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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下
5 O. u% s/ |5 t* Q配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死  x( @0 B# {: z5 }; j/ S
驱动:均为官网最新驱动% T( t) b  W) U# U' ~
死亡模式
- B8 T; n0 s5 y& o资源:标准
7 Y1 s! Y9 |% p* l* ]. r. H% @' D: S单位:低
% s: w' t# i0 R* T0 j; o2个AI正常干(他俩护干 不敢我* }3 s, ^2 ?6 ]
4、5或6个AI就在5分30秒左右卡死7 h+ n3 y1 L* {7 ^  X' c8 t# W
以下为报告
  w* ]( Z9 l/ r) Q0 A8 {Sat Oct 18 22:29:36 2014' k  L2 G% D0 `! I
Loaded Archive: 'Homeworld2.big'
5 E/ V0 s3 n1 Z& P* l9 o UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English' % y: W/ m5 T. E: Z6 T0 \
Loaded Archive: 'English.big'
- g, U/ M* m; Q Loaded Archive: 'yaoduMOD.big'
6 I, J* a1 [6 B( O/ O! Y" @ Loaded Archive: 'yaoduMODCH.big' ! g3 U* _  ]* B) Y( f+ `
LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs 6 d/ b/ w5 S; T1 T
LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs
5 k0 I3 O0 J3 b1 w LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs
+ `% n1 P; V9 e5 F9 u# F LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs
% K. h7 z' |/ `, X* k$ @ LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs
3 q( q' j# E/ e Uing ..profiles\ for profiles folder
: u& q( h$ O1 Q- c Cannot overwrite function OnStartOrLoad
$ u- f- W6 U# F' `% B Cannot overwrite function waitForEnd % M- P  A8 V0 a" [" u; A8 W
Cannot overwrite function OnStartOrLoad
7 D6 _; g. j) e  e- W- o( }. X Cannot overwrite function waitForEnd
; i/ T* @, S" U" @( w# A1 r Cannot overwrite function OnStartOrLoad
" D7 F$ E7 u5 N3 k3 C' H( b Cannot overwrite function waitForEnd
3 C4 K' p* q5 l6 i! H Cannot overwrite function OnStartOrLoad
4 n9 `& B2 P  o$ t0 Y9 M0 k Cannot overwrite function waitForEnd 3 ~( R! H# Y# ]# d/ U) M
Cannot overwrite function OnStartOrLoad
# E1 x) q# ?" w0 C Cannot overwrite function waitForEnd
- t" d! m, O4 y" l5 e: c+ j Cannot overwrite function OnStartOrLoad
) ^# p. X- n; }( g3 l/ N Cannot overwrite function waitForEnd ( e9 e* |) X  ]+ o$ v
Cannot overwrite function OnStartOrLoad
2 h, O) V& l- t Cannot overwrite function waitForEnd . }' k* @/ K- P3 I( N
Cannot overwrite function OnStartOrLoad
# d; t" ]/ V1 o; u GAME -- Using player profile
; h. b4 W& N# V3 ?6 Q4 r Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3
- Z8 i  d% [0 L' i8 m& d( v error executing GetAssumedLatestDll() in driverConfig.lua
, E5 F. q6 P# C; n# p error executing GetAssumedLatestDllVersion() in driverConfig.lua
. i  W1 A* j- J error executing AdjustForBadDrivers() in driverConfig.lua ) ^$ A4 t2 h3 |  D3 C5 ?
Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0)
  Q% B* v" p9 ^ Loaded Archive: 'EnglishSpeech.big'
& r  m+ Q4 z( P0 ]9 o9 t Loaded Archive: 'Music.big'
6 I. Y: Q. v+ n( h1 _) N" o. ~ SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
* W: N) d" P5 o- w" M0 z SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created # E3 `* S5 P) T
Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte " w9 [7 R/ ]( [
Built by  : mrbuild 6 N6 P7 H$ m, L9 m; B" a
Data path : E:\家园2\HomeWord2\data * `2 b1 Q4 e( K# g
UTIL -- filepath failure, missing alias '宋体'
( M$ C) Y  t5 _+ k% I2 A  b Cannot overwrite function OnStartOrLoad * {9 g4 A3 B- F& j6 n3 I8 D
Cannot overwrite function waitForEnd / m% b( b1 y/ R- r
Unabled to find data:animatics/combined512x512x30HzNS.avi 0 L# q. [  y7 J7 a9 ~- \
Resetting fp control word. + j) T' h8 f1 d! I1 N- Q
CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace ! g9 O0 v+ h0 O# ^3 u% P
Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL 5 Q/ `3 h0 J7 p+ e  S/ p, z. P7 Y1 m
ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! - f: E! V: @5 N' I9 j
ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
" m) ^! o+ w! Q% L& ^ MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points!
5 z* e; t5 N4 N$ L MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points!
3 C& ^5 C/ f+ F7 h/ J4 D/ e8 l MODU_CRUISER is marked as captureable in the shiptuning but has no capture points!
8 h+ a# {- Z/ @* ] MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points! 9 u) G1 F0 d; |& b; F
MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points! 8 N- v- I: e5 ?+ i
MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points! 7 ]) [, V4 h. r0 c$ H
MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points!
: T1 t9 c% `. m4 s8 Y MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points! 0 W! z: B& W9 P3 W  _: P& p
MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points!
+ ~( h" [$ n: d. q8 p MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points! ) M3 x  I7 T& C! S9 F$ y7 ^% l, l3 G
MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points!
* o( q" ~$ P6 f. A# X MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points!
" V/ j, G- S9 \- _3 | MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points!
) j6 d7 E. A! X  U( d5 ~( a MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points! , Y& `9 R, X- V# C5 @" d  E' z
MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points!
) ]( @* N7 x! W! H MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points!
! Q+ i& ]' j/ Z3 d MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points! 0 }0 U9 Z( y. s) v5 v% O" e- F
MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points!
! M$ }  m, t  E! Y& Z/ ^3 z9 O MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points! , s& r; K% ?' \1 X* e, Y
MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points!
' O3 Q9 h! f. p" s: J MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points!
# I4 d, ^5 z3 E' K# q MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points! ) M9 Q" J% l) j# x. t% t
MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! . M1 M8 x2 T/ o& J; J% |( q7 L
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points! 4 t( A& ]2 J6 Z1 x& t9 A
HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points! 4 O7 ^1 d9 Q2 Y: D
HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points! 3 J6 G' Q. H% u7 \6 K
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points!
! {( v( P  m/ r6 z( T+ h Cannot overwrite function OnStartOrLoad - _- q* ^. _. q5 {7 t# o+ S
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强4 @2 r5 l3 \2 m% Q% g( f4 t, ~' J
build available 6 L5 w; u4 `( t* U( V
utility build available ZGN_RESOURCECOLLECTOR  RESOURCE * J$ x3 b0 ?+ s4 I- L9 \
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' U, [! _2 k7 I% ~- w, A
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
5 d$ h  F2 W- V" J% g *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! C0 N$ Z; c5 U: b
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
/ i- c( S$ H! x9 Z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
0 S- ~, q) e9 O8 W *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ; _/ k1 a3 _- l# p
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 2 i( c1 h7 i9 D7 T
binding for hotkeyId:9 not found 5 u2 ~- W2 w5 r* d, {  \
binding for hotkeyId:19 not found
8 ]- o1 J5 K; B4 X' u binding for hotkeyId:9 not found
* i, w$ ^: E2 U  C9 I9 N; g binding for hotkeyId:19 not found ! J0 @  Y3 y) q! s9 T2 k
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ( C# D- {6 D  i. b6 [& |6 P
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 . h7 Y8 p8 b3 Q5 K1 u8 E
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. N) }  E& T/ a3 T/ w; q( W& x *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 . J! }7 I7 j) J, `* Q
build available
, |' S# S. i6 M6 l frigate build available ZGN_SMALLFLOWSHIP  FRIGATE
; D/ f  `* T2 I0 v7 H$ P *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 1 w# _! }) P) Y# W) @' i' K
build available
" p: E. f  e7 |# }* |7 v generic build available
8 z  {- v+ T( q7 n  x *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 X: U2 d& |7 d* x7 R) x: i* [- _
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 \  c, @$ x" a *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 $ E" L3 n# o5 l9 h: X" ^4 f
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
, i/ d' B5 y5 }" e0 m3 S( [ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
; q. H, E! C6 d/ q- a& u *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
7 d! j) L! h. F+ K1 }6 s6 C: ^ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
8 g; _" {+ P7 {8 k" U) P *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % c; z3 [9 s9 ~8 l* K2 `
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
4 C- w9 W; Q4 _9 b$ e: ^ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
6 G+ E# P; n$ | *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
& V% z9 S2 s, _ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
8 p. N2 H4 V- r1 @$ f. R- E0 | *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. m  f3 c* R: g. j" K9 b. m- c *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
, L6 h% z9 j" T* e7 o% r; { *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
: W$ D  h! G" o& J9 E: D *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
% i3 Y$ x7 o  b *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. s! P2 B: P2 Q' n) p% @ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 7 ~  n2 M9 ]# o
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 1 X: H' P1 K* E+ O, r
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2
2 j# ]5 V; b  [: |7 Z& g( B build available 2 b* A. ^) O. c: `
generic build available
, q- @& v* d0 a0 d+ r/ i build available
( j3 D( V9 W$ G1 }+ k generic build available
! z0 R, p! p/ J build available
: p2 o/ X$ b; x2 N- K6 C4 g, v generic build available / ~$ p2 @  l0 i% _# Z* \% D  y
build available / N% ]) ~' \$ o! i2 R+ h
generic build available
6 y) T; p0 ~7 ^, O. U6 K build available
/ w$ x) R* q+ K0 O+ f( |7 o8 o generic build available 9 V% `* i! Y. K8 Z
build available
' e- W1 t( _6 W; }& Q( R/ Q9 u$ a generic build available
6 t- u! F$ `: x, E/ @/ u build available
" K2 K! {6 s) Q) s. ?+ ? generic build available
2 M% ]8 O% e: k7 I7 h) w4 U build available : Y% ]& E( Z1 r6 u) _3 c
generic build available 8 W2 ~0 t/ v" a7 ~  W  {
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points! % h, o7 I% W) A. F: M0 L$ Y+ j
MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points!
% @. G% r' N  r) f2 i
  ]- O' M; Y* p0 ?: Z8 D
: l; Z) V' C5 W: X
0 {' u$ ]" E2 P9 N( |& ^1 z, H6 }% {8 p$ A6 Z1 {$ _# M
3 K3 ^' `- K. s( _0 x1 S
还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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