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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下
7 O0 K( }' ^8 I$ c0 g配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死
& O. J' ~. u0 r. n/ L% I驱动:均为官网最新驱动
1 G! D, u# N8 |8 }% Y0 z死亡模式
0 g" I7 @/ I/ l; }资源:标准7 A- u' @* @! J/ c
单位:低$ u9 Y. Q5 D  I8 T; y0 D
2个AI正常干(他俩护干 不敢我
/ F$ h& u- U& H/ G. H/ g4、5或6个AI就在5分30秒左右卡死
9 V! i0 r: A6 O% p以下为报告
5 R, Y1 O; u3 W7 A7 i# X: xSat Oct 18 22:29:36 2014
9 C) {% a0 w) m, V4 z" \6 D; d Loaded Archive: 'Homeworld2.big' % I! x: M/ K! _0 W/ E
UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English'
" H1 B$ g! F% d; ^6 T- E* a! V Loaded Archive: 'English.big'
( a: Q2 ~5 U; Q2 w. h9 |. Y  z9 ? Loaded Archive: 'yaoduMOD.big'
* Q/ K8 p$ g7 v; Q+ j4 c. T Loaded Archive: 'yaoduMODCH.big' ( e; o: E  [+ q) g/ j0 p$ w  F
LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs ; R" `5 b1 K+ |+ _
LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs
; t0 L  J' |; T LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs
  O  `1 J' M) ^2 a: a( I6 \ LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs * o* \" G( |8 u. A$ p) L
LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs
2 M& k" s' v. ^, `. ` Uing ..profiles\ for profiles folder % _! Q! s7 A: M5 `" C- ~
Cannot overwrite function OnStartOrLoad
& W5 R% H  `. ~ Cannot overwrite function waitForEnd
! X* Q/ ]) n# R$ [0 ] Cannot overwrite function OnStartOrLoad - y2 P3 R5 j1 Z& F) t: U
Cannot overwrite function waitForEnd
& p7 M; G# T' h6 z& ]( a+ k Cannot overwrite function OnStartOrLoad $ G. F% d5 G9 Y; A
Cannot overwrite function waitForEnd
) f/ T2 d) [7 u- {) g' U. A# \+ G Cannot overwrite function OnStartOrLoad % {5 g6 e" {- n1 E2 f/ F
Cannot overwrite function waitForEnd
  P+ e  h$ d) r& a: \& s3 C Cannot overwrite function OnStartOrLoad * V0 Z* A  G1 C
Cannot overwrite function waitForEnd
: J, [- F, z) l  P$ |. ^ Cannot overwrite function OnStartOrLoad
8 m7 A8 L) T3 @- j! q" v Cannot overwrite function waitForEnd
- i3 a* F! m3 j3 N4 W8 e2 i Cannot overwrite function OnStartOrLoad
- g( u8 J" i* e7 `7 e9 B Cannot overwrite function waitForEnd , i. [) E3 a: j8 a
Cannot overwrite function OnStartOrLoad
4 y. ^( ^/ J- Y; v1 E6 v# T1 B GAME -- Using player profile $ f; |0 @2 Q1 ?! X4 V* l. @3 J
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3 : ^9 ]6 v. Q; Z& y7 T; D3 |
error executing GetAssumedLatestDll() in driverConfig.lua
/ a9 F  h% L+ }6 ?1 f error executing GetAssumedLatestDllVersion() in driverConfig.lua . [0 d$ j9 X/ s, a
error executing AdjustForBadDrivers() in driverConfig.lua
- x8 s) t: \( E& U Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0) ! `$ S* S, i- {' _: c7 z; k+ `
Loaded Archive: 'EnglishSpeech.big' , F4 D7 ?$ O. w. x; H( v
Loaded Archive: 'Music.big' 6 b  j# o+ J$ w2 ^- U' l0 s
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created & q# k% e0 \2 r& M' m% S( o# f
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created & H3 Y, X0 s% f: y; [8 K1 W
Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte " o3 H2 V$ H# k! c; F, u) F
Built by  : mrbuild ; m4 L* I! J4 Q
Data path : E:\家园2\HomeWord2\data
$ ]9 K% z4 Y. s& S7 o! k1 A. \ UTIL -- filepath failure, missing alias '宋体' . P+ i3 [1 c. {# `
Cannot overwrite function OnStartOrLoad 7 S) e2 ^+ Y& o
Cannot overwrite function waitForEnd
9 v' G( k" V, ?' R* J7 X Unabled to find data:animatics/combined512x512x30HzNS.avi 6 M5 ?# ?) D  O6 z9 G% z# [
Resetting fp control word. / O4 W. g6 t: p1 o. d" T! s
CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace
5 n% Q0 L4 s( ^* S Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL 1 \9 E7 d4 [& G' ]  y
ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! / l  [9 V& k) [8 d7 y
ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
$ L6 J. F% y$ O+ j MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points!
/ \9 l/ l0 h2 m! A MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points!
. j2 {2 Z  Y1 `! v; o  z+ L MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! : y1 ^' `5 X* I' o5 e
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points! . [/ a: }( w  T
MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points! ; W( Q/ Q9 g* S% s' u* {* G& e
MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points! 1 Y( ^1 I# I( |3 s# S7 @
MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points! ) ^' I' f  }+ Z, \7 w
MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points!
' x8 ^6 E9 c/ R MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points! 1 c1 B1 G  _' O8 d' N7 A$ l3 Y7 a; p( \
MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points!
9 z. }& I: E! j" o0 j! S MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points!
. g0 [: P2 [' i2 Z+ Q MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points!
# L2 H" M# p  p5 C6 v9 C( s MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points!
' I& u' s' R/ S: r  b; h MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points! , H" \$ b- x# _$ g* _" Q/ F
MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points! . Y0 I7 }" u$ W( E* V7 C# a
MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points! 5 k7 X" @; b* q
MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points!
4 ?  M5 l8 |+ `/ G MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points!
& A6 w! A/ x' @ MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points!   j5 }  j) B1 O2 l
MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points! $ @, s2 v* O4 [7 u8 d6 U: K
MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points!
% S6 ~- h2 G# L. C1 A/ ?5 ?7 I MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points!
% _6 g) M2 s3 J' x; i MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! 5 A! w8 t* [7 X5 M) @0 q' c4 K
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points!
5 f. \4 P- E. t# _  y: E HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points!
& {/ O1 p# \4 a/ O! ? HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points! * x' N3 [$ D7 U; u. V
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points! , c( b( x9 F1 S! B) H/ s* z
Cannot overwrite function OnStartOrLoad 7 M4 {# O7 @& p) |6 Q+ Y3 U
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强" E3 x& }, X: O
build available
) e/ ~. a! X9 L. `. D. M utility build available ZGN_RESOURCECOLLECTOR  RESOURCE
+ w  E8 u1 r0 D3 b  }" B% m! M+ Z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 4 r0 f  T$ t9 H. e- C- ^7 g
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
; u  B; c5 T; b* ?4 O *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 - N9 `5 x  k; X3 ]5 z$ @
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) k7 y# Q3 \4 {5 c" r8 R3 `
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
$ G* l9 D. B- A *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
; I- B: e! ?, ^( y. Z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 4 E4 N! P( m4 v! G
binding for hotkeyId:9 not found / D2 G7 k0 g' h; X# N
binding for hotkeyId:19 not found
' e3 |# y3 T: u; o& ?- A  c binding for hotkeyId:9 not found 4 K6 h( }* r! X& J
binding for hotkeyId:19 not found 6 ^6 J9 R/ l1 v0 v7 c
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 - o' Q8 Y. P2 f1 t' _
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 $ {# j: d( [! G/ Q
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + @7 }) \9 f! _
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 0 N1 N4 }) [, c3 N8 T& X
build available 0 w( l+ t" v, j
frigate build available ZGN_SMALLFLOWSHIP  FRIGATE % q' T# i& w) {- {: K4 z7 R4 C
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 - p. m6 k5 Q; X( I1 X3 d4 f/ K
build available
4 k* j3 u3 g! B, q9 r0 | generic build available
9 P& i# E9 d4 S: i  x *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + o( |" E3 ~+ M- Z: O% h, q+ T' G
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
: H' u8 ]2 j' `% i *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
7 @1 R$ m( v1 j+ z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 2 J+ @% P0 k: d1 [# G0 ]
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
, w5 A9 O" t* l0 d' E1 b! B# u7 { *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
) j( j% M! {) c7 t! P *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + J* U3 _1 I+ Y, P7 m
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 P# b4 R" n! i+ Z; S$ A
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
3 V& e, M: z+ M/ T0 V *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 / R5 i% r/ ?9 C# q6 k& n4 x4 @
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 \$ Q* E' N( K
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. o/ H3 J* C  W; z& w2 R) O *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 $ D7 Z1 [+ ]1 w1 J# v) U; _% I, u
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
" U! {1 U$ E5 C, v* I *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
4 H2 ]/ {! A' G2 y0 y *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
5 _7 m( I* L* N/ Q+ H2 p *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 }2 H( u. k/ C3 W1 Z0 d1 n; G3 e
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 C; x3 G, R$ M3 e9 U3 |% K
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
1 P7 u1 S; m4 H& n *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2 " F, R6 Z9 ]! K2 @0 O2 U
build available
  L. K7 u. @) A6 c generic build available
" p4 s' c5 t* I$ m build available 1 r- @9 h$ D( s$ C
generic build available
+ U$ C; V; H* p7 f7 v: g) M$ _9 H4 u build available
# L, \# p: Z- T( R& A) { generic build available 7 W* A, k7 Y, Z3 \9 @3 e
build available
. J  n" y$ z3 q0 j' K! S' ~ generic build available
) a  G1 ?$ t1 p% W6 m build available 0 O  C# S* }: B  q" ]
generic build available
  i4 x. q' ^& B; b1 m build available
$ F; h0 @' N& ]  j/ r7 e! w generic build available
$ e9 H" k& d+ I9 `8 q build available 0 O. l2 L0 [4 q4 n) A! V- v6 V
generic build available 8 Z2 G: c  j% c6 M8 T# z, n6 ?
build available 6 o" L7 g( v' r/ [
generic build available 5 o$ J6 _+ J3 ^( [6 h
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points!
: s3 G9 K0 m7 e/ s9 s MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points!
' q1 m3 _; ?9 t0 C4 j  N# `/ Q; O$ J$ y$ L" J* w- C
1 ?' Z; w0 i7 L4 M* h
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还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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