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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下! r# y3 x2 A0 o  ~7 V; E! Q
配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死
6 u) q8 `" V. K- z4 V: Z- V驱动:均为官网最新驱动& X4 x' P4 f1 U# J
死亡模式! ?8 n  ]/ g( L+ V4 w1 K
资源:标准3 j# s" C1 e% }: ^, v5 `
单位:低5 D( [4 E7 w3 W+ ?8 q8 E
2个AI正常干(他俩护干 不敢我
5 _# S$ n, u0 }; m) @. [& B4、5或6个AI就在5分30秒左右卡死; R  \% |4 E6 x0 a
以下为报告# a1 |) v) K7 V. f+ r0 U
Sat Oct 18 22:29:36 2014
; }; O) W/ l2 f: K7 K0 F0 b6 N& B5 S9 ^7 E Loaded Archive: 'Homeworld2.big'
1 w+ m; G. b2 y! g UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English'
9 J  z/ r. |# T$ f+ D Loaded Archive: 'English.big'
/ z3 r+ H  L/ i3 `( Q! p7 ?1 ? Loaded Archive: 'yaoduMOD.big'
' _, Z: k5 M, W2 o* ?1 d6 e8 Z Loaded Archive: 'yaoduMODCH.big'
. I6 t, ]; [7 A# | LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs
. X6 a' R  h. Q- h4 a7 X, b3 Z! Y LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs ' c+ ~0 f& F/ ]' X( u1 O0 f9 c
LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs
& d7 _/ j7 `+ m6 l% X( k LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs 0 B7 x9 q: }! N# ^3 k
LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs ( ]# y7 z3 A8 v2 e) H
Uing ..profiles\ for profiles folder
  r' c9 O" x# Q( \% ^ Cannot overwrite function OnStartOrLoad
- r7 s! ], C( I, U/ Q9 o Cannot overwrite function waitForEnd
1 u( ~: b: `% V8 w Cannot overwrite function OnStartOrLoad
7 i8 l( y/ s: J$ a6 w3 L" { Cannot overwrite function waitForEnd
! H  Z1 \+ H, o. B1 I. l! s Cannot overwrite function OnStartOrLoad
' `4 [+ Q5 {/ l/ q! g- ?& K Cannot overwrite function waitForEnd
% w/ h3 g* R; Z2 `! T Cannot overwrite function OnStartOrLoad & i3 Y5 k( j; m5 T, p/ u/ s- P
Cannot overwrite function waitForEnd ( U9 L2 a( I" H0 [; z3 }" @9 a9 g
Cannot overwrite function OnStartOrLoad $ x1 V$ r' W6 |8 K% ~
Cannot overwrite function waitForEnd 2 ^# z1 |" O' z0 z% k5 }) D
Cannot overwrite function OnStartOrLoad $ \! P, K/ `- H' J  r- B
Cannot overwrite function waitForEnd : }# X8 f- h1 C: ?+ L, r
Cannot overwrite function OnStartOrLoad
6 t/ e9 Y- \/ G5 p9 W5 a9 v Cannot overwrite function waitForEnd . e* G% h. k) q- a$ {* A+ D
Cannot overwrite function OnStartOrLoad 4 W4 w' O8 G, g( z
GAME -- Using player profile
* q# W; E$ P3 Y9 j: S/ p% t Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3 & T1 ]  v# i& g, h& z" ]# M- K
error executing GetAssumedLatestDll() in driverConfig.lua
. N- G: X' J6 ] error executing GetAssumedLatestDllVersion() in driverConfig.lua
5 r) q. B7 N: _; S5 F5 G3 P error executing AdjustForBadDrivers() in driverConfig.lua
8 t2 o- D3 {9 f) S Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0)
/ W  C  l2 c5 V+ s1 D Loaded Archive: 'EnglishSpeech.big'   v9 C# U3 l- C$ H# J! G8 s3 {( @
Loaded Archive: 'Music.big' ' k% z& n* p, G/ p! t6 d4 I
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
: M; L3 @9 g3 `! h& J* ~3 }% k SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
) V$ v6 I$ E2 i+ s$ h  H/ ^3 Q Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte / P! R3 s" Q5 [  u  C4 \5 A) ^
Built by  : mrbuild
: R# s  y1 i  E% u8 b1 D0 ^ Data path : E:\家园2\HomeWord2\data
- {% g+ T% U5 Q7 | UTIL -- filepath failure, missing alias '宋体'
* B! `7 y* W. g0 g& c Cannot overwrite function OnStartOrLoad
* V/ C0 Z5 y% Y/ n$ c Cannot overwrite function waitForEnd   j$ ^, }( |3 f; `/ V! L
Unabled to find data:animatics/combined512x512x30HzNS.avi
& K% x" d* V, c* i5 p6 ? Resetting fp control word.
" T4 R" @0 y7 V$ Z CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace ) s. _8 a' ?$ e. A. ~
Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL 5 Z3 b! t0 H$ P7 R! ~( f
ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
4 S0 E- O# {7 h ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
( _6 q/ H, G% L0 p0 l MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points! ( R" X7 ]- d$ [4 A* }, T( y
MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points! 3 H3 [: @! N4 a# \4 N
MODU_CRUISER is marked as captureable in the shiptuning but has no capture points!
1 U. i$ \  v! J' {* Z$ v MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points!
8 I; Q( _/ Y4 w& s% N1 J) f7 g! E MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points!
. F& c7 |& x# p1 J& {( t6 S- i MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points!
( I8 }% }' ?6 P/ G MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points!
) M6 y) Q1 z: K% h: c2 m4 X+ E MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points! - x/ R4 U4 n5 h( P
MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points!
+ M6 f3 s1 n1 B1 F* I+ M MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points! ) }) Q! Y1 a' n$ Z% b1 g* a7 ~
MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points!
  w0 f- Q. }. I/ \ MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points! 1 {. y; T8 ~& D& E* g
MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points! & e9 H1 R2 g! O! Q# d1 w, }& ^6 A1 U
MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points!
$ `% V2 ?, t0 g( P% m3 r9 S MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points!
5 a' _" J/ f* [$ @9 x% w  A MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points!
7 y- C1 L. @8 t  F MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points! , S& F4 p& k  W
MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points!
: g* X, h4 d! Y# O MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points! - c" _* S* |( j( H; H" D
MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points!
7 {8 E2 d8 V) l+ c/ X/ Z MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points!   R- t% M5 R1 E' d, E; B  s
MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points!
5 a7 g. h4 \( Q MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! , M  v/ q/ e6 R0 z6 k) o
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points!
/ |' P! z/ {% V  s+ i HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points! : I2 D5 @' C3 t- ~
HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points! 0 F. \' q- ?& \# Z" K' m( L2 v
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points!
+ X$ j1 K/ q1 r. ?% q" _ Cannot overwrite function OnStartOrLoad
6 l7 x) l4 H7 W) \ Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强
3 @- R2 U8 ?' e. o: W0 G build available 8 C4 a9 d) E  o. W" }
utility build available ZGN_RESOURCECOLLECTOR  RESOURCE
1 |9 T5 A: k! a, z3 x2 j *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 r1 D& i8 I, m! i3 ` *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
6 W2 E. E; R+ ~  ?8 ~: o5 D/ P9 N2 ^ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 / {" m; J1 |* ]6 d2 S  X
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
* h& W/ G% R0 k$ t1 ^1 G *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
$ n' r8 U$ B( P4 t: ` *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 $ ?5 C- w5 R9 T# L/ ~. O# a
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 : ]# k+ C' ?5 x* _
binding for hotkeyId:9 not found 0 {0 T& \% ?  g* R4 a2 a' V% U
binding for hotkeyId:19 not found . L/ q6 ]5 T) O
binding for hotkeyId:9 not found ) F  z& A* v/ _% e" u/ R. C
binding for hotkeyId:19 not found
7 g% Q6 f5 F0 f *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. L0 X4 `# p" d9 Z* h! Y, o. \ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 . H* ^7 H8 g1 G; V  S
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
" \! K  t, G2 |6 a8 M$ K *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 : I- E/ J1 y6 ~8 Y0 f
build available
! O- E) @: G, t- \: m frigate build available ZGN_SMALLFLOWSHIP  FRIGATE
3 C/ H2 ~2 J% i. u/ T3 U2 N *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
0 L1 L) M4 g! R$ l build available
9 `8 X+ p9 K, Z* \) D1 r8 ?3 B generic build available
2 T0 g+ T) m* @: t0 T *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 _& T2 W9 S% Z  _0 \
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 }4 V% {" [$ ]! J6 `+ k; t, G6 ^
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
# V) r* t$ D  l% W4 X" ^ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 }0 A2 [# }8 v" v. X) \, H
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
6 J, A- E; s' w7 M+ _% Z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
5 ?5 n( q& N& m! _) ~  N8 ^ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
, W, U. E  t: J$ `  _" w- o% D *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 - l! J1 w2 x# e' _0 \) B
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
2 t8 l% d0 w& a! c  }' _ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
/ C: }' G# f9 P: ]/ I5 Q( s5 d7 U *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 $ K3 ?, `' z( @4 {4 b  q/ s, o0 l
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
% S6 H7 I2 M' I" I  z& [ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
" W% P& }' I! ]. O- @ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
/ n& _- n6 t. B; l+ ? *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
  |* F. m# m1 l3 B *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
4 B: Y) N# c& Q *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 - f  {. M: k4 O( Q5 Y
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
  X3 L% A; k4 L; x+ X1 b9 I *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! ?6 @6 Q1 a2 i. |
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2 6 J: X6 {; x' J
build available ' G; `7 ^6 o! |5 z7 A
generic build available   k" l. m+ z3 D9 r: e
build available
: ^. \$ w0 k! M5 O/ H1 o" u generic build available : P4 @. a- }" r3 H/ x4 j# d9 {
build available
9 a) C" x  N- f4 W+ i0 ~ generic build available / }( i5 @5 N6 X( `4 _
build available ! @+ \7 {3 h6 ?- U
generic build available / P9 R! u9 @! |% q: x9 {' V
build available
6 K; o2 a1 F, ^( D: @$ l$ f generic build available
8 H; H* }  r; O5 w2 o0 E build available ( U! b4 _; F+ p, X! e
generic build available
# y5 h. e/ L, i1 J) k/ u$ L build available ! c/ n: ]& N, s5 A
generic build available ( L3 l" e. J( r* S7 s4 e
build available / c8 c* A% E. D" c
generic build available
( z$ [! m" X9 v1 p+ C MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points!
2 m3 J. n, f+ s% y MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points! 7 i0 S; U; H5 |
! r' G6 d# I6 A4 b: a

9 S* s# g% v, v  }: v: W+ `- R
) Z$ z: w, |6 s+ N: U3 f
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还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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