4、5或6个AI就在5分30秒左右卡死
5 e8 p; O1 z, U% u/ o2 T6 G以下为报告
% w: V& @# Q5 |8 l0 GSat Oct 18 22:29:36 2014
, c' R- c& m+ [ Loaded Archive: 'Homeworld2.big'
! \- \$ p" Q' q) S" s# Z. R1 [ UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English'
8 I- Q! K6 |* N$ R/ _! p4 Z Loaded Archive: 'English.big'
! k( a. F9 O) d1 v" r; r: x Loaded Archive: 'yaoduMOD.big'
/ w" b  [5 h! B2 P" H: a Loaded Archive: 'yaoduMODCH.big' $ e% N8 \, T; }
LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs
* h# v2 C/ m4 K3 k5 S  I LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs 0 S& `0 k% w$ Q$ \8 o+ P2 N
LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs . w. I% M2 {) O. b" h9 P
LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs
. v; ]( j% J' k; b LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs + c/ y, V1 p0 h
Uing ..profiles\ for profiles folder
. K  L; m: ~* Q9 a7 O% ^; L' |9 Y Cannot overwrite function OnStartOrLoad 1 n' D9 d  i0 D8 ^. \! i2 Y
Cannot overwrite function waitForEnd   _* Y- z2 n" H6 X7 u
Cannot overwrite function OnStartOrLoad ! i" v2 S3 s1 K# X- H# I
Cannot overwrite function waitForEnd
/ d( M$ u* C/ y$ Z4 e Cannot overwrite function OnStartOrLoad
, \- `) b& g/ P5 q1 {+ \ Cannot overwrite function waitForEnd 5 j6 _, f1 R1 ?' i9 g* `* J
Cannot overwrite function OnStartOrLoad % I7 Z9 a( c' T! l
Cannot overwrite function waitForEnd
% ~0 j& F) O% \2 i Cannot overwrite function OnStartOrLoad
+ u' N* M; Z/ n$ b Cannot overwrite function waitForEnd
3 W$ R5 D+ \8 \( E Cannot overwrite function OnStartOrLoad 6 P2 c9 C3 k) Z& B
Cannot overwrite function waitForEnd
% e1 M2 o& ?/ U Cannot overwrite function OnStartOrLoad
* r2 d. n" A& ]6 ^# P3 K& { Cannot overwrite function waitForEnd
; [: K% Z- \( I- R3 q& A6 I Cannot overwrite function OnStartOrLoad 0 h- P3 U; r: g  b
GAME -- Using player profile
% q/ j4 f8 ^" V& U' b Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3 6 @- s( I/ `+ B
error executing GetAssumedLatestDll() in driverConfig.lua * j" b) f3 G+ t5 c  ^
error executing GetAssumedLatestDllVersion() in driverConfig.lua 4 a9 u1 T9 w7 M1 Z
error executing AdjustForBadDrivers() in driverConfig.lua $ J8 Q. y, @6 V( d/ }! K2 v7 |( p$ @
Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0) - |  {, V+ T0 k7 ~
Loaded Archive: 'EnglishSpeech.big'
0 Z4 ?  B+ [- a* N Loaded Archive: 'Music.big' " b& Q$ u) P- j) ^0 d" Y3 F3 Z
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
4 d7 j$ g% ~5 }4 \( N* T9 O9 B SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
) L, F! G0 w9 I: |+ @ Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte 6 \! k' C% ]; s8 h! `1 ^+ T
Built by  : mrbuild
. j; D9 {) @# g* I3 @; j4 Q7 a, q7 J Data path : E:\家园2\HomeWord2\data
! }$ V' T. R. L* ~7 `& J0 t UTIL -- filepath failure, missing alias '宋体' ! Q9 i) Q) C9 d* `& x
Cannot overwrite function OnStartOrLoad 6 N( v/ l0 g' V) P+ e0 W
Cannot overwrite function waitForEnd
" q- A( ^6 U% R. \4 _* ^ Unabled to find data:animatics/combined512x512x30HzNS.avi 8 l) g. o  `& ^$ v
Resetting fp control word.   F" {6 Q! f* q# \8 I8 [+ F  d; a
CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace : t6 I% V# H; T
Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL / }- t& G  r' O* h0 K3 N( m' ?
ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! 0 X1 r' f9 i; f+ {) O8 S' \' I" p5 |
ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
% {& S+ R4 Y. o- M% |7 v1 n. W4 `8 |9 v MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points! & ~" e' F' _1 p9 Z2 B
MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points!
& _7 Z, f9 I; `5 K MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! - h& t8 b5 d. R! i# \9 r+ {
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points!
4 @7 |. H& T) ]2 Z9 B: r( ~ MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points!
& ]/ D4 t/ {& I) u( X* D! H' f MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points!
6 c8 `4 y, O/ V* l# u1 p# E1 s MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points!
2 p: h, y& D+ c9 p/ a3 o MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points! 0 @5 ^* H" P8 m: k9 k
MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points!
) H$ {4 @5 w+ ` MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points!
2 t* V) [0 }! H, Q2 I MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points!
' ^0 _5 a9 w; {( j4 V MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points!
* l5 n# G' S* ~+ Q" u; u MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points!
$ @2 e( v2 G# O" ? MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points!
) e9 a; A* W1 ^; s' C( C MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points!
/ Q% V" G0 R3 `" t3 h! M" H MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points!
$ x4 b2 B' H0 U. F MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points! " ?+ w8 L) z, ~/ i; e; U4 L0 h
MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points!
9 m  g4 x) ^; a- r  o; |+ P$ c MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points!
: o3 M( t' {& ] MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points!
$ z1 J" v. ^1 C" i MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points!   ]9 B5 d0 d" f/ p$ k" W
MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points!
2 e+ S, I" P9 u7 X$ b& r6 p MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! ) T/ b7 F+ s) Q/ ~
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points!
/ C+ h+ z6 g" O5 x& L4 n HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points!
4 n2 K+ u5 A( ~ HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points!
2 h4 U& e& J/ a" c) a1 M! A HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points! 5 g& G9 C1 ~. {8 U1 X: F! e- q" v& C
Cannot overwrite function OnStartOrLoad - w2 g  Z' d/ z7 \7 T- W1 e, }
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强: c" N+ Z* A# j& ]2 w1 o+ q: \
build available
# A# V% H4 b4 o utility build available ZGN_RESOURCECOLLECTOR  RESOURCE * L/ a5 N% z0 }- c8 h, d
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
7 \3 ~: j  d9 v+ [; F *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ( ~: S+ I; r0 d. G$ x( `0 q5 d. @- i
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
! j+ o% z8 ^: R1 N* A4 \( T *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
  X+ |0 s% V7 ~4 S% |' o! F *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 : F" W; v, O" V+ d9 U. ~& u
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
$ y9 d( y3 x' l$ M6 G* [# M. R *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 0 P1 |- L: U6 V$ _
binding for hotkeyId:9 not found
1 V8 q" }1 o7 m- Y) r& e binding for hotkeyId:19 not found
+ W% \5 B5 [$ ^; @: ? binding for hotkeyId:9 not found
* U* X4 }* D: Q& j7 ~  t binding for hotkeyId:19 not found
: B2 E# R# `5 B  f. E/ V' ? *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
' U) s9 z% y/ B& ?* ^ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 * F- X: o* \; A0 U( E, O. h
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 a! \& y( u$ w; i1 T, K$ q
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
5 F. ^4 j1 m# J build available 4 x8 B/ I+ l$ }+ |! ]
frigate build available ZGN_SMALLFLOWSHIP  FRIGATE
& x/ Y) C) F3 ~) ~) ^ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 }* [$ O! r) u1 m5 l0 K build available ) k( x, J& x: c. z+ {8 c% s7 N
generic build available , C4 G, Z* \6 r- u8 r, _* i
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 K, k3 Z4 z& c' r' ]
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 S0 D$ O" E6 \
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 k8 C4 `2 w, f, P2 i- s" a8 n  I& J
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 7 z/ V6 G5 T$ T
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 0 E3 y* A. ?. B4 E
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 / ~5 ?1 J% X0 [: v+ H" M
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
+ d& j3 s! Q1 ]- v *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
7 P: y- c$ ?+ g5 J7 F: } *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 / `1 ]2 [% M' B% ]: O' F" V# t
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ( H: Q2 a+ O0 p" X5 c3 d
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
0 q* d  I  F% n# T) f *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
: O2 {8 h' U" v9 [, n *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
3 s1 x7 g4 u2 O0 E" U *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
: i# h# I& M# K/ ?, x) D3 K *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
# e! I& Y% l0 t6 t) e6 T *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 M; p/ u5 J; J" K/ U- |
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
8 S( i$ M3 u3 ^; W( X *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 h. V* v. m! a9 {  d9 I+ g *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 $ n! A3 F* |. G  E
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2 8 }8 Z' c4 e+ K0 a  C; F
build available
) h+ D# p9 Z( V  I. x generic build available
; h/ k+ j% J8 y+ H build available 1 e( b) T/ T! Q3 t5 y" W
generic build available , r( j4 q2 S: r/ ]
build available
4 G5 {" T7 Q$ ?  `! o; B# Z generic build available
4 b- _( h' T/ H2 J3 \ build available
. t0 ~( E! x5 X generic build available   P4 @3 k. s' E: n
build available
7 o, e$ h* M( B. S: I* d1 f. @- D generic build available
; H# X9 f* x+ f6 A build available : @1 w# t0 {3 O( B% d* j+ ?
generic build available / Z% `& }/ c3 s
build available
7 t# ?5 l$ d+ [  c generic build available
( U- z4 R' I9 x( l& |6 b2 W build available
9 t. O4 x4 z9 e4 P% R) {3 X generic build available . g' E1 P+ Z" @, g- i; j
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points! 5 B- i. S5 k. f7 e) a
MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points!
' a+ V* h: N4 {0 C) \: x' N/ m$ {' j! e

3 z( x0 ~+ H) I" Z7 }8 ^
1 E+ H( F! q: p; N2 ?/ `+ z6 B) [
1 \0 k0 ~; Q& F- f
还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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楼主
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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