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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下8 o" b3 W6 l% j9 \( N; _  w% x
配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死9 ~* T/ Y) W0 B: T8 \# e: W8 X
驱动:均为官网最新驱动
6 F! h- T9 {! M死亡模式  `9 u+ D) c6 L: ]8 b) M9 P6 Q, S  u
资源:标准, p4 Y+ Y+ `4 b7 @/ n
单位:低4 \' c* ~7 m: q1 f) C# b
2个AI正常干(他俩护干 不敢我& c* F5 ?4 \1 @0 J, |& k, j
4、5或6个AI就在5分30秒左右卡死# A' ]6 h8 p! N# R5 F9 D) a
以下为报告& @8 S1 r2 o# C  b, q, T* M) }* K
Sat Oct 18 22:29:36 2014
2 v# s( [% F3 Q/ a! ]* T Loaded Archive: 'Homeworld2.big'
. P8 @: j9 n* p! z UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English'
1 ?* Z) I. x9 `- r Loaded Archive: 'English.big' 9 e, ~7 O0 R% s, v
Loaded Archive: 'yaoduMOD.big' 0 w4 u: V4 g8 G/ c( R1 Q
Loaded Archive: 'yaoduMODCH.big' 6 b7 A6 L9 P3 G# s3 ^: z7 p9 b
LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs
) q, t- ^9 m! t+ ?& o2 _! L0 @ LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs
" o$ V6 K  b' w LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs $ v8 `; L9 o: q$ r# j; P' G% v
LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs ) G$ f( D4 _1 R
LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs 4 ]- W0 K: U4 N9 A: u4 l  w4 a
Uing ..profiles\ for profiles folder
5 X/ u5 \$ h3 M8 }' j: u2 Q' _ Cannot overwrite function OnStartOrLoad   m$ I$ S- E% c- Z  I( j1 ~
Cannot overwrite function waitForEnd ) F: s3 p, n2 P% l+ f, Q
Cannot overwrite function OnStartOrLoad ( e* j/ I% [" U9 k5 x: `$ z
Cannot overwrite function waitForEnd 9 [+ c2 `+ v0 U$ D
Cannot overwrite function OnStartOrLoad
4 O2 M3 B1 a7 \  P Cannot overwrite function waitForEnd
- n8 G0 F" y9 L# Z8 ]1 {3 _! m Cannot overwrite function OnStartOrLoad
  }9 G. {! M& m' R6 @& p* ^ Cannot overwrite function waitForEnd + u% ?" N6 k7 T
Cannot overwrite function OnStartOrLoad - }# y! ~$ Y! G+ X3 |5 W4 u% I' L/ L
Cannot overwrite function waitForEnd
3 C: v' ^% |" O2 @ Cannot overwrite function OnStartOrLoad
% v- u# h  G; R5 a4 u- R# F+ L Cannot overwrite function waitForEnd
+ j) T4 N, F$ s: I# A  K. V Cannot overwrite function OnStartOrLoad ! x  K8 U/ b, p; {) ^1 ^
Cannot overwrite function waitForEnd
4 n) w' a2 f0 v) ~0 ^, h" ? Cannot overwrite function OnStartOrLoad
  Q* E/ K$ @# m2 M6 |: s1 W8 S! ?9 L GAME -- Using player profile / _- p/ H5 T, J
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3 : ^! Y4 X" H& @6 b4 ?: I- M2 G, J, V
error executing GetAssumedLatestDll() in driverConfig.lua - x" W1 B* ~+ L5 |- C/ X8 D
error executing GetAssumedLatestDllVersion() in driverConfig.lua 5 W) R( P0 c6 _% u
error executing AdjustForBadDrivers() in driverConfig.lua 7 O/ E9 ~0 ^3 r& ~) y' I
Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0)
4 c6 A; _% n0 K$ n* z Loaded Archive: 'EnglishSpeech.big'
9 v: [; k8 D) L" o# {/ W Loaded Archive: 'Music.big' , |9 _" H' t6 h" m3 ?! H7 ]
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created ) u+ J1 Y1 v# S( w8 v3 `
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created + a' |+ \4 T% o' f: i9 \- ?6 R. ~
Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte
7 z; Y0 [2 e2 ? Built by  : mrbuild
. j" s2 Q. }5 V" H Data path : E:\家园2\HomeWord2\data ( z$ z% p$ _# Y, U6 {! z
UTIL -- filepath failure, missing alias '宋体'
! g# K0 Q. F' R! N: A( c Cannot overwrite function OnStartOrLoad
+ L, m( D/ M2 A# B; x3 b) S Cannot overwrite function waitForEnd 0 v/ \- e" P+ A0 u3 K4 c4 E5 l
Unabled to find data:animatics/combined512x512x30HzNS.avi
" z+ }4 ~, l& R# W! z: I7 u Resetting fp control word.
* _+ i5 o+ v& M: u$ b4 ~ CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace # [  p) ?. D& U. X$ w4 B
Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL
4 j; i1 {" }& M7 f* v' d: Q2 ^& ]3 {1 C ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! $ ]' Q7 r  y( S4 }; F( Q
ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! 1 }- x! m8 O  M  q$ ]3 W
MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points! ) W- t+ c) _1 p7 S
MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points!
7 [0 |" m! I' S* S9 k MODU_CRUISER is marked as captureable in the shiptuning but has no capture points!
0 K6 G. V9 j/ [2 i  e/ O/ h MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points! ' f. B: s" M. r- [, m) g. [" H
MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points! ' s. H3 R3 d0 @8 v* Z: ^" z  V6 r
MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points!
6 G; y* ]% W( w. y' V& U6 U1 W' v MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points!
, u9 V2 m$ W; H1 h, @ MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points! 8 x8 m: P, R4 w1 d' [9 Z
MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points! + A3 i" F' s7 K8 J# S& ~
MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points!
5 b" A/ r# [. { MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points!
% Q! i5 @8 O% Q8 n5 N. m MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points! ; {- [; n, m0 t0 [! b$ c
MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points! 3 I1 O9 ^8 N# ?6 c5 x5 Y( d
MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points!
% i1 V; ~' l1 a9 K1 @2 `  p3 d MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points!
( l7 t- X3 m# w3 k$ ~$ l, y MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points!
' }- o- e* S- w; ?1 C- r MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points!
2 ]0 e( }4 }8 H. \- c MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points!
9 U, a0 s* ~4 L! u0 M2 S' I MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points!
0 e" O9 I2 d, y1 n: X MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points!
: H! r# K/ B' I0 p4 ] MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points! , q/ m- y7 r. z2 n- s
MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points!
- l' [3 p+ S( p3 [! V* a MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! 5 a& S4 u9 o: v5 L1 O& R4 H
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points! 6 _: I6 h5 j! R! }/ |$ ^
HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points!
6 |1 p, Z' @8 S1 f$ `) ~: ? HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points!
7 I7 t2 `/ w- Z1 ~4 P% _: f HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points!
6 ~  D% k# p  y& | Cannot overwrite function OnStartOrLoad 1 H, z, I) A) q9 N( K
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强. s, m: V: W* g  }2 u
build available . g' [3 h! t% }& v! h, \$ b6 j& |2 G
utility build available ZGN_RESOURCECOLLECTOR  RESOURCE
* e% [% I- b- P5 G! ]7 \ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 : k. i; W' f, m* f" [- ^) e
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
* Q$ f- C8 W# Z5 X) Y) L, P *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 * M# Z, ?2 ^7 ]3 {
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
" Z5 ^* Q& W) _9 } *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. Q$ B0 K! O9 ^8 R *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 2 G( i7 F+ I6 T
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 7 i0 p6 H: O5 m: H9 _
binding for hotkeyId:9 not found
" i5 q! o5 P8 C1 D* g2 l& O3 P$ W binding for hotkeyId:19 not found
* P0 ]9 K1 i3 k binding for hotkeyId:9 not found
, W: c/ t# C5 U binding for hotkeyId:19 not found
% R/ I1 g- [" S *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + N7 ?# u* G% f  u' U% X
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- S& |$ F5 N+ O" C+ A: v *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
) u/ A) E: C; S  ]& M7 s# Z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. J' ^- V) H5 T; j& [; U build available
$ z' ~3 n1 {; H* p( q& r frigate build available ZGN_SMALLFLOWSHIP  FRIGATE + Y  g5 @# k- l
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
: |1 i6 x  j' v. O& K; W build available
1 _: Q6 J2 v, `. U generic build available & v3 k' i- S$ b; a$ W
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) _* C  c. ^: p- p
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- H# Y* ]' n: g3 B! r9 n *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. S3 \  m& O4 Q# ^ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 0 N! s0 x5 B2 i% G1 B9 G
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 f$ _* {3 i) F5 O6 P) \4 K3 D
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
* M9 D5 n4 C  q! G5 k *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 K1 _6 w1 B3 | *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
: z! T1 P0 f& ?) o6 [; d  z# Q% B *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ( F' g8 L7 x+ r9 X2 Q5 a- A& U
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
  @: [) S  y3 N8 m6 ]/ m+ F: L *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 . t! H. u5 F0 A, e, t& Z5 Q
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 , h0 R1 d7 x* Z! u2 P; l, |& d
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 0 P+ `; m5 W& t; Z+ X
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- `3 V) D9 m( w! F6 [ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # z9 W" e/ ^0 k2 @, P- S: |
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
! s+ G' e- E- S5 w *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
' [$ j! Z- E* g& I *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 0 P* p; u! F0 M) h6 j3 m
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 0 z7 ?: o4 B2 K. z& W  |2 Y( z
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2 4 Q* u6 N4 r7 x1 c3 Z$ H
build available
* Q, |9 U/ G9 F! w: ?/ j( n4 N generic build available ' p, a% M2 k. a2 ]' x& _
build available
) N+ P! ^- [. [; j generic build available
1 w  B2 o% A! _2 v build available
2 m1 W4 _1 X/ P. B/ q2 H* u generic build available
- L1 u$ e3 o. R& c  e+ \- A build available
4 A# G- O7 r8 c0 T/ K generic build available 3 E  ?5 \1 `) I6 c0 H
build available
  [/ J% z2 b; v8 q generic build available
9 ]  S0 Y4 p6 ^, V2 m6 j% R  b build available * N5 n/ D2 ^& v
generic build available
8 u* G. Z* ?' s9 A- M build available
& p& t* K  L' i% \ generic build available / Q$ G6 ^- {% P& _9 x. a
build available + h, G" g6 Q* a0 n) p" A
generic build available   o8 q. g) {0 E
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points! 9 Y: C) |+ Y! b; u* [
MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points! 8 D7 _5 B$ G$ u3 }, R! ^2 E" y

5 B  h. R3 K# E: |" H$ ^! L. O8 Q! @! c

5 T+ e& e2 K. j& d6 N, `4 _
) h) k" r: ~' r' l
: Y4 ^# k) z" Y6 v6 q还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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