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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下( [/ o$ z8 O3 t' [7 i$ Y% m  Q
配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死
/ N- h; r) s+ Y# i5 k: W8 t驱动:均为官网最新驱动
; o  T+ @6 J4 q0 B* ^死亡模式
) V7 \' V4 p! R7 l  o资源:标准
8 l- q! L' E; ?. W6 b$ [3 A单位:低
) W- \- U; e7 ^6 q/ {2个AI正常干(他俩护干 不敢我
. L4 E+ c5 t. {4 t) Q' u; Z- e4、5或6个AI就在5分30秒左右卡死+ p# L) i  l! b3 b
以下为报告
; G6 @, G6 N: B, n1 `4 q* iSat Oct 18 22:29:36 2014  [9 ?' |7 S, c5 c  K' q
Loaded Archive: 'Homeworld2.big'
0 n6 Y8 h$ E7 Q5 N: ~3 O9 I UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English'
! S! H! h' C- b" Y/ v8 x: j Loaded Archive: 'English.big' , \6 n% A2 ?1 U  F
Loaded Archive: 'yaoduMOD.big' 8 q6 h" j& ?4 F6 q
Loaded Archive: 'yaoduMODCH.big'
" a: P4 J) d1 u$ x4 a LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs - V6 z+ ~. C8 i1 F3 I* i
LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs
& I4 g: w5 Z3 Z, `% s; z* _2 x LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs
* r0 C. {1 Y/ v' f2 m+ y LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs . H& l& E* }" @, ?, I: F
LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs
* I2 }1 b! X7 n7 D* Q( M% L5 d Uing ..profiles\ for profiles folder
$ d* v# W. ^# v! U2 h9 _+ H Cannot overwrite function OnStartOrLoad
6 D" K) m! b4 C* }5 Q. c7 [ Cannot overwrite function waitForEnd
# B6 H$ H0 A. U, x( ~1 f5 P Cannot overwrite function OnStartOrLoad
. V2 f, X. Y" `- t. N3 _ Cannot overwrite function waitForEnd ' w; s* a& \! E' |1 C4 w, v2 v
Cannot overwrite function OnStartOrLoad / a1 r, C- M( S
Cannot overwrite function waitForEnd
- |' `* m- v& z9 l0 I  e4 @1 f Cannot overwrite function OnStartOrLoad
9 M6 C6 Z% O; K  l- Y Cannot overwrite function waitForEnd
% L. J  m' G' I0 O* k* k; o5 K. R5 n Cannot overwrite function OnStartOrLoad 9 |" O% f+ \* ~) f( Y: |3 X! D
Cannot overwrite function waitForEnd
$ _; F% }* b: q Cannot overwrite function OnStartOrLoad
( n. V; E# c7 Z2 T; j/ ? Cannot overwrite function waitForEnd ' v& d3 d5 C( Z6 T" z% x3 ^: t
Cannot overwrite function OnStartOrLoad " Z' K0 ]' D% K) _" G
Cannot overwrite function waitForEnd
: _" k: M; @8 r Cannot overwrite function OnStartOrLoad
7 o) {  ^' }" X2 R% A# Z. k8 [" W GAME -- Using player profile , K7 U: H; }8 p' M. P
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3 ( _2 v( G) c3 T, D% G. a( }
error executing GetAssumedLatestDll() in driverConfig.lua $ [7 i( h" _- G
error executing GetAssumedLatestDllVersion() in driverConfig.lua
7 A# p1 W( i, ?& x3 f error executing AdjustForBadDrivers() in driverConfig.lua
2 v( j* ~3 |5 ?5 E Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0)
, @* y. _5 f/ R' F' B2 n5 l0 W Loaded Archive: 'EnglishSpeech.big'
% p# r6 X* u% z3 ^+ x' Q$ ` Loaded Archive: 'Music.big' 1 q( N) Z! n' L+ X6 p; \
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
( G' D0 {. g2 p) r$ S SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created ' U6 D% ]8 a2 L! Y0 u
Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte
% [6 x- r' f1 U/ M. M Built by  : mrbuild % n/ I( }8 {$ H3 T7 i- y9 g
Data path : E:\家园2\HomeWord2\data
1 [1 }2 y7 K' r8 j6 L1 m5 N" u- B# ~' } UTIL -- filepath failure, missing alias '宋体'
/ @- w  |! R4 K Cannot overwrite function OnStartOrLoad $ Y5 L% q- |7 q
Cannot overwrite function waitForEnd
$ v6 @4 u7 Z- H6 }, W Unabled to find data:animatics/combined512x512x30HzNS.avi
; ~& f# n% y6 F( I/ O0 ^: W Resetting fp control word.
- w6 G, f# s% `% R9 v5 ~/ M CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace
5 n3 [+ J( B" m" w Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL . b, a$ h* g. {8 n1 i5 I
ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! ' ~3 d' m: ~- r3 p2 d
ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! 3 u9 E" {( ~0 [& U
MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points! + c4 D- z7 c. l$ p& J$ J' H
MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points!
# G: p+ X4 Q3 t- A* J2 x MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! : |& T1 f% k5 r, ]- V2 G" ^
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points!
; M1 J+ u% [( } MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points! 5 [7 I9 R- w$ c6 ?# f: v
MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points!
0 i' K) O5 f6 D' [) C MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points!
& ^: u! K4 G( `. u/ p MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points! & q8 y! R5 g" v' i( u+ v7 ~. o
MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points!
7 ~: X$ @0 j/ c" w: A6 s( U MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points!
# M3 S" _9 w" C' I( F0 M6 q MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points! 5 F* T) N( O# L' p/ A
MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points! - d1 F; R+ p$ F# J4 b9 H* g
MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points! % v0 s! u6 l/ M0 C  {! R& K& d
MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points!
$ {$ s) T: s3 `* f7 j+ A! g MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points! ( C! @* A+ x- |2 P6 N5 h' M/ L
MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points!
' s3 E) X' w: l- u/ Y5 {6 D  I# g MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points!
( {8 A+ L8 R* K: `) ^( I MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points! $ v, }1 @8 C7 e: C: [
MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points! 6 i& A% J; A; D! i
MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points! * z7 O- C9 d% [6 \4 z
MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points!
7 q9 l3 @6 [: [& }5 s MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points! 5 t3 N/ r0 M: P' g  K
MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! 6 p9 L& s$ ]! ?9 T' s/ V
HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points!
; v# x) E( I+ ^8 W" w& U HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points! & f1 _' M# |; `; \
HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points! / w% `( ]) r$ g3 w4 Y9 G
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points!
2 O) r5 o0 u- E, k# ] Cannot overwrite function OnStartOrLoad
. W, ?: w# f! h, p" P1 j$ w Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强" O# ?/ j7 A+ w: k8 k' C7 N
build available
5 P5 i3 V2 u  N, y9 G- m2 T, t utility build available ZGN_RESOURCECOLLECTOR  RESOURCE
  p" @+ `) U3 `. s" Y" Y, R *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
+ Y% D; W! o5 k6 I5 A *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. h! G1 l5 Z9 C3 i  x* { *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1   I/ {$ E' E7 w" v) ]
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
; A7 ?  M/ h7 ] *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
* m6 I! E# b( i" F+ w *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
0 z+ a7 A2 ~2 x$ F% C: |, s3 s *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! Q, V" }& e3 D3 K+ e- u
binding for hotkeyId:9 not found % T1 {( A( ]! u4 P0 q4 ^6 }
binding for hotkeyId:19 not found 3 O0 B2 C. d1 b) @. b
binding for hotkeyId:9 not found
( |( S$ X2 M+ E7 J binding for hotkeyId:19 not found
- R1 ~! S6 U/ X *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
  p# L& Y% q' M0 R! t+ J( a *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 0 s  d3 q$ [; K- H, Q5 U1 q/ h
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' k/ E+ q' R; p5 y
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) B3 |# ]" S1 a' K9 v
build available
9 N( X. D3 H( S frigate build available ZGN_SMALLFLOWSHIP  FRIGATE
6 E  y! U0 G8 }8 b' p. u7 h *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % w: l* x0 j( r0 h! U* N
build available
) B$ Q$ l2 |- } generic build available , N% d) S0 O  P  a
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
1 A' X1 D; @" F *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
8 n' o  j5 }5 H& ~* X& y& x9 i *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. M, ?- x  |2 `, l* ` *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
% S$ ]' I+ `* K* e *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
# |: A0 Y6 O9 n% _3 c4 O- W' ? *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 f2 o- @1 X0 M2 y; U, }) J& x
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
, q  Q5 m8 i! b/ |6 i *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
4 i5 ~1 c5 |  h0 Z" x" X( |3 ] *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 , {& O0 w0 B* y  }3 V
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & M/ q9 u5 a& ]4 b) w9 s8 o
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
# a, n3 e+ f5 ^; P *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' {! ~: s0 O7 V% q0 u
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) n4 E1 Z5 P. c6 m( h9 T; m
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & @/ y2 u3 Z* u/ _2 x
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
/ W  @  n, ?8 v; O$ A4 z) A *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
' U& z$ k9 o3 F& q; M *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ; ^0 o: p5 q4 z
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
* p4 B" b7 J& {  b& T *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ( y8 a+ m% A4 U; I# H
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2 " U& B7 o: {5 F$ L" d8 z; f
build available
' q& h) v6 a# m# m6 I generic build available & }% C8 g+ ~, b
build available
4 X5 g% H( \! p- J. A generic build available ' a% b5 r/ V/ e6 ~- v% \- {
build available
* V. S9 g. P- O" H! Y generic build available , [5 `  I! t' [" S
build available 9 X  h) v2 D; h
generic build available / c" o1 c7 n  M8 y, e
build available $ J' y0 j  B+ Y1 J4 _# `# `
generic build available
5 k+ {, K  p2 S/ n) G, q& }" T3 b0 O) x build available   H5 Q9 G' F( ]4 ~
generic build available
- a8 {7 r) x% T* G, O build available
  U# g, a! L1 F6 ~, A. a, L& h' V generic build available 3 i( B/ I) j) k
build available
& ~4 Z) K7 b- g5 R' X% x5 s" Z generic build available 1 h2 w- I1 K  w0 G8 o& B" D) }$ {) ?
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points! + \- I% W( X" W9 U8 ~
MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points! $ ]5 O  C  w" k5 f2 d1 s; R
3 ^+ G: v" b: z! W0 C. U
, N: B5 A$ s$ I9 A5 d3 W, \
1 ^4 \4 l, Q; H6 D, w" ?. S% |

( C9 K; G' Y0 q4 j+ R) ~% l3 l3 `) J+ [. V! `7 y3 e
还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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