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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下
9 R* C1 m( o' B. i" ]6 w# H$ l配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死
1 J9 e$ w( c; x+ ^: u3 W驱动:均为官网最新驱动
9 E" ?9 Y2 O' E6 |$ h* _% {5 g, S死亡模式
3 X8 C# M8 U, u/ X4 J1 `: {资源:标准0 _% h) U' k6 `# {, z
单位:低
7 }5 R3 q8 k' i8 V2个AI正常干(他俩护干 不敢我& k1 ~' ?( L% B6 N8 p3 _) P
4、5或6个AI就在5分30秒左右卡死
, D* l& t. w2 g( m: h! B+ ~以下为报告& a, s- z) N, J8 t# e+ v
Sat Oct 18 22:29:36 2014
, h5 J- c. p5 \/ h  f6 [7 r" D Loaded Archive: 'Homeworld2.big' * G0 V/ I* _0 E5 |; R
UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English' 9 P5 ^' j* ?3 A% x
Loaded Archive: 'English.big'
2 ^' B3 i  b" ^% m* _4 C0 U Loaded Archive: 'yaoduMOD.big' 1 h9 j  k9 e& v
Loaded Archive: 'yaoduMODCH.big'
' i5 @$ d  z; K4 Q+ ]) G LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs 2 B2 ]# V: d% F6 F$ l: X
LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs 1 O3 z8 u8 e! h8 E! V
LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs 3 r3 m! f- v4 e7 e6 D' w! G
LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs
5 I5 B3 @. M: ~ LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs
! g& X, r: P/ D5 w& i- ] Uing ..profiles\ for profiles folder 1 E1 s$ \7 X) O/ T" B
Cannot overwrite function OnStartOrLoad
% A3 a& r' H0 V: } Cannot overwrite function waitForEnd
) D8 X' i$ j6 I& b Cannot overwrite function OnStartOrLoad
4 r% E5 i/ {# ^( H: O/ T Cannot overwrite function waitForEnd 0 l- a6 G3 Z8 a0 z+ _6 p+ S
Cannot overwrite function OnStartOrLoad
- K0 z( X; [# H0 X& z" r Cannot overwrite function waitForEnd
5 ?, k0 T% e$ w5 Y' V Cannot overwrite function OnStartOrLoad
2 s3 r( P' p- Q3 n" f( a) a+ O Cannot overwrite function waitForEnd ' |- ]8 M4 c' D3 U
Cannot overwrite function OnStartOrLoad
9 h1 @9 l0 G! W5 t Cannot overwrite function waitForEnd
  k( I# ?0 P) `. x( [' v Cannot overwrite function OnStartOrLoad . \( v5 |+ V' w4 H' r9 H+ e
Cannot overwrite function waitForEnd
; m/ w( j) J7 n& N9 k8 i5 H  V Cannot overwrite function OnStartOrLoad
5 C5 ~5 r3 R/ F- Q( t Cannot overwrite function waitForEnd
7 `0 [  ~# s( D* }( |/ n" C2 }; N Cannot overwrite function OnStartOrLoad
) m- G4 |& F( ]7 G GAME -- Using player profile
6 L7 |* o) M+ h# e4 \# T Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3
1 d' i' q6 `% S error executing GetAssumedLatestDll() in driverConfig.lua
4 j7 A" {4 V8 U) a error executing GetAssumedLatestDllVersion() in driverConfig.lua
, o" y0 {  C' I$ Z  H* F* S error executing AdjustForBadDrivers() in driverConfig.lua
+ g. b4 ^# {$ b4 D& W1 g Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0) $ S7 V! i, J. C3 u6 T9 v0 X& x
Loaded Archive: 'EnglishSpeech.big'
/ s7 L, ^& J# `& F* S4 d Loaded Archive: 'Music.big'
& E1 V1 ?7 ^6 ]  Z. D( y SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
: V# q2 {2 q, E! y! l- Y SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
8 D8 Y, L& y% f: W7 V: V% N$ ^ Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte
; j: g2 m) F5 @# _" y. z  l2 A Built by  : mrbuild " s& m1 b, l/ N( U3 o5 ^
Data path : E:\家园2\HomeWord2\data
% V! O7 H* J- _0 T6 W& k UTIL -- filepath failure, missing alias '宋体' % `; H0 `9 k9 m" D# f+ x4 D
Cannot overwrite function OnStartOrLoad
0 n0 O1 _) G8 y2 A& Z Cannot overwrite function waitForEnd
# @" Y% J) {+ z; S; T% a Unabled to find data:animatics/combined512x512x30HzNS.avi 2 t' k' ]6 B5 [/ o* r* F
Resetting fp control word. ' P! v! z% M7 H! K; z9 a
CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace
0 s% |% _( D4 V5 U1 r5 r Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL 8 I. |% t& b" o
ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
2 b& ]! f* b1 m. L5 N1 G ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! ; R$ w* t, }! N# G# L
MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points! ' a# H- A7 Y7 W/ K
MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points!
# B# V' ]5 w! t9 }" T0 s1 f+ j MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! 5 r6 [0 ~# M, `" z/ D# F
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points!
! A  {4 N0 n% i- l MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points! 8 j6 n) o" N& k6 U6 L3 h3 A) v
MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points! / r6 `# r/ ^! e. p8 s( N) K
MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points!
" D3 ~  ?; l* e. y* ?& m: G MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points!
: x* Q7 M1 ?* c5 m. @ MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points! ( _  v- B& z9 w
MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points! ! T* {5 Z& M" V8 d0 H
MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points!
" G  u$ }7 Q$ a9 W. [ MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points! " R& S% H$ v0 k( c) u8 Q% E6 ]
MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points!
7 [2 o% F$ R/ E) G- h" F MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points!
: Q% v5 o1 O  h4 w MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points!
' Y% B2 h. d4 i; z9 h' ^8 b; D+ `3 _ MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points! 3 |# }" ^, G, I+ B
MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points!
3 r. j' L8 w6 ~- k- @7 \ MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points!   _# ^5 B- G8 ?/ {
MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points! ' A) D" `7 E9 E
MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points! # r7 K. I( @3 e1 W! i8 {
MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points!
( X" ^' w( z) f MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points!
$ J" N/ {, d' I, Y, F1 T! T/ d# T" n MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! 1 N8 C* ^$ `% b* U) E
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points!
7 J; Z% f; n# N0 h' n HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points! # o. G7 `4 o0 v& m4 j4 x: N$ q
HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points! 3 E; @5 K8 f. g! l: g2 b& a
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points!
+ p0 [; j3 ~4 w- F7 |8 [ Cannot overwrite function OnStartOrLoad 4 W& z" y8 A- B4 m
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强7 N* n: o  w4 z# A1 ]
build available # Y" v, ^5 _4 ~" f% @6 J; j) K5 J
utility build available ZGN_RESOURCECOLLECTOR  RESOURCE   N: V. c  Y8 q1 {
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 1 g. J+ g( y/ J* Q. D% d
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
7 {) c8 }+ ~( N *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- Y2 W( D& O0 o1 ] *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 f! S6 R. _6 p$ [+ ~3 z& x* v
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
0 s. P: E9 I* {, S *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # V0 E2 A3 M8 y- Q
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' N2 |, l5 g1 T$ }0 g
binding for hotkeyId:9 not found
' Y9 P( v% A" X' Z" C binding for hotkeyId:19 not found
+ G0 _7 p1 L2 H' G0 i% I binding for hotkeyId:9 not found 4 q/ Q) M6 m5 N" I
binding for hotkeyId:19 not found 2 X4 K$ H1 v: [$ T& n; r
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " q+ a5 P) Z& G1 C' _: R) R5 r
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 t0 C8 |' M$ ~# c8 a. [/ E
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1   J8 v4 n. Y3 R1 L& l+ ]
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) W. e4 \) h7 F. J% F
build available 4 }6 H. s4 F" L: e) }
frigate build available ZGN_SMALLFLOWSHIP  FRIGATE
3 z/ Y( r. s  z: ^4 x) U3 i *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
4 a6 |& c# Q1 }: a4 f build available 2 U! Y8 n0 m; ]) U
generic build available
" b8 d+ ]+ E4 k. o) ] *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
: I: T# S) [* }, R- |9 e" c' P *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
  T; Y# V- {- q6 t1 K *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + ?  l9 d" C8 x+ z3 A5 ], b
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 `4 E% x/ y) x  `2 w" C. P! }7 X) \
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ( o1 L7 x1 v" t3 c/ T8 u0 I
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- K; r: P5 O1 X7 n4 E) X/ F% E *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! X6 P% ]3 f# S  y9 Y
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
% N1 q5 L" r, y! N *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 4 b6 w* K0 R; H- G8 I+ t
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. u5 }- Z% B6 c1 F  ~" y% h *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
" F, _- i- g! N' r *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
+ L$ T! d. x; g0 X' r, ] *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 $ G3 e. s, a9 H8 N5 J' S6 G
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 6 e, m3 J- d/ b) |# \1 U% _
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 6 h/ Y( Q+ {5 G7 T7 H
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " s- M0 v. D" k
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
: `) H2 r! Y8 S *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
% j( b- ~4 h) M# u8 z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % c7 h" T7 {# O
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2 5 F; |1 s% o# ]$ i
build available 7 B* z3 I; z0 r* C% b  L7 o+ I
generic build available
% E2 O9 C, W; `3 A build available % S2 n" n% f  R( ]$ a0 k" |3 ^, G
generic build available   b; ]" ]% V* v6 i  D5 f) R' C& Z+ h0 j
build available + K# M; ?  z8 o! p5 b! {
generic build available ) T, s' j/ J; x$ m, T# \
build available : w& R0 y1 h+ o1 u! k( @
generic build available * R( X" y1 M+ z3 n4 ]2 z
build available
6 ^& ~3 ?! J, I7 a( B5 a generic build available + X1 k# i5 N0 w5 E- ?, i% d
build available 6 m5 D8 L7 h# Y
generic build available   a1 n4 [& B7 {2 Q$ g( }" [" r' i. V
build available . @8 u, a1 w9 F0 E1 V! A
generic build available
( e6 y# i' a% J3 _7 Q build available
& j( {. Y4 f3 e) ?) } generic build available 1 w9 y& J% {, \: `6 @% s: H$ W6 A* Q
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points!
3 U6 H+ F1 y, t2 A+ M( x( ] MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points!
# A! s! D; e6 K3 Q
4 j" B; t. D0 {/ L( ?
, E! v! v. ^- b( b # J0 B% W* S( @3 v

4 ?# V+ s. _- ]  Q' X" a4 d
' g' ]8 ^) T& O, b还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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