原著KeeperCN 篇外引用作者VengXCNE
6 V5 [0 b% w7 Y本人为了让这些知识不再失落,花费了一点时间整理了我国FLMOD界先驱KeeperCN的教程帖子" f2 ?$ t( g* y+ @
以下内容均来自www.goodbj.com
" ?( N( C" z) X6 G$ r目录:+ `+ v, r2 F' d, J
1-2L 战斗机装备解说
: p: p6 j: B- _" A# U+ ?3L 武器的修改1 U) T9 E b: ^4 @" S$ A
4L 武器的贩卖设置
- w7 V& ^* ?, {5 ^- A5L-9L 建立一个新基地
3 a" E; [ Z% N$ _! P& T: h10L --11L 建立一个新派系% H6 [& l4 D6 u4 Y K. p
12L 更改npc的护盾" P1 L, L {. _7 Z' G) |0 ~% E
13L 派系友好度的变化修改办法
1 T5 F# D- D0 Q0 K( s14L 基地建立补充说明$ q: j! ^* k/ C: Q |
15L 激活无法使用的跳跃洞1 N4 ^% i: a7 S3 U
16L 战斗机座舱的修改1 s! `$ i8 K+ _; l/ n( \
17L 更改多人游戏中玩家的出生地 初始金钱 初始飞船
Y% l% S" t4 `4 d |( f! m! }2 c18L (作者为本论坛的vengxcne) 任务赏金的调整 新星系的添加 在宇宙增添中物体的设置 以及部分战斗机hardpoint教程4 R8 V# Q. Y6 q% p% C3 s0 b7 V% ~
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装备 $ g* x( A7 i. X" F
装备意义解说
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推进器意义解说
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$ o9 `$ Y+ H" Q6 _" K; j打开 X:\游戏所在目录\DATA\EQUIPMENT\st_equip.ini 档案,你可以看到下面的叙述:
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Thruster / F, a4 c9 @8 N! R4 ]
nickname = ge_s_thruster_01 ; nickname,不是新增就别改变它. i3 D- Q5 Y2 d% n9 Y
ids_name = 263737 ; 这个不多说
3 T, M. {- W# m9 o" nids_info = 264737 ; 这个不多说6 v6 ~7 {+ \8 v& p
DA_archetype = equipment\models\st\ku_thruster.3db ; 推进器模型,全部的都用同样的* y; ]0 F W" b: p/ b
material_library = equipment\models\ku_equip.mat ; 推进器模型,全部的都用同样的
5 C& z" \: z7 ~4 o6 ?HP_child = HpConnect ; 连接点
- d) G) Q, k! S9 g1 t* {: I# @hit_pts = 1000 ; 可承受的打击力
" [) T0 L8 k3 t- mexplosion_resistance = 0.500000 ; 爆炸时会受到多大损害 1 = 极易受损,0 = 刀枪不入
9 ~6 e5 w" ^. m' r# h1 Hdebris_type = debris_normal
3 D! |5 ?# m7 ^% e8 h1 \% {7 g! wparent_impulse = 20
2 u5 C6 C4 A" ?* xchild_impulse = 80
( M0 G% d1 G$ V5 vvolume = 0.000000 ; 占据多少货仓空间
* x4 P) t, Q, i; V9 F5 x1 imass = 10" `4 a( j, Q7 D# f5 C1 X# l+ u0 z" L
max_force = 72000 ; 能够给你多大推力前进,每 600 为 1 公里/秒。: N4 k! `+ o1 [
particles = gf_ge_s_thruster_01 ; 推进器的尾焰轨迹
4 ?+ O. O& S4 l$ N# ~# n" {! Rhp_particles = hpthrust ; 推进器的尾焰轨迹, U0 K: `* E( S" } y8 Q, s
power_usage = 165 ; 使用多少能量
% o6 d' y/ h' a5 tlootable = true ; 可被丢弃在太空
* O* g o. y2 N7 Cseparation_explosion = sever_debris
3 Y0 [' Z r/ B8 r, {% SLODranges = 0, 20 ; 物品细节能见度,如果这个数值过大,3D 的品值会降低。 _6 s5 |- C0 V7 k1 b2 ]
# t. B* G$ ?, Y护盾意义解说' ~9 y G: H5 B: u2 T7 s# y) b$ q
" o& Z! b" b. j% A9 [ShieldGenerator! i% Y* q; O0 H# @/ Y. f- I% t; M; L
nickname = shield03_mark05_fr ; nickname,不是新增就别改变它
5 }) H( {2 }4 y' ^, E/ `ids_name = 263873 ; 这个不多说! h$ y; I" f( ~4 D* l. J
ids_info = 264873 ; 这个不多说 b8 U! y) Z7 V8 `
DA_archetype = equipment\models\st\li_refractor_shield.3db ; 护盾模型" V5 ^. t: Y# `( n7 c& | H
material_library = equipment\models\li_equip.mat ; 护盾模型% ?+ l* R. Q6 d& m
HP_child = HpConnect ; 连接点& w" R/ F; ? s( s- S7 Y
hit_pts = 1405 ; 可承受的打击力$ Y l" v' w* ?& f" J
explosion_resistance = 0.500000 ; 爆炸时会受到多大损害 1 = 极易受损,0 = 刀枪不入
2 G, W+ x5 T2 d6 B9 l) g1 }debris_type = debris_normal
& f( ~ i" |5 Y! Q8 |parent_impulse = 20
^+ [5 q, D* @; W9 z1 \child_impulse = 803 c8 F# @; z& d: {
volume = 0.000000 ; 占据多少货仓空间. S' }9 s& o5 _9 P2 v# y
mass = 105 q8 ^; J' @1 W* _0 z9 |" M" }, k
regeneration_rate = 44.900002 ; 护盾再生速度8 O) K) P. @! J8 `) S
max_capacity = 2020 ; 护盾容量 8 I5 c! v, r+ L2 S2 T3 i
toughness = 20.2000011 S1 w; l! H8 X8 [; i
hp_type = hp_freighter_shield_special_5 ; 可挂载护盾的战机挂载点等级
+ G7 S5 _- q+ H& qoffline_rebuild_time = 12 ; 再度恢复联机时间, ?+ c& l$ ^# I% q j
offline_threshold = 0.150000 y) j( B/ ^' g
constant_power_draw = 0 ; 使用多少能量
% e4 [! [ i7 G, H- T; t6 g2 Jrebuild_power_draw = 10 ; 当被击溃时使用多少能量回复
; `+ ~# h6 L' u2 Lshield_type = S_Positron01 ; 护盾类型 (Positron=阳电子,Gravitational=引力子,Molecular=分子)4 ?% r/ H/ U; u& L& n! S
shield_collapse_sound = shield_offline ; 被击溃音效 u% j# T1 J, R2 S' Z4 J8 ?
shield_rebuilt_sound = shield_rebuilt ; 恢复音效
$ B/ B, D, ~+ C4 B- Ishield_hit_effects = 0, gf_ku_shield01 ; 正常时被击中特效' z3 {* O+ d. E- z- _" y, \
shield_hit_effects = 100, gf_ku_shield02 ; 下降 100 容量特效' w* f. ?9 [) k5 j' y
shield_hit_effects = 500, gf_ku_shield03 ; 下降 500 容量特效
& D2 \- i& C- C, o4 _separation_explosion = sever_debris b. ?2 N" @3 m! A8 \; F1 V
LODranges = 0, 20 ; 物品细节能见度,如果这个数值过大,3D 的品值会降低。# ?/ Y" w; F; _4 u" s8 z2 u
lootable = true ; 可被丢弃在太空% {$ r4 M0 n0 C
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如果你看到护盾类型是 npc_shield##_mark## ,表示它们是计算机 NPC 使用的,虽然它们没有再生能力,但容量却远远大于玩家使用的类型,编辑它们使其有再生能力会使战斗更为有趣。
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让所有上述物品在基地里贩卖必须编辑下面的叙述:
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6 ~# S. b9 i* [; T- hMarketGood = shield01_mark01_lf, 0, -1, 10, 10, 0, 1
* |- i" ~$ {" B% \4 W- }6 N0 ~- S7 U. PMarketGood = shield01_mark02_lf, 0, -1, 10, 10, 0, 1
$ H* S$ O8 n9 p2 u9 OMarketGood = shield01_mark03_lf, 2, -1, 10, 10, 0, 1/ O9 a9 K1 K' g: s
MarketGood = shield01_mark04_lf, 6, -1, 10, 10, 0, 14 i$ K( T7 r2 E5 w' e; U. ~
MarketGood = shield01_mark05_lf, 10, -1, 10, 10, 0, 1* n' u6 `- I2 n6 n- S
MarketGood = shield01_mark06_lf, 15, -1, 10, 10, 0, 1* a' b; H. I, h2 T7 \
MarketGood = shield01_mark07_lf, 20, -1, 10, 10, 0, 1
4 M1 x3 b+ Q/ f3 s- u3 L kMarketGood = shield01_mark08_lf, 25, -1, 10, 10, 0, 1
' j; p, y5 q8 j# B9 hMarketGood = shield01_mark09_lf, 30, -1, 10, 10, 0, 15 P" l; ]) [: V {2 C7 h# j
MarketGood = shield01_mark010_lf, 36, -1, 10, 10, 0, 1
1 i O+ {' T/ V7 V- |. P2 _9 JMarketGood = shield01_mark01_hf, 0, -1, 10, 10, 0, 12 ~( G! O- x. o1 l1 F7 N U$ o1 C
MarketGood = shield01_mark02_hf, 0, -1, 10, 10, 0, 1( O$ {% X, {' o" |% H
MarketGood = shield01_mark03_hf, 2, -1, 10, 10, 0, 1! N5 v- z! e! b. k; z5 m& y# S0 ^% `
MarketGood = shield01_mark04_hf, 6, -1, 10, 10, 0, 1. g; m5 J. @( K: g/ E, Q0 S
MarketGood = shield01_mark05_hf, 10, -1, 10, 10, 0, 1) W1 B( c# e& t. R: k
MarketGood = shield01_mark06_hf, 15, -1, 10, 10, 0, 1
, P( D* M2 E; L% i$ S& T% hMarketGood = shield01_mark07_hf, 20, -1, 10, 10, 0, 1, p- g6 g8 |1 o% Y# f" w
MarketGood = shield01_mark08_hf, 25, -1, 10, 10, 0, 1) }$ e1 ~5 ~3 P' w2 Y& G; k
MarketGood = shield01_mark09_hf, 30, -1, 10, 10, 0, 1
- b4 a+ b# h1 ^* ^" DMarketGood = shield01_mark010_hf, 36, -1, 10, 10, 0, 1 Z% |& P" Y: d" e! S
MarketGood = shield01_mark01_fr, 0, -1, 10, 10, 0, 14 d# t+ b1 N+ Y! }
MarketGood = shield01_mark02_fr, 0, -1, 10, 10, 0, 17 z, a6 X) S7 F
MarketGood = shield01_mark03_fr, 2, -1, 10, 10, 0, 1
# N, |, r0 y7 ~4 qMarketGood = shield01_mark04_fr, 6, -1, 10, 10, 0, 1" }. C( n7 L$ Q0 A3 L. X* m
MarketGood = shield01_mark05_fr, 10, -1, 10, 10, 0, 1
3 m- \4 }1 q0 @5 c% u$ y" oMarketGood = shield01_mark06_fr, 15, -1, 10, 10, 0, 1- r+ f/ G3 h, Z
MarketGood = shield01_mark07_fr, 20, -1, 10, 10, 0, 1
+ N& }0 ?% z( A* U9 P, ^( u$ RMarketGood = shield01_mark08_fr, 25, -1, 10, 10, 0, 18 I4 x0 N# E( m: Z5 Z% f. S
MarketGood = shield01_mark09_fr, 30, -1, 10, 10, 0, 1
7 _- L$ ]' p {+ ] sMarketGood = shield01_mark010_fr, 36, -1, 10, 10, 0, 1
t2 w9 b) b! }0 ? R+ F' q# {( rMarketGood = shield02_mark01_lf, 0, -1, 10, 10, 0, 19 H4 z! N, x2 Q g% T' K
MarketGood = shield02_mark02_lf, 0, -1, 10, 10, 0, 1+ F; m' J2 d5 Z
MarketGood = shield02_mark03_lf, 2, -1, 10, 10, 0, 1
/ I! X5 i6 S# K9 Y0 w7 _MarketGood = shield02_mark04_lf, 6, -1, 10, 10, 0, 1
" G f5 d; V3 _( u* m# p7 ^0 DMarketGood = shield02_mark05_lf, 10, -1, 10, 10, 0, 11 v6 T( _; A( e4 {) l
MarketGood = shield02_mark06_lf, 15, -1, 10, 10, 0, 1' K( ~% c5 d% o0 O" P5 g9 _
MarketGood = shield02_mark07_lf, 20, -1, 10, 10, 0, 1
+ v7 {" E, l7 M: \# WMarketGood = shield02_mark08_lf, 25, -1, 10, 10, 0, 1
) y. k" ]6 Y) z! DMarketGood = shield02_mark09_lf, 30, -1, 10, 10, 0, 18 B! M( h' e0 T+ b0 a6 `% Z/ f5 L
MarketGood = shield02_mark010_lf, 36, -1, 10, 10, 0, 1# Y' J- {% c; C1 h' a+ {
MarketGood = shield02_mark01_hf, 0, -1, 10, 10, 0, 1+ m8 M; _! @3 y1 J% q8 m
MarketGood = shield02_mark02_hf, 0, -1, 10, 10, 0, 1
: K# Q- L- t3 A3 c$ U& T5 iMarketGood = shield02_mark03_hf, 2, -1, 10, 10, 0, 1! y- k; B! O8 Q6 f7 u
MarketGood = shield02_mark04_hf, 6, -1, 10, 10, 0, 1! C3 T+ {/ E1 R3 r" }
MarketGood = shield02_mark05_hf, 10, -1, 10, 10, 0, 1
/ \& N+ h+ U, h$ hMarketGood = shield02_mark06_hf, 15, -1, 10, 10, 0, 1) a2 _+ I4 g0 q7 b, u$ I
MarketGood = shield02_mark07_hf, 20, -1, 10, 10, 0, 13 u/ i! X( O- }3 J; e9 j/ G
MarketGood = shield02_mark08_hf, 25, -1, 10, 10, 0, 1 B- k. i" H- c6 G! U4 C
MarketGood = shield02_mark09_hf, 30, -1, 10, 10, 0, 19 S1 M w$ o$ j
MarketGood = shield02_mark010_hf, 36, -1, 10, 10, 0, 1% d# b' N% w! ?0 T4 E
MarketGood = shield02_mark01_fr, 0, -1, 10, 10, 0, 1
0 w( G: x' S" D4 }5 d: vMarketGood = shield02_mark02_fr, 0, -1, 10, 10, 0, 1
' J9 H) K) o6 o8 |8 QMarketGood = shield02_mark03_fr, 2, -1, 10, 10, 0, 13 } w+ i. b7 N/ d! _: a, S2 M* h1 K. o
MarketGood = shield02_mark04_fr, 6, -1, 10, 10, 0, 1
+ u# o8 u$ o7 LMarketGood = shield02_mark05_fr, 10, -1, 10, 10, 0, 15 z! @$ c+ z% o* b* V3 d
MarketGood = shield02_mark06_fr, 15, -1, 10, 10, 0, 1
% B" y" J0 R. K' ]0 IMarketGood = shield02_mark07_fr, 20, -1, 10, 10, 0, 1% ]$ z- i U% g
MarketGood = shield02_mark08_fr, 25, -1, 10, 10, 0, 1
6 S6 A( V, Z8 K: x4 G5 ?MarketGood = shield02_mark09_fr, 30, -1, 10, 10, 0, 1
6 j( r' x c6 Q% \, O1 i2 sMarketGood = shield02_mark010_fr, 36, -1, 10, 10, 0, 1* U% E# n( P# ]6 r/ a& I* {
MarketGood = shield03_mark01_lf, 0, -1, 10, 10, 0, 1
/ ~; _3 u( q8 y) Z; v+ eMarketGood = shield03_mark02_lf, 0, -1, 10, 10, 0, 1
7 O& w& L: v" o( ]% N9 y3 Q3 eMarketGood = shield03_mark03_lf, 2, -1, 10, 10, 0, 1
: o: J# s8 u: m' ]2 o# d0 ]4 K0 DMarketGood = shield03_mark04_lf, 6, -1, 10, 10, 0, 1) J- V. k0 n3 Y0 g" E
MarketGood = shield03_mark05_lf, 10, -1, 10, 10, 0, 1 U1 ?& C) R5 G, e9 H! N+ Q
MarketGood = shield03_mark06_lf, 15, -1, 10, 10, 0, 1) a+ @/ V. M: s. a- N; I
MarketGood = shield03_mark07_lf, 20, -1, 10, 10, 0, 1
4 S- Y2 X; S. S$ Q& f0 yMarketGood = shield03_mark08_lf, 25, -1, 10, 10, 0, 1( V2 g; V. T% I9 i" o% K9 v) C; [' _
MarketGood = shield03_mark09_lf, 30, -1, 10, 10, 0, 1
0 s8 f. F0 x4 e; h1 x& s3 jMarketGood = shield03_mark010_lf, 36, -1, 10, 10, 0, 1
4 `8 H% k* ?7 K: KMarketGood = shield03_mark01_hf, 0, -1, 10, 10, 0, 1
/ U" n; ^' x- B2 `& [MarketGood = shield03_mark02_hf, 0, -1, 10, 10, 0, 1+ J7 `- @) s5 n, L
MarketGood = shield03_mark03_hf, 2, -1, 10, 10, 0, 1
$ p& U. D, t; X X4 d2 XMarketGood = shield03_mark04_hf, 6, -1, 10, 10, 0, 1
% M' B8 }7 F9 W% C; }8 {MarketGood = shield03_mark05_hf, 10, -1, 10, 10, 0, 15 K; ?$ Y- \9 e! J
MarketGood = shield03_mark06_hf, 15, -1, 10, 10, 0, 1- k2 _ v% f. F5 g& `
MarketGood = shield03_mark07_hf, 20, -1, 10, 10, 0, 1' I4 w2 j+ T, N9 m% \$ `
MarketGood = shield03_mark08_hf, 25, -1, 10, 10, 0, 10 t4 J) F8 I- V, |+ N& O
MarketGood = shield03_mark09_hf, 30, -1, 10, 10, 0, 1
+ @+ D& e9 C! vMarketGood = shield03_mark010_hf, 36, -1, 10, 10, 0, 1! Y# ]. t8 D$ ?. j
MarketGood = shield03_mark01_fr, 0, -1, 10, 10, 0, 1
& [! o% P* L$ ^& R8 C$ hMarketGood = shield03_mark02_fr, 0, -1, 10, 10, 0, 1% K5 R* k$ |4 f$ @
MarketGood = shield03_mark03_fr, 2, -1, 10, 10, 0, 1
. L! `- ^( N' z1 L. Z4 ^( DMarketGood = shield03_mark04_fr, 6, -1, 10, 10, 0, 1. e: q6 E& ?+ o2 c1 [3 S+ D
MarketGood = shield03_mark05_fr, 10, -1, 10, 10, 0, 14 c j. Z' v# G0 O
MarketGood = shield03_mark06_fr, 15, -1, 10, 10, 0, 1) s9 @' D2 f( v# a& t: ]
MarketGood = shield03_mark07_fr, 20, -1, 10, 10, 0, 1) _ d& _' a }% b7 d1 D. O, [
MarketGood = shield03_mark08_fr, 25, -1, 10, 10, 0, 15 Z9 d# k) k5 ]
MarketGood = shield03_mark09_fr, 30, -1, 10, 10, 0, 1
: E" A0 `; t. ^ pMarketGood = shield03_mark010_fr, 36, -1, 10, 10, 0, 1
0 i) ?3 O' p& }* fMarketGood = ge_s_thruster_01, 0, -1, 10, 10, 0, 1& z* G5 [9 S4 [
MarketGood = ge_s_thruster_02, 2, -1, 10, 10, 0, 1
$ g. P5 r/ m; D9 ~& V" ]) FMarketGood = ge_s_thruster_03, 4, -1, 10, 10, 0, 13 Z& ~: I' Q$ F! O
MarketGood = ge_s_thruster_04, 6, -1, 10, 10, 0, 1
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现在我相信大家应该能够了解这些必备的知识了。. D& Y* w( C9 @3 Y; H
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现在来编辑它的价格,打开 X:\游戏所在目录\DATA\EQUIPMENT\st_goods.ini 档案。
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* ~: y1 T: _/ t: l# H6 S看看下面的叙述:# K/ H3 m* W* t
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Good1 s( K5 J. u; E, z
nickname = ge_s_thruster_01 ; nickname,不是新增就别改变它! y3 ]9 s3 z5 Y( g0 d* z0 {5 E
equipment = ge_s_thruster_01 ; equipment,不是新增就别改变它! m# ]# `; q; D, v; I! R
category = equipment ; 所属类别
; A4 Y* n2 M+ p2 h1 @- Jprice = 500 ; 价格, U0 F# k) C6 u7 ~! d( P6 Z
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db ; 图标档案- M) Z; c- M; ?* V& j* F0 ]
combinable = false ; 不允许你买一个以上' R- D) G* c7 c! z
ids_name = 2637371 h7 S+ }0 s0 R# q6 K
ids_info = 264737
4 {4 M1 N2 z0 O1 W' E2 @shop_archetype = equipment\models\st\ku_thruster.3db ; 推进器模型
3 Q- T0 c0 ]- hmaterial_library = equipment\models\ku_equip.mat ; 推进器模型
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3 M/ }* G0 f4 L$ K' o护盾与它非常相像,所以你必须有这些基础知识。
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要增加它们你必须打开 X:\游戏所在目录\DATA\EQUIPMENT\market_misc.ini 档案。# {. X1 m8 L$ [0 r
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每个星系跟基地有它自己的名称,New York 是 'Li01',而 Pittsburg 是 'Li01_02',现在让我们看看 Pittsburg。
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搜寻下面的叙述:
9 X1 w* j; ]8 U5 q/ p, H
6 K9 t2 m% [+ e/ g( b# b( LBaseGood/ n/ y& p) V" F# Y- w: ]' `. j
base = Li01_02_base ; 这是 Pittsburg
. n; ? O7 p2 @+ lMarketGood = co_gun01_mark01, 0, -1, 10, 10, 0, 1 ; 卖的武器8 j5 b+ e z* E( J6 D% L0 X: q
MarketGood = co_gun01_mark02, 2, -1, 10, 10, 0, 1% Z% l* I d) I, r% I8 P
MarketGood = co_turret01_mark01, 2, -1, 10, 10, 0, 1( q& _% O+ M1 h/ T- G
MarketGood = co_turret02_mark01, 0, -1, 10, 10, 0, 1
7 j" l; Q7 W4 o! c: DMarketGood = ge_s_thruster_01, 0, -1, 10, 10, 0, 1 ; 推进器 (一般的)- C8 f1 Q, s9 v) z- z; [& ^
MarketGood = missile01_mark01, 0, 0.4, 10, 10, 0, 1 ; 飞弹发射器与弹药
5 P P5 R R. }7 I' \MarketGood = missile01_mark01_ammo, 0, -1, 50, 50, 0, 1) u, ?) V6 [ D
MarketGood = missile01_mark02_ammo, 2, -1, 50, 50, 0, 1
! p% k6 I, z. S+ W2 g W: LMarketGood = missile01_mark03_ammo, 10, -1, 50, 50, 0, 1
' D1 y9 N- s- j- V- M ^1 `+ v) VMarketGood = missile01_mark04_ammo, 22, -1, 50, 50, 0, 1& o* r" f" x, `9 K
MarketGood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1
2 Q; \7 }$ {: Z3 y) F4 fMarketGood = missile02_mark01, 0, -1, 10, 10, 0, 16 [+ [0 S6 e' k- ?% w+ A
MarketGood = missile02_mark01_ammo, 0, -1, 50, 50, 0, 19 w# b- ]/ I2 |0 ]4 X0 }. t* u) s
MarketGood = missile02_mark02_ammo, 2, -0.200000, 50, 50, 0, 1
' ?1 D. k: X) k7 b2 d! f; |/ v6 jMarketGood = missile02_mark03_ammo, 10, 0.200000, 50, 50, 0, 1
% A* |/ f( N$ _# {: u" t( D5 ^MarketGood = missile02_mark04_ammo, 22, 0.400000, 50, 50, 0, 13 H& H' M. q* h }9 ^
MarketGood = missile02_mark05_ammo, 30, 0.750000, 50, 50, 0, 1; f4 D; n& S f/ O
MarketGood = missile03_mark01, 0, -1, 10, 10, 0, 1' K9 L' L- z7 C5 \8 Q$ D0 X1 i
MarketGood = missile03_mark01_ammo, 0, -1, 50, 50, 0, 1, U5 t) z, I8 E; w3 p5 N8 N" t
MarketGood = missile03_mark02_ammo, 6, -1, 50, 50, 0, 1
4 c. e8 N: P% u9 H& g6 h3 FMarketGood = missile03_mark03_ammo, 22, -1, 50, 50, 0, 1' V" u0 i# s1 j0 ^& o
MarketGood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 16 \7 j0 j0 ^5 k; U* }, P6 G, |
MarketGood = cruise_disruptor01_mark01_ammo, 2, -1, 50, 50, 0, 1 ; 巡航破坏器弹药
, X9 i: Z. ~) D; t& tMarketGood = cruise_disruptor01_mark02_ammo, 26, -1, 50, 50, 0, 1 ; 巡航破坏器弹药
! E T7 r& c0 s, _MarketGood = torpedo01_mark01_ammo, 10, -1, 50, 50, 0, 1 ; 鱼雷弹药
* R2 U: G; R U* B) aMarketGood = torpedo01_mark02_ammo, 30, -1, 50, 50, 0, 1 ; 鱼雷弹药
& R2 V Q# K& d1 V+ R% bMarketGood = mine01_mark01, 0, -1, 10, 10, 0, 1 ; 地雷
" i5 T, P) N6 i, XMarketGood = mine01_mark01_ammo, 0, -1, 50, 50, 0, 1
! q/ V) ]8 Q2 u) }MarketGood = mine01_mark02_ammo, 2, -1, 50, 50, 0, 18 v7 z& z1 L/ Y" n# u- l& X1 s
MarketGood = mine01_mark03_ammo, 10, -1, 50, 50, 0, 1
0 c% F! e( R4 e ]$ HMarketGood = mine01_mark04_ammo, 22, -1, 50, 50, 0, 1) V# Y$ ] @& m; I
MarketGood = mine01_mark05_ammo, 30, -1, 50, 50, 0, 19 H F( \& P) H3 |8 C8 }- S3 f
MarketGood = mine02_mark01, 0, -1, 10, 10, 0, 1$ t7 c8 E4 [- ?1 P" H2 d' v% A
MarketGood = mine02_mark01_ammo, 0, -1, 50, 50, 0, 1
7 ^8 F) {# y+ r5 V5 b' d( k* DMarketGood = mine02_mark02_ammo, 6, -1, 50, 50, 0, 1; f, `, d; m% v2 q/ L$ I
MarketGood = mine02_mark03_ammo, 16, -1, 50, 50, 0, 1$ _9 K3 K1 l: z, r; x/ f; H
MarketGood = mine02_mark04_ammo, 26, -1, 50, 50, 0, 1/ y3 w0 ]* c% M6 g+ [% t& A& e% a ^
MarketGood = mine02_mark05_ammo, 30, -1, 50, 50, 0, 1
/ d! i1 \; U" N' r" fMarketGood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 ; Nanobots 修护机器人0 c, v0 b( a' S" c8 c
MarketGood = ge_s_cm_01, 0, -1, 10, 10, 0, 1 ; 反制武器发射器
1 b. n$ H& \, b) o5 UMarketGood = ge_s_cm_01_ammo, 0, -1, 50, 50, 0, 1 ; 反制武器弹药0 P& e2 J0 n- U6 _! u) s+ V
MarketGood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 ; 反制武器弹药
2 h: s- o, L5 `) c7 Z" PMarketGood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 ; 反制武器弹药
" o K, M2 k! F7 K3 N aMarketGood = shield01_mark01_lf, 0, -1, 10, 10, 0, 1 ; 护盾8 P* v! Z8 [* v- A' V
MarketGood = shield01_mark02_lf, 0, -1, 10, 10, 0, 1
R0 N% {9 Y/ M; X8 K$ RMarketGood = shield01_mark01_hf, 0, -1, 10, 10, 0, 1) J) t/ T- h9 @- a+ k
MarketGood = shield01_mark02_hf, 0, -1, 10, 10, 0, 1
. g7 L1 z# G" c: W/ |MarketGood = shield01_mark01_fr, 0, -1, 10, 10, 0, 1
1 `% {: A& a3 r; |$ }- k3 MMarketGood = shield01_mark02_fr, 0, -1, 10, 10, 0, 1 H8 V) F0 Z; @; Y. ?/ H
MarketGood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 ; 护盾电池
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- z' [* H" M" E6 O/ B% R我们解释一下每行参数意义。
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MarketGood = shield01_mark02_fr, 0, -1, 10, 10, 0, 1 $ M2 \0 D( G# c- Y: t9 }
1 s; ~: C; s6 X' _# ]" G% S3 u1. 第一个参数是表示可购买的玩家等级
3 V( E, I9 w& o$ H4 E( ~& b" C0 A2. 第二个参数是表示所需的玩家名声
9 T- H/ H/ \! \- M3. 第三个参数是表示一次可买多少 (弹药 = 50,武器 = 10)
( t: U& ^3 t% [1 ?4. 第四个参数是表示一次可卖多少
0 y: u7 s. I# H9 b/ P. Y5. 未知
! t1 }- x {/ X) V- Y6. 把原设定价格乘以多少倍数8 j; Z( x4 i( T% x c( H
7 ?. L+ p7 I' {! M: Y增加一个护盾你只要以你增加的护盾 nickname 覆盖 shields01_mark02_fr 叙述在护盾上,推进器一样。/ j; y6 n1 u/ @1 e" w' X$ U8 X$ M
# F! V. P) S* H
我再把相关知识解释一下:0 o$ x+ A* k9 u: m" A
6 q* L* _+ _& m9 ^物品的等级通常以 mark## 部分表示。+ g8 g1 u# `% N N# R
( h. @- |0 Y- S S8 flf 表示轻型战机,hf 表示重型战机,fr 表示运输机。
9 O& L0 g) T( t' T/ N
4 U. T# i& }* R) A2 e***************************************************************************! \6 ]5 ^* H* D3 z/ C# s0 x/ y% R
; P3 v" [. e3 {* f+ f, P |& L
商品部分解释' t9 l* Y" k/ m4 G' z8 G
[1 S1 ?8 a& v& ?7 C' C8 |
market_commodities.ini 档案里表示商品的有无贩卖。
) E' p4 }9 ?0 _/ Z N
7 T6 Y' w% h0 U6 N& s" q; v% W: v7 X例一 (没有卖)- B* _$ G+ j2 e+ a" z0 W
0, -1, 0, 0, 1, 2.250000
5 \3 U9 }4 a+ S: H
[! J' p) s; l* F- J" [8 t例二 (有卖)' D3 y( E' ]2 I1 G# i
0, -1, 150, 500, 0, 1.300000 (这些数值是在商品名称之后的)
# u1 y+ t3 c% A- q; e8 D d5 S; L7 `
, O9 r4 g$ }" d. z0 X5 k现在我解释这些商品数值意义。
' K2 M7 E+ X' `, H& U
$ z: V7 ?. n! h, L f% f9 x# `..0,... -1, .. 150, .. 500,.... 0, .. 1.3000004 P8 `7 v4 @% L; ~
..1 ... 2 .. 3 .. 4 ... 5 .. 6* p& m$ I2 C* V, ]& ?$ S
8 H& V0 [: @* g. d; d3 u, J6 K
1) 通常都一样' W9 s _3 ?+ f) k
2) 通常都一样
. m @/ P+ T1 ?3) 如果是 0 表示这边没有卖它,如果是 150 表示有卖。
h) ~5 X- N ^9 u4) 如果是 0 表示这边没有卖它,如果是 500 表示有卖。; o+ l* `. N9 @8 b# n9 }
5) 如果是 1 表示这边没有卖它,如果是 0 表示有卖。
+ [% r, l- M" f6) 这个基地的 买/卖 价格百分比8 I c# e2 s. Z" l
1 z% y" J7 S+ l6 |
所以你只要按下面的格式即可更改该基地贩卖的物品:
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7 E. _+ f4 m2 a. ]& u& q' g6 m) o. F2 OBaseGood
5 j9 f2 m z0 }& Z. D# s; Q4 e8 Jbase = (你想卖的基地名称)
% i/ W) k, d. V% W) _8 ~1 W9 uMarketGood = commodity_(商品名称), 0, -1, #, #, #, #.#####% K* v8 s2 ^- s0 N `8 A
MarketGood = commodity_(商品名称), 0, -1, #, #, #, #.#####4 [( q$ m( w1 T* d. C
MarketGood = commodity_(商品名称), 0, -1, #, #, #, #.#####
) p' X$ _+ q- D" M* w( V' Z/ |MarketGood = commodity_(商品名称), 0, -1, #, #, #, #.##### |