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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下
8 a, @9 |* n4 }- w配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死
' Q9 `& q2 _; |: P# \驱动:均为官网最新驱动
- n: Q% l3 |  |: q+ Q: x( g死亡模式
& ]1 t* I2 c" w6 I, W5 P( @资源:标准( h% n& ?; ~+ r: h6 L& ~3 t
单位:低+ g/ O" v. c: |( s; v
2个AI正常干(他俩护干 不敢我7 J5 U- a* J, o6 c" t& j. ?
4、5或6个AI就在5分30秒左右卡死
5 d6 @5 O) C- c# `9 o- [. ]以下为报告
7 q/ o- _0 I% pSat Oct 18 22:29:36 20147 t1 K7 Q. a/ y$ j; Q
Loaded Archive: 'Homeworld2.big'
9 Y6 i# o# `' @( S! \ UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English' ) G% ~4 p1 o4 ~/ P4 q
Loaded Archive: 'English.big'
7 d/ ~6 n% i% O( x' D1 ` Loaded Archive: 'yaoduMOD.big' & x/ L7 _6 |$ O/ z' k" R+ B
Loaded Archive: 'yaoduMODCH.big'
# X. P' ?" S5 [* e; C LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs
+ J. z; x8 I* d4 G8 j LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs # T% l' ?" |2 L/ G; Y9 I
LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs * V9 }- f" V1 w6 m
LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs ) |; R0 K# W& [8 x
LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs 9 u( k9 D  D8 L
Uing ..profiles\ for profiles folder   a7 `5 O' j5 }" g/ p
Cannot overwrite function OnStartOrLoad
, N7 r1 m% f1 v* E6 ]4 V. M3 N Cannot overwrite function waitForEnd * T1 \4 `0 I! k* N0 }$ e
Cannot overwrite function OnStartOrLoad 3 Q+ g* T' R: \: O! F  o3 x& ^
Cannot overwrite function waitForEnd 3 R6 Q* `# J' g' n
Cannot overwrite function OnStartOrLoad
1 O8 `, E8 g  N Cannot overwrite function waitForEnd 0 r9 t! ~* u4 b5 N* t/ }( A- R  F
Cannot overwrite function OnStartOrLoad ' z/ h+ P3 x( `0 v" k9 d& a1 p, d
Cannot overwrite function waitForEnd - m/ G9 j6 m2 }7 K; F
Cannot overwrite function OnStartOrLoad : _4 e- O3 ^6 d' c1 f- I8 s# c
Cannot overwrite function waitForEnd ! }; n( _' `( c/ S& o6 T, m5 N# [8 \3 b% J
Cannot overwrite function OnStartOrLoad 3 R( c  F9 D& b4 \6 {5 B. f
Cannot overwrite function waitForEnd
& V. O2 T. ~$ v% w& v Cannot overwrite function OnStartOrLoad
+ W$ m4 l+ W( Y3 I Cannot overwrite function waitForEnd % Y( m4 B5 N4 p& s/ l5 T
Cannot overwrite function OnStartOrLoad : L1 g- E# t: i' R& Q* c+ t
GAME -- Using player profile
6 R& O$ [# h2 \; a Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3
/ C: m% H8 m+ K7 o1 y error executing GetAssumedLatestDll() in driverConfig.lua
6 ^+ _+ [0 Z  T& S9 D5 } error executing GetAssumedLatestDllVersion() in driverConfig.lua
+ P3 Y) ^5 n4 \& C1 ` error executing AdjustForBadDrivers() in driverConfig.lua 6 E& t; z& P( T# F  {
Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0)
  o; e$ H7 E5 z0 V$ c9 t Loaded Archive: 'EnglishSpeech.big' 0 H' M; m  ]+ y- C+ e! o' {% [3 M" _
Loaded Archive: 'Music.big'
& ^9 P; e' q; u& i9 m+ r* [ SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created ! y: z- ]( V' A
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
: L& j* c4 [, ^+ M, L% Z0 i: ^6 J Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte 6 N. J# U0 m$ e
Built by  : mrbuild   d) s/ p; y2 y* J7 m# y( g
Data path : E:\家园2\HomeWord2\data
- g/ E" E% }9 X% T UTIL -- filepath failure, missing alias '宋体'
+ A: V2 ^$ w4 H. o Cannot overwrite function OnStartOrLoad
. T- @0 v. A& e, ~+ ^6 F' L9 d Cannot overwrite function waitForEnd
. X" x% C) m- K Unabled to find data:animatics/combined512x512x30HzNS.avi # Z* F6 j4 P$ |6 U6 r( K7 @* I/ Z
Resetting fp control word.
% j0 r% P& i* {. ^, O CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace
$ J' p5 `! G# [$ L" i2 T3 i. R7 ], z Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL
& n6 F- I" D+ i( T* m) E ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!   C) E- G3 K# ?4 q
ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
. P& T5 }, u* T$ I) S# l MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points! . p; g3 S) G; m
MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points!
- @" L5 _5 F* [# w3 w. R; J+ ]7 ? MODU_CRUISER is marked as captureable in the shiptuning but has no capture points!
+ s, k3 |. t, a$ _6 Y MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points! 6 D  I1 r( ], d/ U
MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points!
' M  j! [2 \6 W( k- }& x* }' L MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points!
2 Y- Z. M; H/ v6 G. s MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points! ) Q8 a. w6 F0 [7 C) e* M
MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points!
9 V# w4 M3 i6 y' I( F. }9 U MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points! * H" E2 b! I" T7 w
MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points! 8 q- Y8 x% j. u5 m
MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points! - @5 N$ o9 b1 E& I4 P, Y5 ~
MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points! + H5 q2 c. G8 ^3 o5 }7 [
MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points!
% P" j% ~8 v; y MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points!
8 [* Z/ Y1 D1 ~* v4 F MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points! , E* K9 _6 c4 R9 ?8 A. ^  X
MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points! 9 F6 L7 W/ F% ~  I' g
MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points!
; u( ~. q* |8 a MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points! 0 D$ q$ a# C- Q% `+ F4 z" d; A/ b
MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points! " W8 Y: W4 g: W1 j) ^  N0 h
MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points!
; n! n- u/ J5 K& M MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points! ' d4 I4 {, D) O1 i& ]6 [
MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points! " ~+ `1 f, J, q' P0 {. ^8 D4 q
MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! : l4 F9 j8 d, ^+ j1 b! G
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points! % M/ l& q9 @5 Z/ @8 ~0 |
HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points!
( |7 N7 A6 j. z6 L HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points! ! g; X& W0 G* h7 N: ~6 r
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points!
3 ?; C9 a0 q, q2 ~. P# [8 b Cannot overwrite function OnStartOrLoad ; L+ S* Q8 V+ X* D8 |, I. N: |" Q
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强& \; c7 ]+ g/ n/ h) j- b- \$ X
build available * n( j) d* [* T$ P/ e! ^
utility build available ZGN_RESOURCECOLLECTOR  RESOURCE ' c# p) y: O- Y3 O, L# t
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
+ p) k! G! T3 H1 A+ {, T6 f *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + Z- w" S% G; h+ a, S
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % J6 v4 E; y4 c/ g/ I0 \
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
+ A. M$ M- b+ U, M% t/ E' x8 Y *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
7 ~2 p$ i! x6 j' |! _6 p9 f; i& u *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
& D0 W1 T9 t4 E, |+ [+ o *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
0 r  H& S/ j* g+ E8 e, U* L binding for hotkeyId:9 not found
8 m# J6 d4 `2 N binding for hotkeyId:19 not found " N3 {* l  `* J- ?% M* R
binding for hotkeyId:9 not found : n2 N: d: f/ p6 A2 E
binding for hotkeyId:19 not found
! S, z6 }& s& Z4 z# U *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
/ w) b+ Y& Q- d% k1 o. h  i8 m. Q) \ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
$ f, G5 I  r" {+ ^ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 * W' H8 l5 U. j( }
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " A2 U! u/ H8 q6 b3 n4 V- X; f1 O
build available
% |( n. s$ K2 `7 @6 @: b frigate build available ZGN_SMALLFLOWSHIP  FRIGATE ( z2 P  R/ V+ u6 m
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
1 u, G& F' W. ~! F. l4 c2 E  p build available
  |  w" C% }% Y2 y; s# ?& T4 J generic build available 1 p& P8 n2 r  w* Z
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
+ f! d/ h0 V% j" k  j *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 x# h8 M0 V/ t9 h6 c" m% {
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 6 K4 m0 E9 b# Z4 I. U5 H
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
3 n* T% ], Z9 q, g *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 I8 I; @5 x$ W! D9 {8 ]
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
0 g' N  V' F5 C% Q *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 ~& W+ \* \+ U *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
: ]! A8 u. F" L2 E: o *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ( K( H" d2 a( u; P+ e4 c1 K
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. Y$ T* _) ?6 X6 P8 s *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
" C, G% b: v7 k *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 U4 U1 c0 M' I *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 * ^* V+ ]- j* U& r! T6 W4 H. z$ c- ^
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. ^' L! U% @9 N5 ^( u! t3 S *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' o, y1 o9 |( P7 |. u( b+ g
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " Z: Y% ?0 z# ?, X/ I
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
7 n' D) q9 X: }# _6 `$ J *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 1 _7 A7 `$ P, o3 w- n0 c: g4 B2 u
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. H9 W8 P2 o7 p- ]% ^5 |7 s *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2
/ h4 `, A: C, G# c build available
$ ]9 V3 C7 @; f generic build available
% x! C+ {9 l# S build available
  T$ N5 d& Q2 m* k& \ generic build available 1 p, M! m$ ?; A  j
build available
3 h$ z. h' l2 h$ }& Z" B generic build available
/ w3 u8 K& m! L0 | build available , V8 i6 S+ B6 O; T
generic build available
7 E: ]! T; R& i# f0 M( r build available
6 U. j2 Z" {# V; ]" H! N2 m generic build available 6 L- h: |7 q% C7 E
build available ) L* x' ?0 x7 J
generic build available & a7 m3 F! [3 T6 U
build available
/ M: k- W0 o3 \ generic build available
- p8 x* B% L' k. j* j1 e/ h build available 3 u, t  [0 r/ ^$ h- c# [
generic build available / I7 C# j0 ~" [
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points!
0 _/ g: R, |$ S8 ? MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points!
5 s' h" l+ ?) B4 }
" t, t8 _) x0 J( [' x9 u( }; w
- ~3 k1 H1 \( w
$ x6 G) u* l2 x8 ^$ R! {2 K- \+ g; o2 e- z9 A1 c6 }
- s( u* m$ \5 G
还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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