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Thu Jun 30 11:28:41 2016- w; [* i$ h, e- f
Loaded Archive: 'Homeworld2.big'
2 `+ C5 a( _3 D9 E+ S( b0 B UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English'
\: K0 f: K7 q& w. V" V& q Loaded Archive: 'English.big'
' u! ~; H6 P) \# e* o Loaded Archive: '76561198085870635\688484859\yaodu.big' 1 S' a7 r* O0 d# S0 }& d
Loaded Archive: '76561198085870635\688484859\English.big'
5 y! G2 @5 Q/ i) d, R: \ LOCALIZER -- File is missing file range in LOCALE:resource.dat
2 G0 t7 j, O. ^& `4 a. }7 r LOCALIZER -- File is missing file range in LOCALE:ui.dat * t, x# {5 ]5 M
LOCALIZER -- File is missing file range in LOCALE:events.dat
: A3 R4 k6 Q- @% |& s' ? LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat , S3 g3 x* O; {0 _
LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat
9 M! z% N! z% I7 q2 | LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat ' w! o0 A4 F0 b4 j- e, ^
Uing ..profiles\ for profiles folder
4 n7 q" j; Y O0 F: g# D% B Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1 ! Y( _2 W+ R5 `; ] k* [$ h- h
error executing GetAssumedLatestDll() in driverConfig.lua ; \6 d" v4 X$ d- h1 U: t: g+ M* e
error executing GetAssumedLatestDllVersion() in driverConfig.lua # E) X3 x h0 R& X) m8 b$ ~$ N
error executing AdjustForBadDrivers() in driverConfig.lua 2 k: f" N t: H4 I7 e! P% q
Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0) % B! m0 Z- U f% g
Loaded Archive: 'EnglishSpeech.big' 8 [, M. G6 G: ^$ P9 F2 H1 V
Loaded Archive: 'Music.big'
; _& j: o" M( y+ D" F/ x! J* D9 Y SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created * I6 y+ s0 `3 [) S3 {$ e' c
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
, a, |3 E0 q/ q& B SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created : T. z: p! w% r6 G6 W% _
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
. w2 U$ t, b, j! r( N, k _* l; M Build name:
. H& |( V {% `6 S! V/ J Built by : builduser
0 E& B6 n8 [ o: Z Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data 8 _# Z- [- `& {( w$ k
UTIL -- filepath failure, missing alias '宋体' ' k3 p# s0 N5 _& O
LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;9 ?- V9 w; K% y7 m7 ^/ T$ @
last token read: `? at line 1 in string ""
" S7 C) B0 v( i0 v+ A& F* N Attribute FEColorBackground1 not found in stylesheet! : |; H; T, N/ h+ i: w3 x5 J
Attribute FEColorOutline not found in stylesheet!
( v- q( E {- y Attribute FEColorOutline not found in stylesheet! 9 W2 z1 J, X' v) }7 l2 G
Attribute FEColorOutline not found in stylesheet! $ `1 z/ C- E( F& s9 G+ K$ }: b
Attribute FEColorHeading3 not found in stylesheet!
" ^, o) ]2 }. Q Attribute FEColorHeading3 not found in stylesheet!
- p2 ]% U5 R# `& T- u Attribute FEColorHeading3 not found in stylesheet! ( Y5 m9 a) g2 M1 T: `! x2 J
Attribute FEColorHeading3 not found in stylesheet!
$ U& E0 a* `9 Y: E# U! G Attribute FEColorHeading3 not found in stylesheet!
' |- X' ?4 U% ]1 l& P Attribute FEColorHeading3 not found in stylesheet! 4 ^' `4 M9 Q$ @( H/ U% P* ]
Attribute FEColorHeading3 not found in stylesheet! % o$ Z- m3 N6 S# S- i' P
Attribute FEColorOutline not found in stylesheet! 7 _& B) \: Y6 a$ K L
Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig:oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 1 |7 Q4 H" O% A1 P1 Q( B, K
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