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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下; i7 r7 i  u0 i& P) P
配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死
5 ]5 J, {& h5 [$ z: L/ _, u驱动:均为官网最新驱动
/ G, L1 r# _" j4 H1 E死亡模式7 O' @6 G7 j0 U& G
资源:标准7 P8 G6 a! z$ f$ c- X  k
单位:低
* K+ c% j: K" ^0 k9 v- x4 U2个AI正常干(他俩护干 不敢我% p9 N% E& S% z' v
4、5或6个AI就在5分30秒左右卡死
: p2 |" x4 E8 u+ g以下为报告
$ n  z: t0 u. ~  JSat Oct 18 22:29:36 2014
. y5 H* |0 m" R3 n9 r, S+ M5 L/ X6 x Loaded Archive: 'Homeworld2.big' ) r, ~" U1 D, g
UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English' # s% g: ~0 A. A  D
Loaded Archive: 'English.big'
& _/ X% S- ^" y Loaded Archive: 'yaoduMOD.big'
3 d3 k# w2 Y6 D- a2 q% @, ] Loaded Archive: 'yaoduMODCH.big' 7 K6 d+ o/ }! h5 y0 j$ j
LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs , j9 y0 [5 S% R8 [' }; u# @
LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs
6 ?3 m0 x) j5 D: J2 O, V5 v0 v LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs
- {* c; `- x1 ]* V LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs 0 p5 s3 e! h# b- u6 u5 w0 N
LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs
  {/ B# _# p' X/ |) n Uing ..profiles\ for profiles folder
2 y1 d7 u8 Z! r0 V6 X: v3 I1 k Cannot overwrite function OnStartOrLoad
% B: @: B! I7 W( F/ k. \ Cannot overwrite function waitForEnd $ Z; j3 w: U$ q$ U7 ~5 U/ m
Cannot overwrite function OnStartOrLoad 1 v6 \% m% Y( v& u) y& J- O7 b# F0 d
Cannot overwrite function waitForEnd
1 }+ t8 v; C2 y' u. f Cannot overwrite function OnStartOrLoad 1 D4 R) D( ]: M2 K" b  G- `
Cannot overwrite function waitForEnd
# ]% z! `" B2 m) @/ F' v+ G" W Cannot overwrite function OnStartOrLoad
2 ^7 E9 q" b/ P" h* a Cannot overwrite function waitForEnd ' O, f% b6 F' _5 x) q. j
Cannot overwrite function OnStartOrLoad ' E2 V5 l( v- o+ O6 Q6 U" H
Cannot overwrite function waitForEnd % p/ B/ }$ o$ d2 t* d7 M7 s
Cannot overwrite function OnStartOrLoad & d/ q: t& y$ B
Cannot overwrite function waitForEnd 9 j' Z$ D/ N# s% M) ^' J( `/ O0 G
Cannot overwrite function OnStartOrLoad 2 T9 G1 \1 C# S4 m' y  ~! d! D
Cannot overwrite function waitForEnd
1 z6 [  V/ C( ]  y7 w* H Cannot overwrite function OnStartOrLoad
; H  I8 {6 U" P* g GAME -- Using player profile
) W7 s  K2 p& l2 s! b8 m  n Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3
8 k- d  O1 q1 d" C3 R( q- Y error executing GetAssumedLatestDll() in driverConfig.lua & J. J$ M! l$ G% {6 @5 ?- G
error executing GetAssumedLatestDllVersion() in driverConfig.lua
! b' q$ |& V$ {9 u) t error executing AdjustForBadDrivers() in driverConfig.lua
) h4 i6 ~% c1 H' W3 I4 ?" u" _ Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0)
' Y) i. W9 ?& n1 f Loaded Archive: 'EnglishSpeech.big' . c8 w$ b3 G9 l
Loaded Archive: 'Music.big'
" a: P# a& j& y) Q" [- r SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created : g  Z  k3 N3 x
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
, T7 e/ ~% {7 f Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte # m0 B( }( [. [5 ]. Y
Built by  : mrbuild & H' e, P1 s/ W0 o7 t' m0 i
Data path : E:\家园2\HomeWord2\data 1 e& k% a- Y0 T$ [
UTIL -- filepath failure, missing alias '宋体'
. A4 {* B* k4 d: h: ^% r* b Cannot overwrite function OnStartOrLoad
! Y9 K, O' m5 K3 w# d$ X Cannot overwrite function waitForEnd
6 r' ]3 Y& Q0 @! b- T Unabled to find data:animatics/combined512x512x30HzNS.avi " j' M7 J5 v8 Y. {
Resetting fp control word.
7 P# G/ A3 m; ]4 K- X! k0 Y! a CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace
" U3 N: ?' p( f; {# N& v Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL % U/ A7 ~; X; S" G3 _, x. v) x. O
ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!   ]% h5 f( C6 p# |3 t$ l/ B( b# E& H
ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
# a# V0 O" C  }9 } MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points! . b2 g9 z6 {4 w9 T  ?
MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points!
* ^. G+ k- I6 S9 F- z; q! y MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! ( a+ ~6 Q9 K$ {+ C0 b6 S. d/ {
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points! , G) s- R- ^# Q5 P- ]) i) \; f
MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points!
: h7 q& C8 j' N- b& H MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points! ' j$ E) ]7 q2 K; ^0 J
MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points!
% [/ P( g3 q% J0 A+ K: v! T MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points!
8 S) s7 O( Y; @, A2 b/ q* A' @, u; ` MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points!
5 f9 n1 r$ d1 E MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points! + A3 r  V" G% Q* T, s
MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points!
( r8 s3 I/ |) y- v3 @* q MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points! & ?( |. D: o) g% s# `& a' h; J
MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points!
0 P% D0 m+ d/ H9 r! f& r5 H9 E; ?: V MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points! $ R4 t- |: P  V2 O. t: s
MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points!
  @9 z7 x, R( w MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points!
# y0 a: A  b" o1 S  Z MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points!
, V/ E2 }" S( s3 J2 b- Q MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points! * C* l4 ~8 a; r$ Y! ^0 A: C
MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points!
  d" |$ [+ ^4 o! @ MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points! 3 b3 u  Q3 H& G
MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points! % [7 A6 [# \# J0 _. ^7 I) v
MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points!
' g: U& h& s7 q MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points!
6 c7 ~1 f5 l! |7 D HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points! ' w. P7 j. J% T$ \0 d
HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points! ) O$ I" z9 c5 l' x/ i
HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points!
9 M) l+ a; f  {0 A1 |4 c HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points!
+ X' z: O" R& a/ m5 r- h" M- f; |7 M Cannot overwrite function OnStartOrLoad
$ u. b0 Q7 _2 f: D( C2 s$ f Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强. |$ Z( q9 Q$ T# P$ d5 X0 t
build available ! x: s* W9 W0 {( d' C$ g
utility build available ZGN_RESOURCECOLLECTOR  RESOURCE
% O4 s! D; H8 k+ N" F8 J *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 / r( ?: h* X; h5 A& ~. r+ q% E
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
& q) u7 ?1 k# _# x$ n+ p4 V *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
) D- I  r  ~6 e; w! M9 }2 o *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
! e* Q% A% k) O0 J7 L *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + B) P2 s( G8 y
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # z$ K! J8 M( d% F& w
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
$ V) r4 b! x& [* i: I binding for hotkeyId:9 not found ' _! W8 B3 G6 t. X' ]
binding for hotkeyId:19 not found
$ i: J! E: V; M- j  H! y3 o binding for hotkeyId:9 not found
! y2 ^) y: k+ S8 C! y' L9 k! r: L binding for hotkeyId:19 not found
9 j: i. f1 Q0 R. Y *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
3 l2 Q- L- z% p! _: p *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ( y' y" b% B' ?4 `+ J# S7 c
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- k) y7 I, c* ] *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
$ y+ d0 h7 e/ T0 k- Z6 c9 ] build available
5 f( ~3 p8 r$ A" b+ W2 o. M frigate build available ZGN_SMALLFLOWSHIP  FRIGATE
3 Z/ o% A; m, {* S *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & o7 E0 O+ f( G* C
build available % ]; v2 G8 L1 y" R$ U
generic build available
/ p# l* ?$ D1 d' G2 H+ k- c6 n$ Z. I *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
7 u8 ^# u& K" ]8 R- K& c+ \ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
+ C+ K% z- ?) Y+ e9 `! O$ a *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- g( {2 |$ B( [8 n: ] *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 4 @* d. v0 I) k
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
' _9 J8 m# v3 s  m# B *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
& g$ U( F: o! u *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 u4 {. I* y) [4 q7 _# s+ L
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % ]; d* p/ u6 X) |# ]% f7 l" ]) D: Q5 [
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
( g6 L) H! I. w0 r4 X: r0 f *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. e0 E/ b( e) }2 L2 C0 K *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 2 N# B& a, A3 L  n
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
1 {8 m9 m0 `5 {2 | *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
/ d; C4 x4 j% A0 ^ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
7 _5 S; F0 Y: X, O  w" D! T *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 6 R# j% c8 U7 g! F
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 : R1 s; G( m" p( g
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. ?9 R' M3 `1 X: b+ ]- L8 T( Y *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. T5 Q( x; K; N3 H( v *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 $ X2 r7 x- R, D" d. H( o
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2 ; s2 \# C7 S1 a# m) l" ?$ U
build available ; f$ q! E7 F8 Z, Q' x: e
generic build available , P3 e! c5 `( Q8 g7 T4 e. U
build available 8 U, [/ D; H9 d2 s
generic build available
1 U) r* o( B1 }2 H* g& J- ^' V build available ! r% N/ L: _$ a7 J
generic build available ( H4 f5 U7 c# f3 T8 `
build available   _1 N1 ^9 A5 h/ x+ L5 ~/ A
generic build available
9 s' t$ W7 C; J  H' P1 Y build available
$ ]5 @6 w8 C3 e4 l0 e( b3 G* q generic build available
+ H+ N3 F+ E: v' z! n1 V build available 0 }5 N1 c% ?" S( h
generic build available   |) W: W+ h: a; c* w1 ^" @/ y, k
build available 5 M: q. e- Z3 ?6 l1 I: C& \9 }+ F0 M
generic build available
$ H, N3 w; l& a9 r/ n. q' d  v4 e  L build available 1 f& j3 T- e' f  {6 U
generic build available 7 \# H8 p1 I( Q' E# s) V
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points! & j) k& _8 i9 O$ b! t
MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points!
0 y& r: j8 t% [! @; L
5 w+ B! \( z) v
0 `$ [6 |7 \& L; t % [7 [8 H7 b5 S: T* l
% |; q! d: J4 y5 a9 c2 d
0 ]9 e! l: M) \/ N! r1 O
还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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