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# d+ \, |% v' r( a, y7 Z" V( IThu Jun 30 11:28:41 2016
" s! C+ N2 |+ A' p: Q, o Loaded Archive: 'Homeworld2.big' 2 k' H! p: |" E$ |/ a& S8 u
UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English' 5 z- |: k+ Y0 J& e
Loaded Archive: 'English.big' # [1 N! B6 _/ T2 L+ c/ a, k& n* Z
Loaded Archive: '76561198085870635\688484859\yaodu.big'
7 s! r) R/ X7 X* Q7 k Loaded Archive: '76561198085870635\688484859\English.big' ! [1 D+ y4 q6 D6 ^" _- o F4 H
LOCALIZER -- File is missing file range in LOCALE:resource.dat
7 L3 h/ e- T7 P4 j LOCALIZER -- File is missing file range in LOCALE:ui.dat
! G' `- ~2 B8 x. _6 D& s LOCALIZER -- File is missing file range in LOCALE:events.dat
; `# I* v- l0 y7 Y LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat
( M6 m" y1 t% T1 E; S( b( w) f7 z% {+ f LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat ; ?4 Y* d5 N5 s$ L4 x% N K4 ]% O
LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat
5 T; u0 S0 S" w+ `2 t Uing ..profiles\ for profiles folder 5 K1 s; P o) k0 v' G
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1 ) N W b: c) t9 s. e
error executing GetAssumedLatestDll() in driverConfig.lua
- |5 D0 g9 f3 j7 ? error executing GetAssumedLatestDllVersion() in driverConfig.lua
; E1 k% z, ^8 ], |7 e error executing AdjustForBadDrivers() in driverConfig.lua
* l0 _/ Q% s& q# b+ U: V- ? Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0) % D. Q$ O! b# K
Loaded Archive: 'EnglishSpeech.big' / f( K/ d$ l( B" Q( Z) K, b
Loaded Archive: 'Music.big' * E5 Z9 m8 h; |
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
# h' @" r9 x* F6 d; | SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
* ?3 N y5 |1 c. D SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
# {, {2 @6 F! d' [) ^. E9 H: [, ~5 d SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created . w9 E' C _! H
Build name:
$ ^$ b. F7 D3 Z- f Built by : builduser 2 ?% f- W$ x9 d5 U
Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data
9 A: r" v4 H; H5 {& j UTIL -- filepath failure, missing alias '宋体'
- Q& U% A. ]0 R i LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;2 F( m1 Q2 Q) L7 e
last token read: `? at line 1 in string ""
C5 B; k5 ]+ Z1 b; E8 f/ g Attribute FEColorBackground1 not found in stylesheet! " a1 k. N# m7 M7 y
Attribute FEColorOutline not found in stylesheet! - ]" s5 c+ T7 c
Attribute FEColorOutline not found in stylesheet!
( O" g7 A; z2 {% o Attribute FEColorOutline not found in stylesheet! 5 J: W6 Y% i9 D; f2 f: ?
Attribute FEColorHeading3 not found in stylesheet! % a2 N; l/ A7 `% R+ `$ c
Attribute FEColorHeading3 not found in stylesheet! 9 X/ `2 O& W1 N$ G/ [6 m
Attribute FEColorHeading3 not found in stylesheet!
: J0 N# \2 Y# j) ~, a: w' `. g Attribute FEColorHeading3 not found in stylesheet!
* P. R; s. u5 n6 y2 \6 P* U/ ] j Attribute FEColorHeading3 not found in stylesheet!
- Z- B! b( v, L3 u6 m Attribute FEColorHeading3 not found in stylesheet!
+ j0 b- b' { U2 \( M* c Attribute FEColorHeading3 not found in stylesheet!
/ i* l$ L( T- w' a Attribute FEColorOutline not found in stylesheet! 5 O4 t+ |4 p$ [5 k' ^1 G" e# P
Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig:oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 4 z- C9 X2 r# @1 y
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