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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |正序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下
% o, G. S+ V/ b& W( ~配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死; N. u& A4 f8 |6 k) Q
驱动:均为官网最新驱动% J; F7 O  q! C; A+ `) @7 A" `
死亡模式2 w  y: i) i% |2 c& o2 \) i4 Y/ g, t
资源:标准
: u1 Q6 g: W, V) X" T单位:低/ n4 f  R2 _. [8 F/ m$ ^# Y# s& k
2个AI正常干(他俩护干 不敢我
7 F8 x7 E+ {, s4、5或6个AI就在5分30秒左右卡死' l; Y, n, {5 B+ @6 y- d4 o
以下为报告. a( B; Z5 g- V( I6 j% v  Z
Sat Oct 18 22:29:36 20146 B1 Q5 g% l0 u  S6 B( m
Loaded Archive: 'Homeworld2.big'
$ H. b$ Y1 M" \+ s UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English' 2 }0 n& h( U, @! r4 ^1 V4 K6 M
Loaded Archive: 'English.big'
! {# s. O& [6 c5 J/ C5 S Loaded Archive: 'yaoduMOD.big'
) D4 l# D! Z6 n Loaded Archive: 'yaoduMODCH.big' 7 V% v/ P3 W* q
LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs 2 o& ~: Z: `2 k. `  e
LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs
4 m& K7 d% s* @$ T LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs
1 W0 y/ S4 U% L& j LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs 2 ]7 h3 E+ Q6 Q5 ^5 I8 b2 v7 P' r
LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs
4 I) L) y; c* L1 x Uing ..profiles\ for profiles folder
. M, |, W: n6 t/ h+ I Cannot overwrite function OnStartOrLoad
, n% Y& g; ^# ?# L8 o Cannot overwrite function waitForEnd
* Y! h% Y$ L4 \! f4 X: n" C; O- j Cannot overwrite function OnStartOrLoad # s, |/ Y- O& l2 C' }7 C
Cannot overwrite function waitForEnd ! k( P8 Q' U) ~. o7 Z9 L# v
Cannot overwrite function OnStartOrLoad
0 O0 \( D7 y: a Cannot overwrite function waitForEnd 4 E7 e+ z8 q+ [0 T! T' Z( c6 N
Cannot overwrite function OnStartOrLoad . B0 m3 v& E  j; d8 C* @
Cannot overwrite function waitForEnd & H; @& z; i' ?! e/ B% ~
Cannot overwrite function OnStartOrLoad ( b' H6 ~. F6 k! `9 D
Cannot overwrite function waitForEnd
7 v  G% _+ w, V; d' J+ W7 n+ n Cannot overwrite function OnStartOrLoad 7 [) ^+ q0 b& n) D" P/ S
Cannot overwrite function waitForEnd ) t6 m! K0 P' D- C: \* `0 T) X
Cannot overwrite function OnStartOrLoad " T9 E+ i6 P- t8 M5 G' l
Cannot overwrite function waitForEnd
# |9 S# [. Z$ ?' ?. ] Cannot overwrite function OnStartOrLoad   d/ c/ {) V1 r, s7 M$ J$ \
GAME -- Using player profile / f$ _- i5 u0 q4 q
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3 : u1 _; }) o! o: S+ W1 T
error executing GetAssumedLatestDll() in driverConfig.lua % y( K. V$ k  K
error executing GetAssumedLatestDllVersion() in driverConfig.lua & h; K6 x1 |$ d  ?
error executing AdjustForBadDrivers() in driverConfig.lua
/ y8 w, y  \: |2 p2 g% N Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0)
$ }, d# F6 K/ ]# ~/ X! n) e  R Loaded Archive: 'EnglishSpeech.big' 6 s- \. f' P2 g& h0 f
Loaded Archive: 'Music.big'
# \% j+ ?$ E/ e# x SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created - f& g' X! S5 f* C
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created ( A, y! k$ L, L, y# P8 Q/ C6 \
Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte
' y4 _: \" t+ d Built by  : mrbuild * u0 q0 `6 F* E1 q; c( F
Data path : E:\家园2\HomeWord2\data % V, r, _& G* O7 ]3 z* u" y
UTIL -- filepath failure, missing alias '宋体'
% N9 _% o& p4 x7 k- r8 |# t Cannot overwrite function OnStartOrLoad : m( f; [$ o9 `! x
Cannot overwrite function waitForEnd 5 q4 p$ _# g) b( g$ M% `/ G
Unabled to find data:animatics/combined512x512x30HzNS.avi ( Z8 a/ U0 r  ^; d
Resetting fp control word.
; M& N, U, ]4 m1 |& D5 E% p7 _ CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace
- I  w" z  \' i Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL 1 s6 o5 }8 |) u4 q% a4 G4 C
ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! 7 k5 Z' i' M+ R! _
ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! + k3 I! }) o' A% u+ H+ J
MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points! - [# x, H% h2 E/ `. V: Z+ V
MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points!
& J8 g) k0 s2 p! P3 I$ ~ MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! ; G/ q! R4 t" |8 u9 r
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points! " d* o- u$ ?; K" K% G$ Q# Z. O
MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points! & q4 o: J' M, j! u' U( c
MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points! ; e( |; ~& {# x1 F
MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points!
; O& s$ K# p1 U4 X' J MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points! # {' }! K6 k5 ~+ q% F$ T2 q
MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points! 8 L5 [; U* t4 O/ F
MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points! + {* }' y4 B9 C& F
MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points! ! C% ?5 Z0 S6 B. k5 r3 ?( p
MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points!
/ j7 w* T# C* E6 @) N( L2 k) O& D MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points!   F% P* N6 |6 P# r  r$ E  p/ A
MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points! 9 [7 \. v1 K$ R% C* b6 u
MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points! # K4 g2 o( d5 M/ x
MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points! # M5 |% _6 n# l/ h$ v
MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points!
9 G1 o8 T" e2 Z2 `, u- \* D2 ` MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points! - z* ~3 w2 O% b+ k
MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points!
/ h6 l: r/ q  [  d1 W8 ^ MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points! : O) u& {: L/ H
MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points!
# I7 s: o. G- j4 S3 P9 x& j$ q. v MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points! ( o. f, y% U3 {. \
MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! 1 }/ i$ _! R6 X. K% H) q4 k4 B
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points!
) r% W6 I# g& @$ @1 `' V HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points! " E- |+ S* i- |' u
HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points!   T6 K0 X- O, t3 ~, A
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points!
! o8 p7 V' R, y! O% _& l% |! e Cannot overwrite function OnStartOrLoad # d& t3 b) R6 O; M
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强
1 s; J# C, l0 i+ Q5 r build available 3 m9 m. v) P6 M. p
utility build available ZGN_RESOURCECOLLECTOR  RESOURCE % Y8 V+ e3 l2 t8 C( B# c
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 s- I9 V. ^) r1 G
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 : j  l2 l; I* G0 {
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ; @: t* `) e1 c1 {/ Q. F
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
2 X5 A# l" e. T5 R1 ]5 h6 j4 l7 Z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
! t* d% A& G: S* I" S8 Q *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
5 c; _& q1 P" A! X" s *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
* ^+ L6 d2 o; N7 s0 L* o binding for hotkeyId:9 not found
& H! n8 B6 T: i' z. I binding for hotkeyId:19 not found 8 C7 A* S, j5 O/ P
binding for hotkeyId:9 not found
, b; V* O6 S. x1 K. C- H' f binding for hotkeyId:19 not found ( Y9 ~: h4 j% x5 x9 k
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
+ x6 ~* `5 m1 L  g) H *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 F( k* T' _/ }( r. P- i' Y6 n
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- q4 s. X: c& E& h# [# }# w1 a. k *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 7 L& u, Q" c7 H. V8 Z1 r
build available ! k- n& i- q2 }1 D4 Y
frigate build available ZGN_SMALLFLOWSHIP  FRIGATE & U+ f2 y) D. Z- }2 B% M7 |/ a
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
& h8 W7 y3 r* R% T7 P) P  q build available
* |: g* K, a$ s* i generic build available 8 \, O8 R4 D+ S/ O; Z; Q0 M* I" U
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
8 K1 U0 }1 C5 z9 b *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 1 i) v6 Y- L9 g) L2 x
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 N" B1 g4 A6 |+ S# H
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
, W' [; J5 @$ \0 r9 b *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
! `4 _& E0 n7 s2 q' | *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
, e3 E4 u0 G# A5 W& I *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
3 l/ _5 j3 e: p/ D* ^& G *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # ?$ m) j" ^( ^9 A
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
6 W/ \$ o; W4 h$ K: @, I6 G2 J. q5 Y *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
! r3 |( W8 H0 g* f# k *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
  T3 N7 j: P3 d* m) Y *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
; N6 `6 I6 U$ a9 {7 L  m6 ~ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 4 x! s% r/ S- L
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
( ?* H% ^0 M5 U- J. Q *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 $ C7 X5 @3 R' I. v+ d( S  s
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. e' Z. d& `' L* `. L4 k *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 , u6 m9 v8 b3 r; H, F* ]
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " n' {: a9 W2 E8 ?4 G
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 7 }5 ]  \, P! ?* v6 u5 {
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2
- E7 G3 b9 P( e* B+ T+ } build available
! x# ?, ^. T  m+ T4 G+ A generic build available
, F+ M2 D0 S2 c" j3 I build available
' b! O1 g7 b+ g9 o generic build available 7 i( }1 E( q9 p: b* J9 x
build available ) U# k( f  I, K& d
generic build available 6 v$ Y: o( ]1 {1 V6 q
build available   z6 A% x+ p2 D
generic build available / ?* n8 M0 }/ Z& s, J4 d' a. v$ X8 P
build available # \- V" X: F! U" O( Q3 x7 K" U
generic build available
$ D- ^, n1 h: w2 @4 A5 A build available & p+ r5 {' D+ i3 \$ T
generic build available 2 \5 n; }/ U3 I: @# V7 J3 R
build available 8 H% o* K( Z5 x) F, N* r/ L
generic build available
6 b$ l5 f4 G, [- r) f9 q build available
$ @& O! |' R, \( f; q) z+ J generic build available $ j5 v0 ]6 D3 p: ^/ N
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points!
; g* F5 g, B5 a! l; t5 o' b! [ MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points! ' o3 C' a2 y$ _6 P" R

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还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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楼主
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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