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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下, ^6 m. d% @, Q1 g8 Z1 }
配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死
7 Z% h; |3 ?! X) s2 E; M5 v  N驱动:均为官网最新驱动
$ g4 e2 |1 e6 c+ r; }8 ~" Z& T死亡模式" `% |" N. b1 ^
资源:标准
5 r7 ?* K, o* k0 ?3 o单位:低
# j' _1 q$ i1 l/ c2个AI正常干(他俩护干 不敢我& I! S: `5 V; A! \' S8 h
4、5或6个AI就在5分30秒左右卡死
. q6 x: w! q. Z! M& r以下为报告
  l8 A5 c' e! N- l! H# x3 }Sat Oct 18 22:29:36 2014/ J# [9 ^5 v: p! V- H
Loaded Archive: 'Homeworld2.big' & y, J% r* v$ |, k
UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English'
; X5 c4 H$ ]- D# P  ?1 s) a Loaded Archive: 'English.big'
5 S4 S1 M0 ~/ R Loaded Archive: 'yaoduMOD.big'
3 _& |& r) U$ V$ [! \ Loaded Archive: 'yaoduMODCH.big' : j# u6 }0 }  Z( }* u
LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs ( H; C; {0 p3 e6 t
LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs ( e0 Y$ k# ^; |1 k2 e, _
LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs
( w6 d2 {- y; o  N# _ LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs ' M1 K$ d4 \: x6 w
LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs
2 C$ e0 [0 v; q) U7 K6 O* N! ^ Uing ..profiles\ for profiles folder ! p) ^3 P! a. M9 o' D4 O* K
Cannot overwrite function OnStartOrLoad . H- R) u: }- e8 d. |
Cannot overwrite function waitForEnd ! z+ J: g: m( p0 {  q) O# L& ]+ P
Cannot overwrite function OnStartOrLoad ; M% t+ w- y( \1 K' S
Cannot overwrite function waitForEnd ! x, I6 o, ?' o- T, `8 U2 T) M
Cannot overwrite function OnStartOrLoad + {; r2 J6 @! r$ |% M) t+ i
Cannot overwrite function waitForEnd
1 k" r, J8 o2 e; H7 X Cannot overwrite function OnStartOrLoad
! c4 [; v( @( ] Cannot overwrite function waitForEnd ! m9 \, f1 f3 g$ Z
Cannot overwrite function OnStartOrLoad 6 Z" a' J7 L( G$ ]8 W3 ?, V8 m' `
Cannot overwrite function waitForEnd ( C, }9 u9 \. U: e5 ]6 u. T/ X: |
Cannot overwrite function OnStartOrLoad * R/ C7 `' R* W  M0 c
Cannot overwrite function waitForEnd
! S, F" y( p: i" ?% u" _4 `4 M Cannot overwrite function OnStartOrLoad
: y* g. \6 |) J Cannot overwrite function waitForEnd 8 R6 V0 E% W, l6 H' f
Cannot overwrite function OnStartOrLoad
; `1 a2 k+ h. s- A" N GAME -- Using player profile + x1 u% j8 {" l3 C3 w
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3
; r5 K2 f5 v* e! C. A! L error executing GetAssumedLatestDll() in driverConfig.lua ) S% ?( n" K/ I" J% m
error executing GetAssumedLatestDllVersion() in driverConfig.lua , z) o9 c0 @$ c$ k
error executing AdjustForBadDrivers() in driverConfig.lua
+ M* O  X% H9 L1 b9 v6 y: H Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0)
" R) i% Y2 G) [; c Loaded Archive: 'EnglishSpeech.big' 0 k- ]. F# s" ^; U; e1 Q
Loaded Archive: 'Music.big' + f  n+ h1 F7 t4 M5 p
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created 7 }3 @% u7 D. [. \7 p4 v% Q+ C
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
( M" `  o9 y' i Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte
" K+ t6 z- w( R5 [/ b) c) z3 } Built by  : mrbuild 4 A9 Q* F, @* I5 Q/ E
Data path : E:\家园2\HomeWord2\data
# f: _! K2 Z( w# i+ k9 c7 ? UTIL -- filepath failure, missing alias '宋体'
7 v2 K& U9 X) h. v, H' D$ Z2 Y Cannot overwrite function OnStartOrLoad 4 m" z# h& [* h" z
Cannot overwrite function waitForEnd 1 d* ?+ {9 O* [8 p
Unabled to find data:animatics/combined512x512x30HzNS.avi
" v5 F* M6 g+ ?& O# K) p$ y Resetting fp control word.
$ |6 t- A( q* S: j/ \$ l CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace & ^# z3 F6 g9 r
Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL
+ H+ J9 U3 |; K% p; A6 Y' C1 z; `- K ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
( T9 }9 l# S6 ?/ K ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! 4 e+ s  L( ]4 q8 I/ k8 c
MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points!
" D( r7 A8 W$ O4 x5 @) E MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points! : a0 s, [$ m. e; E( X2 g( G, a
MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! . d! O& {/ l, X# ^$ J2 ^: i
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points!
! s. v( y' M. D$ F* q MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points!
+ f6 M; d' F" K* V2 }# C* s MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points!
/ J! N' A) ~% h- p" x! k MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points!
: k- q& i: t0 q) S MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points! 5 d( L6 s) Y) m& o
MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points!
+ e8 W# h& L( Y9 ?1 y0 g6 ]: ^0 C MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points!
4 O0 l2 n: p2 o* w. Y3 _, m9 @ MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points!
2 s6 g0 n% ]- o9 d$ v MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points!
- z5 ~: g& z  @  U- `" T MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points!
6 O0 u7 p& i  B/ j5 _8 n MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points!
! G9 |5 P0 D( J8 D3 r MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points!
( t$ O* ^; o; C2 ?0 [' Y+ o% q MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points!
4 q" B! c' S' l8 I MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points!
- r) W/ o! c# _. C, m8 k: E MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points! 9 X( \2 k* ?' G
MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points!
6 @' {, g0 S2 ] MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points!
# S) y) ^  x. h4 g6 \ MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points! & k1 m3 _3 Y0 N+ K
MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points! 5 ^+ e' K9 H( m4 U4 V- q/ ?
MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points!
+ `" b9 F. g( d# m2 S' d, U7 v HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points!
3 d# e7 X/ ^5 C$ C% [- u9 p HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points!
" p5 u3 A( }  Q+ z; P HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points!
% k% e' x: K8 o+ c) j" D8 X HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points!
2 h6 T! u3 r8 `: |+ B& @ Cannot overwrite function OnStartOrLoad
; q$ A! B% v+ _3 _& @ Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强
8 Y& g- I! f* \0 f1 G build available $ x+ u8 X! S. x% x( s2 l* @0 q
utility build available ZGN_RESOURCECOLLECTOR  RESOURCE ; `" i  x  W8 H; O5 `% a) n' o
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
$ L2 ~) F, |8 _/ y2 T: M *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
* T( [3 j+ \7 M8 R1 X1 t7 I/ E *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
5 q+ S- q. R6 d4 x *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- h0 v* E; |/ V  I3 {, P. v. H* T *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
0 J& k! J! s( S4 w2 z3 ? *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 2 w; V3 s' d3 x1 i0 Y' H; y! e
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
5 C% z* H* l: L: x2 [ binding for hotkeyId:9 not found
* }7 H$ t+ K- g0 V+ d binding for hotkeyId:19 not found / E+ L% ?5 A" X8 H5 ]$ F0 A
binding for hotkeyId:9 not found   E! U+ g, N% B* W
binding for hotkeyId:19 not found
6 Z9 s3 m! ~9 A *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
" {- \  K2 X7 n1 C/ `$ q3 K& P *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
3 K0 F5 o% g) C1 d4 N  Z7 j" B *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
' u) D6 `9 n( {" H" g8 R' z4 j  b *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
: A0 K3 h. _7 `, D9 l' X3 N build available
- J3 @- S' Y8 }& u; Z frigate build available ZGN_SMALLFLOWSHIP  FRIGATE
0 z; x* c3 G( Y, d6 L1 @, K* _& W5 U *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 c* C% @2 t2 I5 B5 O' N
build available
# s4 @' I( T( z9 u0 ?1 A; z+ l$ w generic build available
5 A5 m/ J% b* X9 e1 ] *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 p$ P  s, A* i, C* ~' v$ r *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
* g. j) `3 m5 U: m& d *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
( Y  f  ~3 P0 `& {2 _ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ; E8 s7 P  M  y% D) n/ ?
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # ?' n/ Y+ f, \( y; e% u' |2 Z
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 E2 z) X" p4 u- {* B' J+ o# k8 p
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ( t! [8 i* X2 d0 A4 n
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 $ S3 c$ W1 N& }  \& X) K: j) c
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % J- m% c  [% Z3 P7 A* J
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
' x. Q; G8 G0 W2 F, `" D+ x *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 6 \- a. j% ^" O' p
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
8 A- ?6 e+ ?  D  P( u. X *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
: o- U% |+ M5 t# h3 }( l *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 . O' e! z3 X# o/ C8 c
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 : j8 u' n6 k6 c6 }
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
  d' N3 A* w7 Y! ?# F# g *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 1 B8 @1 s5 j. g) Y. ?! `
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
( r5 {( B. y/ p) A+ e7 i *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 . z0 A$ |% O4 t, D7 E, G
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2 4 a4 M8 M8 Z% L$ k1 r7 d1 Z
build available 4 m' X2 W' N* T9 e9 ]: Z6 c4 C; n, j4 X
generic build available , }, X/ [7 u" D
build available
" D: h, ?9 g0 c$ p3 \/ V/ E generic build available ) v  F. B$ M- a1 n: G
build available
; {4 a9 y, |; V! _! p- c% x; s generic build available / f! q2 ^; ~+ f( E3 A  h7 W) u$ I
build available : b4 Z% o/ N# I& ^/ q- M( O& q1 A% ~
generic build available % z4 q: I  ], V8 k! K) |
build available
- z% \& @; e' d3 N generic build available
7 y/ U, S, u- O5 S" j# |2 e% k% w build available
( t7 p" ?1 Z8 T; j/ L* H* m generic build available
5 \3 A7 A( L& w build available
2 e) V- @, b1 N# w8 V8 Z/ k generic build available
$ [3 w- Y* K" W  w build available
  ?; l# n+ A! q6 W2 F( L! N generic build available ; g9 r( r+ O$ O9 f& i0 c
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points!
. g1 X8 O) a) e! N* H" \ MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points!
" S, l3 z$ h* J. r9 I. z6 q/ ^3 @- y. J' t6 T( _
- ]/ @/ V' F* i& y$ p& M0 A

7 z  |1 ]' K! a6 [
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还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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