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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |正序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下
% H, y+ N0 P2 |+ F% n  q配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死3 I, j4 O. a4 f8 H" v
驱动:均为官网最新驱动
0 w# s, L" z% ^* d9 |死亡模式6 \* U. b- U$ x  d) z6 Z% @# D4 r
资源:标准  ~1 h- S( r! ]0 p3 b3 j5 j
单位:低4 v( P% T8 |( _9 B
2个AI正常干(他俩护干 不敢我
/ J  C: Z3 k* e: j6 w5 K* u4、5或6个AI就在5分30秒左右卡死
8 o2 v6 C' [  W以下为报告
% j  M( z" ^. ~/ d7 T! y6 K8 PSat Oct 18 22:29:36 20144 i) E5 }* @1 C  X  j/ |, B- s0 f' Y
Loaded Archive: 'Homeworld2.big' 6 c2 f- Q6 ~, b0 N- w  x
UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English' 6 n5 _$ L  j, |, A* F
Loaded Archive: 'English.big'
) X: D( A4 m: W Loaded Archive: 'yaoduMOD.big'
; G+ D6 M4 P8 K3 \# _* U Loaded Archive: 'yaoduMODCH.big' / x. O" E. {$ X" n
LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs
9 j' Q4 H3 O5 I; }$ P LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs
0 p  c7 U1 m" o9 s LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs + \5 @" }# O. g; Q# q; R2 }3 p) s
LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs
9 d+ C9 t0 W8 a5 r3 }$ q! [ LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs
8 E3 p/ ^: S) w/ W Uing ..profiles\ for profiles folder 9 ~; t+ p5 s) X3 J1 a" ~+ w
Cannot overwrite function OnStartOrLoad 5 p* i1 R# i9 h; P+ y- {
Cannot overwrite function waitForEnd
5 `4 Q/ C0 {2 d2 Q& U3 \8 l4 q( z3 g! C Cannot overwrite function OnStartOrLoad 6 b( R$ l8 r$ t3 y
Cannot overwrite function waitForEnd 1 K9 ?" I7 O, k' P2 w8 D; H
Cannot overwrite function OnStartOrLoad
* P  ^. d( B5 a- X0 a% a6 @+ Z Cannot overwrite function waitForEnd 9 A9 J9 s. p6 p
Cannot overwrite function OnStartOrLoad
: U) w/ h' Y" ` Cannot overwrite function waitForEnd ; G, @0 y7 x! }! {3 ~* z2 C
Cannot overwrite function OnStartOrLoad " {7 P5 g. s1 e
Cannot overwrite function waitForEnd   G% y( _9 \( ]+ u" e4 H4 J
Cannot overwrite function OnStartOrLoad 2 L% J5 M5 \  [8 ~2 O$ \% W
Cannot overwrite function waitForEnd
  Z; m0 K& d/ P0 o; H5 m+ a. Y! h Cannot overwrite function OnStartOrLoad
( j  I, Z8 B6 `/ y/ `8 | Cannot overwrite function waitForEnd
) E4 l. T* f& k' v; V+ l! h9 m2 Y Cannot overwrite function OnStartOrLoad
/ }, F" Q* N0 u" [  R7 P GAME -- Using player profile ; f7 ?/ M4 U! W" F
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3 4 @1 I) k9 U9 ?- Z* ^% a$ z
error executing GetAssumedLatestDll() in driverConfig.lua
8 O& B6 R/ y$ i error executing GetAssumedLatestDllVersion() in driverConfig.lua
/ Y1 r- V  v+ y3 l- M error executing AdjustForBadDrivers() in driverConfig.lua
9 X- X4 J: M1 h, H$ _; | Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0)
! n* P  [9 y; l/ r Loaded Archive: 'EnglishSpeech.big' * [$ v: n8 B* p
Loaded Archive: 'Music.big' ) n! d1 e& ]0 q
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created ; L/ W* J% P) _* Z
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created 5 {9 c" z* Z" u: x- t
Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte
; x0 K2 R9 o1 R9 Y) D Built by  : mrbuild + x- p. l# H6 O9 S# j
Data path : E:\家园2\HomeWord2\data 9 W: [$ I: w2 f
UTIL -- filepath failure, missing alias '宋体' 5 b7 i; n$ f+ f1 F( M; Y4 J
Cannot overwrite function OnStartOrLoad
3 t9 _! b. j& j# `7 B4 h Cannot overwrite function waitForEnd ; ~; m7 R0 A+ k1 P
Unabled to find data:animatics/combined512x512x30HzNS.avi & f+ l8 e- I, p% F
Resetting fp control word. 6 P& c7 |2 q1 J
CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace
: C# X0 U! R& F# m4 ~" D% m5 Z Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL # n* j. t3 n; U) K0 c1 e
ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! , I( q# X: U! z: u& p" z
ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! 2 Y$ c% d( ~/ F! p0 M4 p
MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points!
5 _4 J( c$ j2 |/ T8 \/ A( C MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points! + ~% i' K' Y6 ^) K3 ?1 n
MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! 3 X7 x0 S4 ?, ]+ E
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points! : L. w1 q" @& Z. D
MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points!
+ M2 o: {; g/ M/ S, B- K7 V8 @ MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points! 3 [$ Z) I. B; r) m( V! P6 b% S
MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points! 4 v  g! |6 w; v
MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points!
3 Y2 I* N! G( L* f. N MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points! ! a( B5 g$ Y. V  f* W. c# A: N
MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points!
/ S( h1 t/ ]3 d! k+ x) A MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points!
0 e" M. t% X" V MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points!
/ S3 C  z: ~6 _+ `  U  j MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points! # o% |) Y$ N: h- z  @$ K( k4 I: }
MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points!
1 ^7 |3 k, [) `+ B5 v MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points!
" l* C; l: p% d9 y, ~ MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points!
2 S% p( Q5 y1 N5 Z) t+ C MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points!
. ^* T* O0 S% H, d/ |5 |' m$ o/ `# C MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points! 4 x, }+ w1 [2 f+ i) m+ U4 B1 e& p
MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points!
2 f7 J% H$ J  B3 M$ |: x MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points!
/ [1 Y$ }7 |- v  G1 J5 R7 K% p MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points!
% N- c# V2 f$ q% w: F% A1 f MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points!
- o1 ^) n- o+ N) k/ r% j MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! 9 O! S+ b$ t  N; a- l. {  e
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points! 2 z) q. d$ V  g8 L- z% d
HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points!
- F) _0 k4 e' ^ HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points! 2 Q/ l7 D9 W4 B1 g* P
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points!
5 n' i" t; s# G+ f8 e+ ^: a Cannot overwrite function OnStartOrLoad ( w4 n( H; o+ W0 F6 H
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强/ b' J2 t5 J. \: \2 Y
build available
; v: \4 j6 c# F& j6 w  ~ utility build available ZGN_RESOURCECOLLECTOR  RESOURCE 1 k( }$ x3 E) r, w
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
; Q" }$ X2 G6 `* H" H2 t% a *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! L4 E0 ^. d6 L* O* j
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 `+ O% w$ t9 A& S: j *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
* Z# z" Z- U  Q& k. V0 L *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + k. \) {* d: b/ c9 K
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + l8 n( j0 {" v6 U
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 7 {  p- k2 G6 f2 D' G1 M4 ^
binding for hotkeyId:9 not found
: J! V. O4 d% d+ _% E binding for hotkeyId:19 not found + ]: o+ I# F8 R! Z
binding for hotkeyId:9 not found
6 }* I7 @1 x0 j* S! |% q9 b& ? binding for hotkeyId:19 not found ! H# Q; ]1 P0 [
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! M# p/ I* A7 h
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 , s0 T" o0 s& `
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
( X( F" h1 Y  g9 {2 ~: j *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
" A  b: J/ J, p) B4 V$ C5 k build available ; M0 T4 j- i; ~+ z! I0 a* ~7 z
frigate build available ZGN_SMALLFLOWSHIP  FRIGATE ! l4 y$ B& x, e) Q2 ^9 }
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & a4 K" l$ V# v4 B) u0 W$ e
build available
& T+ F) ]6 l" d% D generic build available # e; k/ Y5 ~, E7 M6 \# H  J
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ( s. j  C* h4 S$ f6 }
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
4 e# H# W2 m/ r6 V+ [5 ~% u' b *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 $ K" C1 x3 n% S2 z* |  o- c) i/ U
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 7 l, m* U) n) d5 R! h! E
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
# M4 w" l0 d8 c2 o1 s* q+ W *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
4 l2 E2 ?8 P% P# K) r *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
, B; w7 X( u" w2 R; r1 [- x *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 0 f4 I0 J( f& I
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) H) m9 A9 {  _+ p/ j4 B
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
+ t" P) }' p3 Q2 R& z% F *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. k& }: c( A( B( z. y *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % @2 U  @! o0 R& P/ t
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + K1 ?( Z3 h2 N2 K! x- ~0 S
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
7 e- L( ^0 Y- u# \2 ]0 [& V3 y *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 i1 Z0 ~" _- [ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & G) }' x/ H9 W" T: `. Z/ A1 F
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 1 W- L. \! U% g# Z
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 g, v1 S7 B3 h  G5 u
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! M9 n5 h! o6 Y- v9 K5 F
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2
& H' a; [% k7 r build available
9 F6 j8 R/ }3 H2 t) X) d1 t generic build available ( m- y! b9 u+ `5 E2 j
build available " h! I3 g& }$ y4 Z$ |
generic build available 2 V/ K* C$ W. Z" O- Y# G
build available
0 E& T2 @" w5 ] generic build available 8 J# {) a1 B7 R) Q' Q
build available
' R; N% l, w" p generic build available   S* d2 t1 q2 u5 U
build available * |+ |5 y4 k5 F! _" y0 A4 D
generic build available 1 f) _! v3 s* r" S
build available 9 i! Y0 f' Z! t4 A5 n9 P/ R
generic build available
3 z! j" V: S& T  T2 `* v9 S" h build available ) C6 K( X4 ~7 x* i
generic build available + I; G' U  Z: Z. S) e5 ?
build available 7 n4 B& H/ P# H) _: T; V
generic build available
3 t+ o6 x# o& h- ^! s MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points!
$ [) s! ^4 d; b2 ^9 N MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points!
! x6 J2 m# f1 h; F: z( q4 ?, d/ z9 `) K" s
8 I. G) J1 r6 D' v
  T0 X, i  X% t- z! Q( ]( p: o
3 Z6 @. V: a' B) K' ?$ O0 w4 m6 O) ]
7 `' b2 r: s$ K* {% W
还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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楼主
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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